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environment. <br>

3.5. Cost sensitivity <br>

Even though embedded computers have stringent requirements, cost is almost a <br>

lways an issue (even increasingly for military systems). Although designers <br>

of systems large and small may talk about the importance of cost with equal <br>

urgency, their sensitivity to cost changes can vary dramatically. A reason f <br>

or this may be that the effect of computer costs on profitability is more a <br>

function of the proportion of cost changes compared to the total system cost <br>

, rather than compared to the digital electronics cost alone. For example, i <br>

n the Signal Processing system cost sensitivity can be estimated at approxim <br>

ately $1000 (i.e., a designer can make decisions at the $1000 level without <br>

undue management scrutiny). However, with in the Small system decisions incr <br>

easing costs by even a few cents attract management attention due to the hug <br>

e multiplier of production quantity combined with the higher percentage of t <br>

otal system cost it represents. <br>

Design challenge: <br>

· Variable "design margin" to permit tradeoff between product robustness an <br>

d aggressive cost optimization. <br>

4. System-level requirements <br>

In order to be competitive in the marketplace, embedded systems require that <br>

 the designers take into account the entire system when making design decisi <br>

ons. <br>

4.1. End-product utility <br>



The utility of the end product is the goal when designing an embedded system <br>

, not the capability of the embedded computer itself. Embedded products are <br>

typically sold on the basis of capabilities, features, and system cost rathe <br>

r than which CPU is used in them or cost/performance of that CPU. <br>

One way of looking at an embedded system is that the mechanisms and their as <br>

sociated I/O are largely defined by the application. Then, software is used <br>

to coordinate the mechanisms and define their functionality, often at the le <br>

vel of control system equations or finite state machines. Finally, computer <br>

hardware is made available as infrastructure to execute the software and int <br>

erface it to the external world. While this may not be an exciting way for a <br>

 hardware engineer to look at things, it does emphasize that the total funct <br>

ionality delivered by the system is what is paramount. <br>

Design challenge: <br>

· Software- and I/O-driven hardware synthesis (as opposed to hardware-drive <br>

n software compilation/synthesis). <br>

4.2. System safety & reliability <br>

An earlier section discussed the safety and reliability of the computing har <br>

dware itself. But, it is the safety and reliability of the total embedded sy <br>

stem that really matters. The Distributed system example is mission critical <br>

, but does not employ computer redundancy. Instead, mechanical safety backup <br>

s are activated when the computer system loses control in order to safely sh <br>

ut down system operation. <br>



A bigger and more difficult issue at the system level is software safety and <br>

 reliability. While software doesn't normally "break" in the sense of hardwa <br>

re, it may be so complex that a set of unexpected circumstances can cause so <br>

ftware failures leading to unsafe situations. This is a difficult problem th <br>

at will take many years to address, and may not be properly appreciated by n <br>

on-computer engineers and managers involved in system design decisions ([12] <br>

 discusses the role of computers in system safety). <br>

Design challenges: <br>

· Reliable software. <br>

· Cheap, available systems using unreliable components. <br>

· Electronic vs. non-electronic design tradeoffs. <br>

4.3. Controlling physical systems <br>

The usual reason for embedding a computer is to interact with the environmen <br>

t, often by monitoring and controlling external machinery. In order to do th <br>

is, analog inputs and outputs must be transformed to and from digital signal <br>

 levels. Additionally, significant current loads may need to be switched in <br>

order to operate motors, light fixtures, and other actuators. All these requ <br>

irements can lead to a large computer circuit board dominated by non-digital <br>

 components. <br>

In some systems "smart" sensors and actuators (that contain their own analog <br>

 interfaces, power switches, and small CPUS) may be used to off-load interfa <br>

ce hardware from the central embedded computer. This brings the additional a <br>



dvantage of reducing the amount of system wiring and number of connector con <br>

tacts by employing an embedded network rather than a bundle of analog wires. <br>

 However, this change brings with it an additional computer design problem o <br>

f partitioning the computations among distributed computers in the face of a <br>

n inexpensive network with modest bandwidth capabilities. <br>

Design challenge: <br>

· Distributed system tradeoffs among analog, power, mechanical, network, an <br>

d digital hardware plus software. <br>

4.4. Power management <br>

A less pervasive system-level issue, but one that is still common, is a need <br>

 for power management to either minimize heat production or conserve battery <br>

 power. While the push to laptop computing has produced "low-power" variants <br>

 of popular CPUs, significantly lower power is needed in order to run from i <br>

nexpensive batteries for 30 days in some applications, and up to 5 years in <br>

others. <br>

Design challenge: <br>

· Ultra-low power design for long-term battery operation. <br>

5. Life-cycle support <br>

Figure 2 shows one view of a product life-cycle (a simplified version of the <br>

