⭐ 欢迎来到虫虫下载站! | 📦 资源下载 📁 资源专辑 ℹ️ 关于我们
⭐ 虫虫下载站

📄 c++.mdl

📁 rational rose软件工程文档
💻 MDL
📖 第 1 页 / 共 5 页
字号:

(object Petal
    version    	50
    _written   	"Rose 8.2.0311.2600"
    charSet    	134)

(object Design "Logical View"
    is_unit    	TRUE
    is_loaded  	TRUE
    attributes 	(list Attribute_Set
	(object Attribute
	    tool       	"Java"
	    name       	"IDE"
	    value      	"Internal Editor")
	(object Attribute
	    tool       	"Java"
	    name       	"UserDefineTagName1"
	    value      	"")
	(object Attribute
	    tool       	"Java"
	    name       	"UserDefineTagText1"
	    value      	"")
	(object Attribute
	    tool       	"Java"
	    name       	"UserDefineTagApply1"
	    value      	"")
	(object Attribute
	    tool       	"Java"
	    name       	"UserDefineTagName2"
	    value      	"")
	(object Attribute
	    tool       	"Java"
	    name       	"UserDefineTagText2"
	    value      	"")
	(object Attribute
	    tool       	"Java"
	    name       	"UserDefineTagApply2"
	    value      	"")
	(object Attribute
	    tool       	"Java"
	    name       	"UserDefineTagName3"
	    value      	"")
	(object Attribute
	    tool       	"Java"
	    name       	"UserDefineTagText3"
	    value      	"")
	(object Attribute
	    tool       	"Java"
	    name       	"UserDefineTagApply3"
	    value      	""))
    quid       	"41CD56920290"
    enforceClosureAutoLoad 	FALSE
    defaults   	(object defaults
	rightMargin 	0.250000
	leftMargin 	0.250000
	topMargin  	0.250000
	bottomMargin 	0.500000
	pageOverlap 	0.250000
	clipIconLabels 	TRUE
	autoResize 	TRUE
	snapToGrid 	FALSE
	gridX      	0
	gridY      	0
	defaultFont 	(object Font
	    size       	12
	    face       	"Arial"
	    bold       	FALSE
	    italics    	FALSE
	    underline  	FALSE
	    strike     	FALSE
	    color      	0
	    default_color 	TRUE)
	showMessageNum 	3
	showClassOfObject 	TRUE
	notation   	"Unified")
    root_usecase_package 	(object Class_Category "Use Case View"
	quid       	"41CD56920292"
	exportControl 	"Public"
	global     	TRUE
	logical_models 	(list unit_reference_list
	    (object Class "Player"
		quid       	"49586FA6035B"
		stereotype 	"Actor")
	    (object UseCase "访问"
		quid       	"49586FD70251")
	    (object UseCase "查询游戏规则"
		quid       	"49586FDF001F")
	    (object UseCase "加入游戏"
		quid       	"49586FE903B9")
	    (object UseCase "结束游戏"
		quid       	"49586FF50251")
	    (object UseCase "退出"
		quid       	"49586FFD009C")
	    (object Association "$UNNAMED$0"
		quid       	"495870690000"
		roles      	(list role_list
		    (object Role "$UNNAMED$1"
			quid       	"49587069036B"
			supplier   	"Use Case View::退出"
			quidu      	"49586FFD009C"
			is_navigable 	TRUE)
		    (object Role "$UNNAMED$2"
			quid       	"49587069036D"
			supplier   	"Use Case View::Player"
			quidu      	"49586FA6035B")))
	    (object Association "$UNNAMED$3"
		quid       	"49587065037A"
		roles      	(list role_list
		    (object Role "$UNNAMED$4"
			quid       	"495870660271"
			supplier   	"Use Case View::结束游戏"
			quidu      	"49586FF50251"
			is_navigable 	TRUE)
		    (object Role "$UNNAMED$5"
			quid       	"495870660273"
			supplier   	"Use Case View::Player"
			quidu      	"49586FA6035B")))
	    (object Association "$UNNAMED$6"
		quid       	"4958706302BF"
		roles      	(list role_list
		    (object Role "$UNNAMED$7"
			quid       	"4958706400DA"
			supplier   	"Use Case View::加入游戏"
			quidu      	"49586FE903B9"
			is_navigable 	TRUE)
		    (object Role "$UNNAMED$8"
			quid       	"4958706400DC"
			supplier   	"Use Case View::Player"
			quidu      	"49586FA6035B")))
	    (object Association "$UNNAMED$9"
		quid       	"4958705C0128"
		roles      	(list role_list
		    (object Role "$UNNAMED$10"
