📄 ldebug.h
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/*** $Id: ldebug.h,v 1.2 2007/04/20 13:46:03 bernd67 Exp $** Auxiliary functions from Debug Interface module** See Copyright Notice in lua.h*/#ifndef ldebug_h#define ldebug_h#include "lstate.h"#define pcRel(pc, p) (cast(int, (pc) - (p)->code) - 1)#define getline(f,pc) (((f)->lineinfo) ? (f)->lineinfo[pc] : 0)#define resethookcount(L) (L->hookcount = L->basehookcount)void luaG_inithooks (lua_State *L);void luaG_typeerror (lua_State *L, const TObject *o, const char *opname) __attribute__((noreturn));void luaG_concaterror (lua_State *L, StkId p1, StkId p2) __attribute__((noreturn));void luaG_aritherror (lua_State *L, const TObject *p1, const TObject *p2) __attribute__((noreturn));int luaG_ordererror (lua_State *L, const TObject *p1, const TObject *p2) __attribute__((noreturn));void luaG_runerror (lua_State *L, const char *fmt, ...) __attribute__((noreturn));void luaG_errormsg (lua_State *L) __attribute__((noreturn));int luaG_checkcode (const Proto *pt);#endif
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