⭐ 欢迎来到虫虫下载站! | 📦 资源下载 📁 资源专辑 ℹ️ 关于我们
⭐ 虫虫下载站

📄 rpgcommand.h

📁 五行MMORPG引擎系统V1.0
💻 H
字号:
//RPGCommand.h
/*/////////////////////////////////////////////////////////////////

   李亦
	liease@163.com 4040719
	2006-7-18
/*/////////////////////////////////////////////////////////////////
#ifndef _RPG__RPGCOMMAND_H_
#define _RPG__RPGCOMMAND_H_

#ifndef _RPG__RPGCOMMANDDEFINE_H_
#include "RPGCommandDefine.h"
#endif

#ifndef _RPGCMDPROCESS_H_
#include "rpg/cmd/RPGCmdProcess.h"
#endif

#ifndef _RPG__RPGOBJECT_H_
#include "rpg/RPGObject.h"
#endif

#ifndef _TCYCLEQUEUE_H_
#include "rpg/core/tCycleQueue.h"
#endif

#ifndef _DATACHUNKER_H_
#include "core/dataChunker.h"
#endif


namespace RPG
{

/////////////////////////////////////////////////////////////////
/// RPG游戏指令管理
class RPGCommand: public RPGCmdProcess,public RPGObject
{
	typedef RPGObject Parent;
	friend class RPGCallback;

	//CycleQueue<GCMDTASK>						m_cmdQueue;
	//static FreeListChunker<GCMDTASK>		ms_ParamPool;

	//enum RPGCommandConstants
	//{
	//	QUEUE_SIZE	=	64,
	//	QUEUE_GROW	=	64
	//};

	static StringTableEntry ms_arCmdLabels[CMD_AMOUNT];

//private:
	//GCMDTASK*	m_pCmdParam;
	U32	m_dwTaskSequence;

protected:
	S32 OnSendingTask(GCMDTASK* pTask);
	//void OnTaskFinished(GCMDTASK* pTask,TaskStates state){}
	S32 OnRespondeTask(GCMDTASK* pTask);
	void DestroyCommand();

public:
	//构造/析构函数
	RPGCommand();
	~RPGCommand();


public:
	void AdvanceTime(SimTime timeDelta);

public:
	static void Initialize(CSTR pObjName);
	static void Destroy();
	//static void Process();
	//static void AdvanceTime(SimTime timeDelta);

	//void SendCmd(U32 dwCmd,U32 dwParam1=0,U32 dwParam2=0);

	//GCMDTASK* BeginCmd(U32 dwCmd);
	//void EndCmd();


public:
	DECLARE_CONOBJECT(RPGCommand);
};//class RPGCommand



extern RPGCommand*	g_pRPGCommand;

};//namespace RPG
#endif //_RPG__RPGCOMMAND_H_

⌨️ 快捷键说明

复制代码 Ctrl + C
搜索代码 Ctrl + F
全屏模式 F11
切换主题 Ctrl + Shift + D
显示快捷键 ?
增大字号 Ctrl + =
减小字号 Ctrl + -