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📄 nettcp.cc

📁 五行MMORPG引擎系统V1.0
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#endif

   if(udpSocket != INVALID_SOCKET)
   {
      Net::Error error;
      error = bind(udpSocket, port);
      if(error == NoError)
         error = setBufferSize(udpSocket, 32768);
      if(error == NoError)
         error = setBroadcast(udpSocket, true);
      if(error == NoError)
         error = setBlocking(udpSocket, false);
      if(error == NoError)
         Con::printf("UDP initialized on port %d", port);
      else
      {
         closesocket(udpSocket);
         udpSocket = INVALID_SOCKET;
         Con::printf("Unable to initialize UDP - error %d", error);
      }
   }

#if !defined(NO_IPX_SUPPORT)
   if(ipxSocket != INVALID_SOCKET)
   {
      Net::Error error = NoError;
      SOCKADDR_IPX ipxAddress;
   	memset((char *)&ipxAddress, 0, sizeof(ipxAddress));
	   ipxAddress.sa_family = AF_IPX;
	   ipxAddress.sa_socket = htons(port);
      S32 err = ::bind(ipxSocket, (PSOCKADDR) &ipxAddress, sizeof(ipxAddress));
      if(err)
         error = getLastError();
      if(error == NoError)
         error = setBufferSize(ipxSocket, 32768);
      if(error == NoError)
         error = setBroadcast(ipxSocket, true);
      if(error == NoError)
         error = setBlocking(ipxSocket, false);
      if(error == NoError)
         Con::printf("IPX initialized on port %d", port);
      else
      {
         closesocket(ipxSocket);
         ipxSocket = INVALID_SOCKET;
         Con::printf("Unable to initialize IPX - error %d", error);
      }
   }
#endif
   netPort = port;
   return ipxSocket != INVALID_SOCKET || udpSocket != INVALID_SOCKET;
}

void Net::closePort()
{
   if(ipxSocket != INVALID_SOCKET)
      closesocket(ipxSocket);
   if(udpSocket != INVALID_SOCKET)
      closesocket(udpSocket);
}

Net::Error Net::sendto(const NetAddress *address, const U8 *buffer, S32 bufferSize)
{
   if(Game->isJournalReading())
      return NoError;

   if(address->type == NetAddress::IPXAddress)
   {
      SOCKADDR_IPX ipxAddr;
      netToIPXSocketAddress(address, &ipxAddr);
      if(::sendto(ipxSocket, (const char*)buffer, bufferSize, 0,
            (PSOCKADDR) &ipxAddr, sizeof(SOCKADDR_IPX)) == SOCKET_ERROR)
         return getLastError();
      else
         return NoError;
   }
   else
   {
      SOCKADDR_IN ipAddr;
      netToIPSocketAddress(address, &ipAddr);
      if(::sendto(udpSocket, (const char*)buffer, bufferSize, 0,
            (PSOCKADDR) &ipAddr, sizeof(SOCKADDR_IN)) == SOCKET_ERROR)
         return getLastError();
      else
         return NoError;
   }
}

void Net::process()
{
   SOCKADDR sa;

   PacketReceiveEvent receiveEvent;
   for(;;)
   {
      S32 addrLen = sizeof(sa);
      S32 bytesRead = SOCKET_ERROR;
      if(udpSocket != INVALID_SOCKET)
         bytesRead = recvfrom(udpSocket, (char *) receiveEvent.data, MaxPacketDataSize, 0, &sa, &addrLen);
      if(bytesRead == SOCKET_ERROR && ipxSocket != INVALID_SOCKET)
      {
         addrLen = sizeof(sa);
         bytesRead = recvfrom(ipxSocket, (char *) receiveEvent.data, MaxPacketDataSize, 0, &sa, &addrLen);
      }

      if(bytesRead == SOCKET_ERROR)
         break;

      if(sa.sa_family == AF_INET)
         IPSocketToNetAddress((SOCKADDR_IN *) &sa, &receiveEvent.sourceAddress);
      else if(sa.sa_family == AF_IPX)
         IPXSocketToNetAddress((SOCKADDR_IPX *) &sa, &receiveEvent.sourceAddress);
      else
         continue;

      NetAddress &na = receiveEvent.sourceAddress;
      if(na.type == NetAddress::IPAddress &&
            na.netNum[0] == 127 &&
            na.netNum[1] == 0 &&
            na.netNum[2] == 0 &&
            na.netNum[3] == 1 &&
            na.port == netPort)
         continue;
      if(bytesRead <= 0)
         continue;
      receiveEvent.size = PacketReceiveEventHeaderSize + bytesRead;
      Game->postEvent(receiveEvent);
   }
}