			quid       	"4958705D00CB"
			supplier   	"Use Case View::查询游戏规则"
			quidu      	"49586FDF001F"
			is_navigable 	TRUE)
		    (object Role "$UNNAMED$11"
			quid       	"4958705D00CD"
			supplier   	"Use Case View::Player"
			quidu      	"49586FA6035B")))
	    (object Association "$UNNAMED$12"
		quid       	"4958705A0138"
		roles      	(list role_list
		    (object Role "$UNNAMED$13"
			quid       	"4958705A033C"
			supplier   	"Use Case View::访问"
			quidu      	"49586FD70251"
			is_navigable 	TRUE)
		    (object Role "$UNNAMED$14"
			quid       	"4958705A033E"
			supplier   	"Use Case View::Player"
			quidu      	"49586FA6035B"))))
	statemachine 	(object State_Machine "State/Activity Model"
	    quid       	"41CE305E006D"
	    states     	(list States
		(object State "$UNNAMED$15"
		    quid       	"41CEB99E0271"
		    type       	"StartState")
		(object ActivityState "访问游戏主界面"
		    quid       	"4955FB7001E4")
		(object ActivityState "查看游戏规则"
		    quid       	"4955FBE1029F"
		    statemachine 	(object State_Machine "State/Activity Model2"
			quid       	"495B39D101C5"
			states     	(list States
			    (object Decision "$UNNAMED$16"
				quid       	"495600660138"))
			partitions 	(list Partitions)
			objects    	(list Objects)
			transitions 	(list transition_list)
			objectflows 	(list objectflow_list)
			statediagrams 	(list StateDiagrams)))
		(object ActivityState "进入游戏"
		    quid       	"4955FC4A01F4")
		(object ActivityState "建立一个新用户"
		    quid       	"4956006C0186")
		(object ActivityState "登录已有用户"
		    quid       	"4956006D037A")
		(object ActivityState "根据玩家状态判断是否开始"
		    quid       	"495602680157")
		(object Decision "$UNNAMED$17"
		    quid       	"495602B00148")
		(object State "等待"
		    quid       	"495602BC0148"
		    type       	"Normal")
		(object ActivityState "掷骰子"
		    quid       	"495602DF031C")
		(object Decision "$UNNAMED$18"
		    quid       	"49560439033C")
		(object ActivityState "计算得分"
		    quid       	"495604E20167")
		(object State "赢得游戏"
		    quid       	"495605DC0280"
		    type       	"Normal")
		(object Decision "$UNNAMED$19"
		    quid       	"4956070B0203")
		(object ActivityState "退出游戏"
		    quid       	"4956085B001F")
		(object State "$UNNAMED$20"
		    quid       	"49560718009C"
		    type       	"EndState")
		(object State "访问者"
		    quid       	"495876F60290"
		    type       	"Normal")
		(object State "未注册"
		    quid       	"49587A270399"
		    type       	"Normal")
		(object State "已登录"
		    quid       	"49587AC30167"
		    type       	"Normal")
		(object State "一轮开始"
		    quid       	"49587AE600EA"
		    type       	"Normal")
		(object State "入局"
		    quid       	"49587B0701D4"
		    type       	"Normal")
		(object State "未入局"
		    quid       	"49587B1202AF"
		    type       	"Normal")
		(object State "入局,暂停一轮"
		    quid       	"49587B4B0399"
		    type       	"Normal")
		(object State "win"
		    quid       	"49587B75008C"
		    type       	"Normal")
		(object State "lose"
		    quid       	"49587B7C01D4"
		    type       	"Normal")
		(object State "入局,一轮结束"
		    quid       	"49587D5D0261"
		    type       	"Normal")
		(object Decision "$UNNAMED$21"
		    quid       	"49587EC00213")
		(object Decision "$UNNAMED$22"
		    quid       	"49587F12006D")
		(object Decision "$UNNAMED$23"
		    quid       	"495880AB036B"))
	    partitions 	(list Partitions)
	    objects    	(list Objects)
	    transitions 	(list transition_list
		(object State_Transition
		    quid       	"4955FC09029F"
		    supplier   	"Use Case View::State/Activity Model::访问游戏主界面"
		    supplier_quidu 	"4955FB7001E4"
		    client     	"$UNNAMED$15"
		    client_quidu 	"41CEB99E0271"
		    sendEvent  	(object sendEvent
