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📄 tween.as

📁 flash图片加载系统,为as2.0的源代码,希望对大家有用,
💻 AS
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		// It's an object		_global.$addTween(this, ["__special_blur_x__","__special_blur_y__"], [arguments[0].blurX, arguments[0].blurY], arguments[1], arguments[2], arguments[3], arguments[4], arguments[5], arguments[6], {__special_blur_quality__:arguments[0].quality});	} else {		// Normal parameters		_global.$addTween(this, ["__special_blur_x__","__special_blur_y__"], [arguments[0], arguments[0]], arguments[2], arguments[3], arguments[4], arguments[5], arguments[6], arguments[7], {__special_blur_quality__:arguments[1]});	}};ASSetPropFlags(MovieClip.prototype, "blurTo", 1, 0);ASSetPropFlags(TextField.prototype, "blurTo", 1, 0);MovieClip.prototype.xyBlurTo = TextField.prototype.xyBlurTo = function (propDest_blurX, propDest_blurY, quality, timeSeconds, animType, delay, callback, extra1, extra2) {	// Blur with different horizontal/vertical values	_global.$addTween(this, ["__special_blur_x__","__special_blur_y__"], [propDest_blurX, propDest_blurY], timeSeconds, animType, delay, callback, extra1, extra2, {__special_blur_quality__:quality});};ASSetPropFlags(MovieClip.prototype, "xyBlurTo", 1, 0);ASSetPropFlags(TextField.prototype, "xyBlurTo", 1, 0);MovieClip.prototype.xBlurTo = TextField.prototype.xBlurTo = function (propDest_blur, quality, timeSeconds, animType, delay, callback, extra1, extra2) {	// Horizontal blur	_global.$addTween(this, "__special_blur_x__", propDest_blur, timeSeconds, animType, delay, callback, extra1, extra2, {__special_blur_quality__:quality});};ASSetPropFlags(MovieClip.prototype, "xBlurTo", 1, 0);ASSetPropFlags(TextField.prototype, "xBlurTo", 1, 0);MovieClip.prototype.yBlurTo = TextField.prototype.yBlurTo = function (propDest_blur, quality, timeSeconds, animType, delay, callback, extra1, extra2) {	// Vertical blur	_global.$addTween(this, "__special_blur_y__", propDest_blur, timeSeconds, animType, delay, callback, extra1, extra2, {__special_blur_quality__:quality});};ASSetPropFlags(MovieClip.prototype, "yBlurTo", 1, 0);ASSetPropFlags(TextField.prototype, "yBlurTo", 1, 0);// Glow -------------------------MovieClip.prototype.glowTo = TextField.prototype.glowTo = function () {	// Applies a glow filter	// 1 -> (propDest_color, propDest_alpha, propDest_blur, propDest_strength, quality, inner, knockout, timeSeconds, animType, delay, callback, extra1, extra2)	// 2 -> (GlowFilter, timeSeconds, animType, delay, callback, extra1, extra2)	if (typeof(arguments[0]) == "object" && arguments[0] != undefined) {		// It's an object		_global.$addTween(this, ["__special_glow_color__", "__special_glow_alpha__", "__special_glow_blurX__","__special_glow_blurY__", "__special_glow_strength__"], [arguments[0].color, arguments[0].alpha, arguments[0].blurX, arguments[0].blurY, arguments[0].strength], arguments[1], arguments[2], arguments[3], arguments[4], arguments[5], arguments[6], {__special_glow_quality__:arguments[0].quality, __special_glow_inner__:arguments[0].inner, __special_glow_knockout__:arguments[0].knockout});	} else {		// Normal parameters		_global.$addTween(this, ["__special_glow_color__", "__special_glow_alpha__", "__special_glow_blurX__","__special_glow_blurY__", "__special_glow_strength__"], [arguments[0], arguments[1], arguments[2], arguments[2], arguments[3]], arguments[7], arguments[8], arguments[9], arguments[10], arguments[11], arguments[12], {__special_glow_quality__:arguments[4], __special_glow_inner__:arguments[5], __special_glow_knockout__:arguments[6]});	}};ASSetPropFlags(MovieClip.prototype, "glowTo", 1, 0);ASSetPropFlags(TextField.prototype, "glowTo", 1, 0);MovieClip.prototype.xyGlowTo = TextField.prototype.xyGlowTo = function (propDest_color, propDest_alpha, propDest_blurX, propDest_blurY, propDest_strength, quality, inner, knockout, timeSeconds, animType, delay, callback, extra1, extra2) {	// Applies a glow filter with different horizontal/vertical values	_global.