📄 heap.cpp
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//heap的成员函数实现
#include"heap.h"
template<class T>
MinHeap<T>::MinHeap(int ms):defaultSize(100){
maxSize = ms > defaultSize ? ms : defaultSize;
heap = new T[maxSize];
currentSize = 0;
}
template<class T>
MinHeap<T>::MinHeap(T a[],int n):defaultSize(100)
{
//用一个数组来初始化堆
maxSize = n > defaultSize ? n : defaultSize;
heap = new T[maxSize];
currentSize = n;
for(int i = 0; i < n; i++)
heap[i] = a[i];
int curPos = (currentSize - 2) / 2;
while(curPos >= 0){
FilterDown(curPos,currentSize - 1);
curPos--;
}
}
template<class T>
MinHeap<T>::~MinHeap(){
delete []heap;
}
template<class T>
void MinHeap<T>::FilterDown(const int start,const int endOfHeap){
//自顶向下进行调整,将start节点放至对应的位置
int i = start,j = i * 2 + 1;//start的左子树
T temp = heap[i];
while(j <= endOfHeap){
if(j < endOfHeap && heap[j] > heap[j+1]) j++;//如果左右子树都存在,找出最小者,用j标记
if(temp < heap[j]) break;//找到了相应的位置
else{
heap[i] = heap[j];
i = j;
j = 2 * i + 1;
}
}
heap[i] = temp;
}
template<class T>
void MinHeap<T>::FilterUp(const int start){
//自底向上进行调整,将start节点放至对应的位置
int i = start, j = ( i - 1 ) / 2;//父节点的编号
T temp = heap[i];
while(i > 0){
if(temp >= heap[j]) break;//找到了相应的位置
else{
heap[i] = heap[j];
i = j;
j = (i - 1) / 2;
}
}
heap[i] = temp;
}
template<class T>
bool MinHeap<T>::DeleteMin(T &x){
if(IsEmpty()){
cerr<<"Heap empty!"<<endl;
return false;
}
x = heap[0];
heap[0] = heap[currentSize - 1];
currentSize--;
FilterDown(0,currentSize-1);
return true;
}
template<class T>
bool MinHeap<T>::Insert(const T& x){
if(IsFull()) {
cerr<<"Heap Full!"<<endl;
return false;
}
heap[currentSize] = x;
FilterUp(currentSize);
currentSize++;
return true;
}
template<class T>
bool MinHeap<T>::IsEmpty(){
return currentSize == 0;
}
template<class T>
bool MinHeap<T>::IsFull(){
return currentSize == maxSize;
}
template<class T>
void MinHeap<T>::MakeEmpty(){
currentSize = 0
}
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