 view taken by [13]). <br>

Figure 2. An embedded system lifecycle. <br>

First a need or opportunity to deploy new technology is identified. Then a p <br>



roduct concept is developed. This is followed by concurrent product and manu <br>

facturing process design, production, and deployment. But in many embedded s <br>

ystems, the designer must see past deployment and take into account support, <br>

 maintenance, upgrades, and system retirement issues in order to actually cr <br>

eate a profitable design. Some of the issues affecting this life-cycle profi <br>

tability are discussed below. <br>

5.1. Component acquisition <br>

Because an embedded system may be more application-driven than a typical tec <br>

hnology-driven desktop computer design, there may be more leeway in componen <br>

t selection. Thus, component acquisition costs can be taken into account whe <br>

n optimizing system life-cycle cost. For example, the cost of a component ge <br>

nerally decreases with quantity, so design decisions for multiple designs sh <br>

ould be coordinated to share common components to the benefit of all. <br>

Design challenge: <br>

· Life-cycle, cross-design component cost models and optimization rather th <br>

an simple per-unit cost. <br>

5.2. System certification <br>

Embedded computers can affect the safety as well as the performance the syst <br>

em. Therefore, rigorous qualification procedures are necessary in some syste <br>

ms after any design change in order to assess and reduce the risk of malfunc <br>

tion or unanticipated system failure. This additional cost can negate any sa <br>

vings that might have otherwise been realized by a design improvement in the <br>



 embedded computer or its software. This point in particular hinders use of <br>

new technology by resynthesizing hardware components -- the redesigned compo <br>

nents cannot be used without incurring the cost of system recertification. <br>

One strategy to minimize the cost of system recertification is to delay all <br>

design changes until major system upgrades occur. As distributed embedded sy <br>

stems come into more widespread use, another likely strategy is to partition <br>

 the system in such a way as to minimize the number of subsystems that need <br>

to be recertified when changes occur. This is a partitioning problem affecte <br>

d by potential design changes, technology insertion strategies, and regulato <br>

ry requirements. <br>

Design challenge: <br>

· Partitioning/synthesis to minimize recertification costs. <br>

5.3. Logistics and repair <br>

Whenever an embedded computer design is created or changed, it affects the d <br>

ownstream maintenance of the product. A failure of the computer can cause th <br>

e entire system to be unusable until the computer is repaired. In many cases <br>

 embedded systems must be repairable in a few minutes to a few hours, which <br>

implies that spare components and maintenance personnel must be located clos <br>

e to the system. A fast repair time may also imply that extensive diagnosis <br>

and data collection capabilities must be built into the system, which may be <br>

 at odds with keeping production costs low. <br>

Because of the long system lifetimes of many embedded systems, proliferation <br>



 of design variations can cause significant logistics expenses. For example, <br>

 if a component design is changed it can force changes in spare component in <br>

ventory, maintenance test equipment, maintenance procedures, and maintenance <br>

 training. Furthermore, each design change should be tested for compatibilit <br>

y with various system configurations, and accommodated by the configuration <br>

management database. <br>

Design challenge: <br>

· Designs optimized to minimize spares inventory. <br>

· High-coverage diagnosis and self-test at system level, not just digital c <br>

omponent level. <br>

5.4. Upgrades <br>

Because of the long life of many embedded systems, upgrades to electronic co <br>

mponents and software may be used to update functionality and extend the lif <br>

e of the embedded system with respect to competing with replacement equipmen <br>

t. While it may often be the case that an electronics upgrade involves compl <br>

etely replacing circuit boards, it is important to realize that the rest of <br>

the system will remain unchanged. Therefore, any special behaviors, interfac <br>

es, and undocumented features must be taken into account when performing the <br>

 upgrade. Also, upgrades may be subject to recertification requirements. <br>

Of special concern is software in an upgraded system. Legacy software may no <br>

t be executable on upgraded replacement hardware, and may not be readily cro <br>

ss-compiled to the new target CPU. Even worse, timing behavior is likely to <br>



be different on newer hardware, but may be both undocumented and critical to <br>

 system operation. <br>

Design challenge: <br>

· Ensuring complete interface, timing, and functionality compatibility when <br>

 upgrading designs. <br>

5.5. Long-term component availability <br>

When embedded systems are more than a few years old, some electronic compone <br>

nts may no longer be available for production of new equipment or replacemen <br>

ts. This problem can be especially troublesome with obsolete processors and <br>

small-sized dynamic memory chips. <br>

When a product does reach a point at which spare components are no longer ec <br>

onomically available, the entire embedded computer must sometimes be redesig <br>

ned or upgraded. This redesign might need to take place even if the system i <br>

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