$addTween(this, ["__special_glow_color__", "__special_glow_alpha__", "__special_glow_blurX__","__special_glow_blurY__", "__special_glow_strength__"], [propDest_color, propDest_alpha, propDest_blurX, propDest_blurY, propDest_strength], timeSeconds, animType, delay, callback, extra1, extra2, {__special_glow_quality__:quality, __special_glow_inner__:inner, __special_glow_knockout__:knockout});};ASSetPropFlags(MovieClip.prototype, "xyGlowTo", 1, 0);ASSetPropFlags(TextField.prototype, "xyGlowTo", 1, 0);MovieClip.prototype.xGlowTo = TextField.prototype.xGlowTo = function (propDest_color, propDest_alpha, propDest_blur, propDest_strength, quality, inner, knockout, timeSeconds, animType, delay, callback, extra1, extra2) {	// Applies a glow filter horizontally only	_global.$addTween(this, ["__special_glow_color__", "__special_glow_alpha__", "__special_glow_blurX__", "__special_glow_strength__"], [propDest_color, propDest_alpha, propDest_blur, propDest_strength], timeSeconds, animType, delay, callback, extra1, extra2, {__special_glow_quality__:quality, __special_glow_inner__:inner, __special_glow_knockout__:knockout});};ASSetPropFlags(MovieClip.prototype, "xGlowTo", 1, 0);ASSetPropFlags(TextField.prototype, "xGlowTo", 1, 0);MovieClip.prototype.yGlowTo = TextField.prototype.yGlowTo = function (propDest_color, propDest_alpha, propDest_blur, propDest_strength, quality, inner, knockout, timeSeconds, animType, delay, callback, extra1, extra2) {	// Applies a glow filter vertically only	_global.$addTween(this, ["__special_glow_color__", "__special_glow_alpha__", "__special_glow_blurY__", "__special_glow_strength__"], [propDest_color, propDest_alpha, propDest_blur, propDest_strength], timeSeconds, animType, delay, callback, extra1, extra2, {__special_glow_quality__:quality, __special_glow_inner__:inner, __special_glow_knockout__:knockout});};ASSetPropFlags(MovieClip.prototype, "yGlowTo", 1, 0);ASSetPropFlags(TextField.prototype, "yGlowTo", 1, 0);// Bevel ------------------------MovieClip.prototype.bevelTo = TextField.prototype.bevelTo = function () {	// Applies a bevel filter	// 1 -> (propDest_distance, propDest_angle, propDest_highlightColor, propDest_highlightAlpha, propDest_shadowColor, propDest_shadowAlpha, propDest_blur, propDest_strength, quality, type, knockout, timeSeconds, animType, delay, callback, extra1, extra2) {	// 2 -> (bevelFilter, timeSeconds, animType, delay, callback, extra1, extra2) {	if (typeof(arguments[0]) == "object" && arguments[0] != undefined) {		// It's an object		_global.$addTween(this, ["__special_bevel_distance__", "__special_bevel_angle__", "__special_bevel_highlightColor__","__special_bevel_highlightAlpha__", "__special_bevel_shadowColor__", "__special_bevel_shadowAlpha__", "__special_bevel_blurX__", "__special_bevel_blurY__", "__special_bevel_strength__"], [arguments[0].distance, arguments[0].angle, arguments[0].highlightColor, arguments[0].highlightAlpha*100, arguments[0].shadowColor, arguments[0].shadowAlpha*100, arguments[0].blurX, arguments[0].blurY, arguments[0].strength], arguments[1], arguments[2], arguments[3], arguments[4], arguments[5], arguments[6], {__special_bevel_quality__:arguments[0].quality, __special_bevel_type__:arguments[0].type, __special_bevel_knockout__:arguments[0].knockout});	} else {		// Normal parameters		_global.