NetSocket Net::openSocket()
{
   SOCKET retSocket;
   retSocket = socket(AF_INET, SOCK_STREAM, 0);

   if(retSocket == INVALID_SOCKET)
      return InvalidSocket;
   else
      return retSocket;
}

Net::Error Net::closeSocket(NetSocket socket)
{
   if(socket != InvalidSocket)
   {
      if(!closesocket(socket))
         return NoError;
      else
         return getLastError();
   }
   else
      return NotASocket;
}

Net::Error Net::connect(NetSocket socket, const NetAddress *address)
{
   if(address->type != NetAddress::IPAddress)
      return WrongProtocolType;
   SOCKADDR_IN socketAddress;
   netToIPSocketAddress(address, &socketAddress);
   if(!::connect(socket, (PSOCKADDR) &socketAddress, sizeof(socketAddress)))
      return NoError;
   return getLastError();
}

Net::Error Net::listen(NetSocket socket, S32 backlog)
{
   if(!::listen(socket, backlog))
      return NoError;
   return getLastError();
}

NetSocket Net::accept(NetSocket acceptSocket, NetAddress *remoteAddress)
{
   SOCKADDR_IN socketAddress;
   S32 addrLen = sizeof(socketAddress);

   SOCKET retVal = ::accept(acceptSocket, (PSOCKADDR) &socketAddress, &addrLen);
   if(retVal != INVALID_SOCKET)
   {
      IPSocketToNetAddress(&socketAddress, remoteAddress);
      return retVal;
   }
   return InvalidSocket;
}

Net::Error Net::bind(NetSocket socket, U16 port)
{
   S32 error;

   SOCKADDR_IN socketAddress;
   dMemset((char *)&socketAddress, 0, sizeof(socketAddress));
   socketAddress.sin_family = AF_INET;
   // It's entirely possible that there are two NIC cards.
   // We let the user specify which one the server runs on.

   // thanks to [TPG]P1aGu3 for the name
   const char* serverIP = Con::getVariable( "Pref::Net::BindAddress" );
   // serverIP is guaranteed to be non-0.
   AssertFatal( serverIP, "serverIP is NULL!" );

   if( serverIP[0] != '\0' ) {
      // we're not empty
      socketAddress.sin_addr.s_addr = inet_addr( serverIP );

      if( socketAddress.sin_addr.s_addr != INADDR_NONE ) {
	 Con::printf( "Binding server port to %s", serverIP );
      } else {
	 Con::warnf( ConsoleLogEntry::General,
		     "inet_addr() failed for %s while binding!",
		     serverIP );
	 socketAddress.sin_addr.s_addr = INADDR_ANY;
      }

   } else {
      Con::printf( "Binding server port to default IP" );
      socketAddress.sin_addr.s_addr = INADDR_ANY;
   }

   socketAddress.sin_port = htons(port);
   error = ::bind(socket, (PSOCKADDR) &socketAddress, sizeof(socketAddress));

   if(!error)
      return NoError;
   return getLastError();
}

Net::Error Net::setBufferSize(NetSocket socket, S32 bufferSize)
{
   S32 error;
   error = setsockopt(socket, SOL_SOCKET, SO_RCVBUF, (char *) &bufferSize, sizeof(bufferSize));
   if(!error)
      error = setsockopt(socket, SOL_SOCKET, SO_SNDBUF, (char *) &bufferSize, sizeof(bufferSize));
   if(!error)
      return NoError;
   return getLastError();
}

Net::Error Net::setBroadcast(NetSocket socket, bool broadcast)
{
   S32 bc = broadcast;
   S32 error = setsockopt(socket, SOL_SOCKET, SO_BROADCAST, (char*)&bc, sizeof(bc));
   if(!error)
      return NoError;
   return getLastError();
}

Net::Error Net::setBlocking(NetSocket socket, bool blockingIO)
{
   DWORD notblock = !blockingIO;
   S32 error = ioctlsocket(socket, FIONBIO, &notblock);
   if(!error)
      return NoError;
   return getLastError();
}

Net::Error Net::send(NetSocket socket, const U8 *buffer, S32 bufferSize)
{
   S32 error = ::send(socket, (const char*)buffer, bufferSize, 0);
   if(!error)
      return NoError;
   return getLastError();
}

