📄 guibuttoncolorctrl.h
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//-----------------------------------------------------------------------------
// Torque Game Engine
// Copyright (C) GarageGames.com, Inc.
//-----------------------------------------------------------------------------
#ifndef _GUIBUTTONCOLORCTRL_H_
#define _GUIBUTTONCOLORCTRL_H_
#ifndef _GUIBUTTONBASECTRL_H_
#include "gui/controls/guiButtonBaseCtrl.h"
#endif
///TGE_ColorPick
class GuiButtonColorCtrl : public GuiButtonBaseCtrl
{
typedef GuiButtonBaseCtrl Parent;
ColorI m_ciSpecial;
public:
DECLARE_CONOBJECT(GuiButtonColorCtrl);
GuiButtonColorCtrl();
void setColor(ColorI& clr);
void setColor(ColorF& clr);
void onRender(Point2I offset, const RectI &updateRect);
};
///TGE_ColorPick
inline void GuiButtonColorCtrl::setColor(ColorI& clr)
{
m_ciSpecial = clr;
setUpdate();
}
inline void GuiButtonColorCtrl::setColor(ColorF& clr)
{
m_ciSpecial = clr;
setUpdate();
}
#endif //_GUI_BUTTON_CTRL_H
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