$addTween(this, ["__special_bevel_distance__", "__special_bevel_angle__", "__special_bevel_highlightColor__","__special_bevel_highlightAlpha__", "__special_bevel_shadowColor__", "__special_bevel_shadowAlpha__", "__special_bevel_blurX__", "__special_bevel_blurY__", "__special_bevel_strength__"], [arguments[0], arguments[1], arguments[2], arguments[3], arguments[4], arguments[5], arguments[6], arguments[6], arguments[7]], arguments[11], arguments[12], arguments[13], arguments[14], arguments[15], arguments[16], {__special_bevel_quality__:arguments[8], __special_bevel_type__:arguments[9], __special_bevel_knockout__:arguments[10]});	}};ASSetPropFlags(MovieClip.prototype, "bevelTo", 1, 0);ASSetPropFlags(TextField.prototype, "bevelTo", 1, 0);MovieClip.prototype.xyBevelTo = TextField.prototype.xyBevelTo = function (propDest_distance, propDest_angle, propDest_highlightColor, propDest_highlightAlpha, propDest_shadowColor, propDest_shadowAlpha, propDest_blurX, propDest_blurY, propDest_strength, quality, type, knockout, timeSeconds, animType, delay, callback, extra1, extra2) {	// Applies a bevel filter with different horizontal/vertical values	_global.$addTween(this, ["__special_bevel_distance__", "__special_bevel_angle__", "__special_bevel_highlightColor__","__special_bevel_highlightAlpha__", "__special_bevel_shadowColor__", "__special_bevel_shadowAlpha__", "__special_bevel_blurX__", "__special_bevel_blurY__", "__special_bevel_blurY__", "__special_bevel_strength__"], [propDest_distance, propDest_angle, propDest_highlightColor, propDest_highlightAlpha, propDest_shadowColor, propDest_shadowAlpha, propDest_blur, propDest_blur, propDest_strength], timeSeconds, animType, delay, callback, extra1, extra2, {__special_bevel_quality__:quality, __special_bevel_type__:type, __special_bevel_knockout__:knockout});};ASSetPropFlags(MovieClip.prototype, "xyBevelTo", 1, 0);ASSetPropFlags(TextField.prototype, "xyBevelTo", 1, 0);/*===============================================================================CALCULATION FUNCTIONS-------------------------------------------------------------------------------These functions are used by others methods and functions to find the correctvalues for the tweenings. They're for internal use, but can be used for severalother features out of MC Tween itself.-------------------------------------------------------------------------------*/_global.findPointOnCurve = function (p1x, p1y, cx, cy, p2x, p2y, t) {	// Returns the points on a bezier curve for a given time (t is 0-1);	// This is based on Robert Penner's Math.pointOnCurve() function	// More information: http://actionscript-toolbox.com/samplemx_pathguide.php	return {x:p1x + t*(2*(1-t)*(cx-p1x) + t*(p2x - p1x)),			y:p1y + t*(2*(1-t)*(cy-p1y) + t*(p2y - p1y))};};ASSetPropFlags(_global, "findPointOnCurve", 1, 0);_global.findTweenColor = function (objProp, tTime) {	// Quick way to recalculate color on direct color tweenings	var rrs = objProp._propStart >> 16; // r start	var rrd = objProp._propDest >> 16; // r destiny	var ggs = objProp._propStart >> 8 & 0xff; // g start	var ggd = objProp._propDest >> 8 & 0xff; // g destiny	var bbs = objProp._propStart & 0xff; // b start	var bbd = objProp._propDest & 0xff; // b destiny	var newR = Math.round(_global.findTweenValue (rrs, rrd, objProp._timeStart, tTime-(objProp._delay*1000), objProp._timeDest, objProp._animType, objProp._extra1, objProp._extra2));	var newG = Math.round(_global.findTweenValue (ggs, ggd, objProp._timeStart, tTime-(objProp._delay*1000), objProp._timeDest, objProp._animType, objProp._extra1, objProp._extra2));	var newB = Math.round(_global.findTweenValue (bbs, bbd, objProp._timeStart, tTime-(objProp._delay*1000), objProp._timeDest, objProp._animType, objProp._extra1, objProp._extra2));	return (newR << 16) + (newG << 8) + newB;};_global.findTweenValue = function (_propStart, _propDest, _timeStart, _timeNow, _timeDest, _animType, _extra1, _extra2) {	// Returns the current value of a property mid-value given the time.	