📄 scopealwaysshape.cc
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//-----------------------------------------------------------------------------
// Torque Game Engine
// Copyright (C) GarageGames.com, Inc.
//-----------------------------------------------------------------------------
#include "game/scopeAlwaysShape.h"
//#include "game/staticShape.h"
#include "game/gameConnection.h"
//class ScopeAlwaysShape : public StaticShape
//{
// typedef StaticShape Parent;
//
// public:
// ScopeAlwaysShape();
// static void initPersistFields();
// DECLARE_CONOBJECT(ScopeAlwaysShape);
//};
ScopeAlwaysShape::ScopeAlwaysShape()
{
mNetFlags.set(Ghostable|ScopeAlways);
}
void ScopeAlwaysShape::initPersistFields()
{
Parent::initPersistFields();
}
IMPLEMENT_CO_NETOBJECT_V1(ScopeAlwaysShape);
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