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📄 hello.tra

📁 sharp的8寸640*240 256色STN_LCD的44b0x下的程序代码
💻 TRA
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*** Creating Trace Output File '.\Flash\Hello.tra' Ok.
### Preparing for ADS-LD.
### Creating ADS-LD Command Line
### List of Objects: adding '".\flash\s3c44b0x.o"'
### List of Objects: adding '".\flash\retarget.o"'
### List of Objects: adding '".\flash\serial.o"'
### List of Objects: adding '".\flash\time.o"'
### List of Objects: adding '".\flash\lcd.o"'
### List of Objects: adding '".\flash\ascii.o"'
### List of Objects: adding '".\flash\hzk16.o"'
### List of Objects: adding '".\flash\image.o"'
### List of Objects: adding '".\flash\hello.o"'
### ADS-LD Command completed:
".\flash\s3c44b0x.o" ".\flash\retarget.o" ".\flash\serial.o" ".\flash\time.o" ".\flash\lcd.o" ".\flash\ascii.o" ".\flash\hzk16.o" ".\flash\image.o" ".\flash\hello.o" --strict --scatter ".\Flash\Hello.sct" 

--map --xref --callgraph --symbols 

--info sizes --info totals --info unused --info veneers 

 --list ".\Flash\Hello.map" -o ".\Flash\Hello.axf"### Preparing Environment (PrepEnvAds)
### ADS-LD Output File: '.\Flash\Hello.axf'
### ADS-LD Command File: '.\Flash\Hello.lnp'
### Checking for dirty Components...
### Creating CmdFile '.\Flash\Hello.lnp', Handle=0x000002B4
### Writing '.lnp' file
### ADS-LD Command file '.\Flash\Hello.lnp' is ready.
### ADS-LD: About to start ADS-LD Thread.
### ADS-LD: executed with 0 errors
### Updating obj list
### LDADS_file() completed.

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