// Used by the tween methods to see where the movieclip should be on the current	// tweening process. All equations on this function are Robert Penner's work.	var t = _timeNow - _timeStart;  // current time (frames, seconds)	var b = _propStart;             // beginning value	var c = _propDest - _propStart; // change in value	var d = _timeDest - _timeStart; // duration (frames, seconds)	var a = _extra1;                // amplitude (optional - used only on *elastic easing)	var p = _extra2;                // period (optional - used only on *elastic easing)	var s = _extra1;                // overshoot ammount (optional - used only on *back easing)	switch (_animType.toLowerCase()) {	case "linear":		// simple linear tweening - no easing		return c*t/d + b;	case "easeinquad":		// quadratic (t^2) easing in - accelerating from zero velocity		return c*(t/=d)*t + b;	case "easeoutquad":		// quadratic (t^2) easing out - decelerating to zero velocity		return -c *(t/=d)*(t-2) + b;	case "easeinoutquad":		// quadratic (t^2) easing in/out - acceleration until halfway, then deceleration		if ((t/=d/2) < 1) return c/2*t*t + b;		return -c/2 * ((--t)*(t-2) - 1) + b;	case "easeoutinquad":		// quadratic (t^2) easing out/in - deceleration until halfway, then acceleration		if (t < d/2) return findTweenValue (0, c, 0, t*2, d, "easeOutQuad") * .5 + b;		return findTweenValue(0, c, 0, t*2-d, d, "easeInQuad") * .5 + c*.5 + b;	case "easeincubic":		// cubic (t^3) easing in - accelerating from zero velocity		return c*(t/=d)*t*t + b;	case "easeoutcubic":		// cubic (t^3) easing out - decelerating to zero velocity		return c*((t=t/d-1)*t*t + 1) + b;	case "easeinoutcubic":		// cubic (t^3) easing in/out - acceleration until halfway, then deceleration		if ((t/=d/2) < 1) return c/2*t*t*t + b;		return c/2*((t-=2)*t*t + 2) + b;	case "easeoutincubic":		// cubic (t^3) easing out/in - deceleration until halfway, then acceleration		if (t < d/2) return findTweenValue (0, c, 0, t*2, d, "easeOutCubic") * .5 + b;		return findTweenValue(0, c, 0, t*2-d, d, "easeInCubic") * .5 + c*.5 + b;	case "easeinquart":		// quartic (t^4) easing in - accelerating from zero velocity		return c*(t/=d)*t*t*t + b;	case "easeoutquart":		// quartic (t^4) easing out - decelerating to zero velocity		return -c * ((t=t/d-1)*t*t*t - 1) + b;	case "easeinoutquart":		// quartic (t^4) easing in/out - acceleration until halfway, then deceleration		if ((t/=d/2) < 1) return c/2*t*t*t*t + b;		return -c/2 * ((t-=2)*t*t*t - 2) + b;	case "easeoutinquart":		// quartic (t^4) easing out/in - deceleration until halfway, then acceleration		if (t < d/2) return findTweenValue (0, c, 0, t*2, d, "easeOutQuart") * .5 + b;		return findTweenValue(0, c, 0, t*2-d, d, "easeInQuart") * .5 + c*.5 + b;	case "easeinquint":		// quintic (t^5) easing in - accelerating from zero velocity		return c*(t/=d)*t*t*t*t + b;	case "easeoutquint":		// quintic (t^5) easing out - decelerating to zero velocity		return c*((t=t/d-1)*t*t*t*t + 1) + b;	case "easeinoutquint":		// quintic (t^5) easing in/out - acceleration until halfway, then deceleration		if ((t/=d/2) < 1) return c/2*t*t*t*t*t + b;		return c/2*((t-=2)*t*t*t*t + 2) + b;	case "easeoutinquint":		// quintic (t^5) easing out/in - deceleration until halfway, then acceleration		if (t < d/2) return findTweenValue (0, c, 0, t*2, d, "easeOutQuint") * .5 + b;		return findTweenValue(0, c, 0, t*2-d, d, "easeInQuint") * .5 + c*.5 + b;	case "easeinsine":		// sinusoidal (sin(t)) easing in - accelerating from zero velocity		return -c * Math.cos(t/d * (Math.PI/2)) + c + b;	case "easeoutsine":		// sinusoidal (sin(t)) easing out - decelerating to zero velocity		return c * Math.sin(t/d * (Math.PI/2)) + b;	case "easeinoutsine":		// sinusoidal (sin(t)) easing in/out - acceleration until halfway, then deceleration		return -c/2 * (Math.cos(Math.PI*t/d) - 1) + b;	case "easeoutinsine":		// sinusoidal (sin(t)) easing out/in - decel

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