			quid       	"4955FC0902A2"))
		(object State_Transition
		    quid       	"4955FD49033C"
		    supplier   	"Use Case View::State/Activity Model::查看游戏规则"
		    supplier_quidu 	"4955FBE1029F"
		    client     	"Use Case View::State/Activity Model::访问游戏主界面"
		    client_quidu 	"4955FB7001E4"
		    sendEvent  	(object sendEvent
			quid       	"4955FD49033F"))
		(object State_Transition
		    quid       	"49560069033C"
		    supplier   	"$UNNAMED$16"
		    supplier_quidu 	"495600660138"
		    client     	"Use Case View::State/Activity Model::进入游戏"
		    client_quidu 	"4955FC4A01F4"
		    sendEvent  	(object sendEvent
			quid       	"49560069033F"))
		(object State_Transition
		    quid       	"495600970213"
		    supplier   	"Use Case View::State/Activity Model::建立一个新用户"
		    supplier_quidu 	"4956006C0186"
		    client     	"$UNNAMED$16"
		    client_quidu 	"495600660138"
		    sendEvent  	(object sendEvent
			quid       	"495600970216"))
		(object State_Transition
		    quid       	"49560099033C"
		    supplier   	"Use Case View::State/Activity Model::登录已有用户"
		    supplier_quidu 	"4956006D037A"
		    client     	"$UNNAMED$16"
		    client_quidu 	"495600660138"
		    sendEvent  	(object sendEvent
			quid       	"49560099033F"))
		(object State_Transition
		    quid       	"495600D2029F"
		    supplier   	"Use Case View::State/Activity Model::进入游戏"
		    supplier_quidu 	"4955FC4A01F4"
		    client     	"Use Case View::State/Activity Model::建立一个新用户"
		    client_quidu 	"4956006C0186"
		    sendEvent  	(object sendEvent
			quid       	"495600D202A2"))
		(object State_Transition
		    quid       	"495600D403B9"
		    supplier   	"Use Case View::State/Activity Model::进入游戏"
		    supplier_quidu 	"4955FC4A01F4"
		    client     	"Use Case View::State/Activity Model::登录已有用户"
		    client_quidu 	"4956006D037A"
		    sendEvent  	(object sendEvent
			quid       	"495600D403BC"))
		(object State_Transition
		    quid       	"495602AA00AB"
		    supplier   	"Use Case View::State/Activity Model::根据玩家状态判断是否开始"
		    supplier_quidu 	"495602680157"
		    client     	"Use Case View::State/Activity Model::进入游戏"
		    client_quidu 	"4955FC4A01F4"
		    sendEvent  	(object sendEvent
			quid       	"495602AA00AE"))
		(object State_Transition
		    quid       	"495602B302EE"
		    supplier   	"$UNNAMED$17"
		    supplier_quidu 	"495602B00148"
		    client     	"Use Case View::State/Activity Model::根据玩家状态判断是否开始"
		    client_quidu 	"495602680157"
		    sendEvent  	(object sendEvent
			quid       	"495602B302F1"))
		(object State_Transition
		    quid       	"49560382036B"
		    supplier   	"Use Case View::State/Activity Model::等待"
		    supplier_quidu 	"495602BC0148"
		    client     	"$UNNAMED$17"
		    client_quidu 	"495602B00148"
		    sendEvent  	(object sendEvent
			quid       	"49560382036E"))
		(object State_Transition
		    quid       	"4956038601E4"
		    supplier   	"Use Case View::State/Activity Model::掷骰子"
		    supplier_quidu 	"495602DF031C"
		    client     	"$UNNAMED$17"
		    client_quidu 	"495602B00148"
		    sendEvent  	(object sendEvent
			quid       	"4956038601E7"))
		(object State_Transition
		    quid       	"4956038A00DA"
		    supplier   	"Use Case View::State/Activity Model::掷骰子"
		    supplier_quidu 	"495602DF031C"
		    client     	"Use Case View::State/Activity Model::等待"
		    client_quidu 	"495602BC0148"
		    sendEvent  	(object sendEvent
			quid       	"4956038A00DD"))
		(object State_Transition
		    quid       	"4956044E01F4"
		    supplier   	"Use Case View::State/Activity Model::掷骰子"
		    supplier_quidu 	"495602DF031C"
		    client     	"Use Case View::State/Activity Model::等待"
		    client_quidu 	"495602BC0148"