Net::Error Net::recv(NetSocket socket, U8 *buffer, S32 bufferSize, S32 *bytesRead)
{
   *bytesRead = ::recv(socket, (char*)buffer, bufferSize, 0);
   if(*bytesRead == SOCKET_ERROR)
      return getLastError();
   return NoError;
}

bool Net::compareAddresses(const NetAddress *a1, const NetAddress *a2)
{
   if((a1->type != a2->type)  ||
         (*((U32 *)a1->netNum) != *((U32 *)a2->netNum)) ||
         (a1->port != a2->port))
      return false;

   if(a1->type == NetAddress::IPAddress)
      return true;
   for(S32 i = 0; i < 6; i++)
      if(a1->nodeNum[i] != a2->nodeNum[i])
         return false;
   return true;
}

bool Net::stringToAddress(const char *addressString, NetAddress *address)
{
   if(dStrnicmp(addressString, "ipx:", 4))
   {
      // assume IP if it doesn't have ipx: at the front.

      if(!dStrnicmp(addressString, "ip:", 3))
         addressString += 3;  // eat off the ip:

      SOCKADDR_IN ipAddr;
      char remoteAddr[256];
      if(strlen(addressString) > 255)
         return false;

      dStrcpy(remoteAddr, addressString);

      char *portString = dStrchr(remoteAddr, ':');
      if(portString)
         *portString++ = 0;

      struct hostent *hp;

      if(!dStricmp(remoteAddr, "broadcast"))
         ipAddr.sin_addr.s_addr = htonl(INADDR_BROADCAST);
      else
      {
         ipAddr.sin_addr.s_addr = inet_addr(remoteAddr);
         if(ipAddr.sin_addr.s_addr == INADDR_NONE)
         {
            if((hp = gethostbyname(remoteAddr)) == NULL)
               return false;
   	      else
   		      memcpy(&ipAddr.sin_addr.s_addr, hp->h_addr, sizeof(IN_ADDR));
         }
      }
      if(portString)
         ipAddr.sin_port = htons(dAtoi(portString));
      else
         ipAddr.sin_port = htons(defaultPort);
      ipAddr.sin_family = AF_INET;
      IPSocketToNetAddress(&ipAddr, address);
      return true;
   }
   else
   {
      S32 i;
      S32 port;

      address->type = NetAddress::IPXAddress;
      for(i = 0; i < 6; i++)
         address->nodeNum[i] = 0xFF;

      // it's an IPX string
      addressString += 4;
      if(!dStricmp(addressString, "broadcast"))
      {
         address->port = defaultPort;
         return true;
      }
      else if(sscanf(addressString, "broadcast:%d", &port) == 1)
      {
         address->port = port;
         return true;
      }
      else
      {
         S32 nodeNum[6];
         S32 netNum[4];
         S32 count = dSscanf(addressString, "%2x%2x%2x%2x:%2x%2x%2x%2x%2x%2x:%d",
            &netNum[0], &netNum[1], &netNum[2], &netNum[3],
            &nodeNum[0], &nodeNum[1], &nodeNum[2], &nodeNum[3], &nodeNum[4], &nodeNum[5],
            &port);

         if(count == 10)
         {
            port = defaultPort;
            count++;
         }
         if(count != 11)
            return false;

         for(i = 0; i < 6; i++)
            address->nodeNum[i] = nodeNum[i];
         for(i = 0; i < 4; i++)
            address->netNum[i] = netNum[i];
         address->port = port;
         return true;
      }
   }
}

void Net::addressToString(const NetAddress *address, char addressString[256])
{
   if(address->type == NetAddress::IPAddress)
   {
      SOCKADDR_IN ipAddr;
      netToIPSocketAddress(address, &ipAddr);

      if(ipAddr.sin_addr.s_addr == htonl(INADDR_BROADCAST))
         dSprintf(addressString, 256, "IP:Broadcast:%d", ntohs(ipAddr.sin_port));
      else
         dSprintf(addressString, 256, "IP:%d.%d.%d.%d:%d", ipAddr.sin_addr.s_net,
            ipAddr.sin_addr.s_host, ipAddr.sin_addr.s_lh,
            ipAddr.sin_addr.s_impno, ntohs(ipAddr.sin_port));
   }
   else
   {
      dSprintf(addressString, 256, "IPX:%.2X%.2X%.2X%.2X:%.2X%.2X%.2X%.2X%.2X%.2X:%d",
         address->netNum[0], address->netNum[1], address->netNum[2], address->netNum[3],
         address->nodeNum[0], address->nodeNum[1], address->nodeNum[2], address->nodeNum[3], address->nodeNum[4], address->nodeNum[5],
         address->port);
   }
}

Net::Error getLastError()
{
   S32 err = WSAGetLastError();
   switch(err)
   {
      case WSAEWOULDBLOCK:
         return Net::WouldBlock;
      default:
         return Net::UnknownError;
   }
}

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