		    sendEvent  	(object sendEvent
			quid       	"4956044E01F7"))
		(object State_Transition
		    quid       	"4956047B00EA"
		    supplier   	"Use Case View::State/Activity Model::等待"
		    supplier_quidu 	"495602BC0148"
		    client     	"$UNNAMED$18"
		    client_quidu 	"49560439033C"
		    sendEvent  	(object sendEvent
			quid       	"4956047B00ED"))
		(object State_Transition
		    quid       	"495605010167"
		    supplier   	"Use Case View::State/Activity Model::计算得分"
		    supplier_quidu 	"495604E20167"
		    client     	"$UNNAMED$18"
		    client_quidu 	"49560439033C"
		    sendEvent  	(object sendEvent
			quid       	"49560501016A"))
		(object State_Transition
		    quid       	"4956054F0399"
		    supplier   	"Use Case View::State/Activity Model::计算得分"
		    supplier_quidu 	"495604E20167"
		    client     	"Use Case View::State/Activity Model::掷骰子"
		    client_quidu 	"495602DF031C"
		    sendEvent  	(object sendEvent
			quid       	"4956054F039C"))
		(object State_Transition
		    quid       	"4956061401B5"
		    supplier   	"$UNNAMED$18"
		    supplier_quidu 	"49560439033C"
		    client     	"Use Case View::State/Activity Model::计算得分"
		    client_quidu 	"495604E20167"
		    sendEvent  	(object sendEvent
			quid       	"4956061401C5"))
		(object State_Transition
		    quid       	"495606170138"
		    supplier   	"Use Case View::State/Activity Model::赢得游戏"
		    supplier_quidu 	"495605DC0280"
		    client     	"$UNNAMED$18"
		    client_quidu 	"49560439033C"
		    sendEvent  	(object sendEvent
			quid       	"49560617013B"))
		(object State_Transition
		    quid       	"4956065F00BB"
		    supplier   	"Use Case View::State/Activity Model::掷骰子"
		    supplier_quidu 	"495602DF031C"
		    client     	"$UNNAMED$18"
		    client_quidu 	"49560439033C"
		    sendEvent  	(object sendEvent
			quid       	"4956065F00BE"))
		(object State_Transition
		    quid       	"495606EF0399"
		    supplier   	"Use Case View::State/Activity Model::登录已有用户"
		    supplier_quidu 	"4956006D037A"
		    client     	"$UNNAMED$18"
		    client_quidu 	"49560439033C"
		    sendEvent  	(object sendEvent
			quid       	"495606EF039C"))
		(object State_Transition
		    quid       	"49560711005D"
		    supplier   	"$UNNAMED$19"
		    supplier_quidu 	"4956070B0203"
		    client     	"Use Case View::State/Activity Model::赢得游戏"
		    client_quidu 	"495605DC0280"
		    sendEvent  	(object sendEvent
			quid       	"495607110060"))
		(object State_Transition
		    quid       	"4956073D00EA"
		    supplier   	"Use Case View::State/Activity Model::登录已有用户"
		    supplier_quidu 	"4956006D037A"
		    client     	"$UNNAMED$19"
		    client_quidu 	"4956070B0203"
		    sendEvent  	(object sendEvent
			quid       	"4956073D00ED"))
		(object State_Transition
		    quid       	"495608AB00BB"
		    supplier   	"Use Case View::State/Activity Model::退出游戏"
		    supplier_quidu 	"4956085B001F"
		    client     	"$UNNAMED$19"
		    client_quidu 	"4956070B0203"
		    sendEvent  	(object sendEvent
			quid       	"495608AB00CB"))
		(object State_Transition
		    quid       	"4956E9120186"
		    supplier   	"$UNNAMED$16"
		    supplier_quidu 	"495600660138"
		    client     	"Use Case View::State/Activity Model::查看游戏规则"
		    client_quidu 	"4955FBE1029F"
		    sendEvent  	(object sendEvent
			quid       	"4956E9120189"))
		(object State_Transition
		    quid       	"495608B20251"
		    supplier   	"$UNNAMED$20"
		    supplier_quidu 	"49560718009C"
		    client     	"Use Case View::State/Activity Model::退出游戏"
		    client_quidu 	"4956085B001F"
		    sendEvent  	(object sendEvent
			quid       	"495608B20254"))

⌨️ 快捷键说明

复制代码 Ctrl + C
搜索代码 Ctrl + F
全屏模式 F11
切换主题 Ctrl + Shift + D
显示快捷键 ?
增大字号 Ctrl + =
减小字号 Ctrl + -