📄 gamelib.cc
字号:
//GameLib.cc
/*/////////////////////////////////////////////////////////////////
李亦
liease@163.com 4040719
2006-7-24
/*/////////////////////////////////////////////////////////////////
#include "lib/GameLib.h"
namespace GAMELIB
{
void InitGameLib()
{
#ifdef _LIB
ActionMap::getStaticClassRep();
DecalData::getStaticClassRep();
DecalManager::getStaticClassRep();
NetConnection::getStaticClassRep();
NetObject::getStaticClassRep();
SceneObject::getStaticClassRep();
Path::getStaticClassRep();
Marker::getStaticClassRep();
AIConnection::getStaticClassRep();
AIPlayer::getStaticClassRep();
AIWheeledVehicle::getStaticClassRep();
AudioEmitter::getStaticClassRep();
BanList::getStaticClassRep();
CameraData::getStaticClassRep();
Camera::getStaticClassRep();
DebrisData::getStaticClassRep();
Debris::getStaticClassRep();
DebugView::getStaticClassRep();
FireballAtmosphereData::getStaticClassRep();
FireballAtmosphere::getStaticClassRep();
GameBaseData::getStaticClassRep();
GameBase::getStaticClassRep();
GameConnection::getStaticClassRep();
SimDataBlockEvent::getStaticClassRep();
Sim2DAudioEvent::getStaticClassRep();
Sim3DAudioEvent::getStaticClassRep();
SetMissionCRCEvent::getStaticClassRep();
GameTSCtrl::getStaticClassRep();
GuiNoMouseCtrl::getStaticClassRep();
GuiPlayerView::getStaticClassRep();
ItemData::getStaticClassRep();
Item::getStaticClassRep();
MissionArea::getStaticClassRep();
MissionMarkerData::getStaticClassRep();
MissionMarker::getStaticClassRep();
WayPoint::getStaticClassRep();
SpawnSphere::getStaticClassRep();
PathCameraData::getStaticClassRep();
PathCamera::getStaticClassRep();
PhysicalZone::getStaticClassRep();
PlayerData::getStaticClassRep();
Player::getStaticClassRep();
ProjectileData::getStaticClassRep();
Projectile::getStaticClassRep();
ScopeAlwaysShape::getStaticClassRep();
ShapeBaseImageData::getStaticClassRep();
ShapeBaseData::getStaticClassRep();
ShapeBase::getStaticClassRep();
ShowTSCtrl::getStaticClassRep();
StaticShapeData::getStaticClassRep();
StaticShape::getStaticClassRep();
TriggerData::getStaticClassRep();
Trigger::getStaticClassRep();
TSStatic::getStaticClassRep();
WorldWall::getStaticClassRep();
Celestials::getStaticClassRep();
ExplosionData::getStaticClassRep();
Explosion::getStaticClassRep();
fxFoliageReplicator::getStaticClassRep();
fxLightData::getStaticClassRep();
fxLight::getStaticClassRep();
fxShapeReplicatedStatic::getStaticClassRep();
fxShapeReplicator::getStaticClassRep();
fxSunLight::getStaticClassRep();
//LightningStrikeEvent::getStaticClassRep();
LightningData::getStaticClassRep();
Lightning::getStaticClassRep();
ParticleEmitterNodeData::getStaticClassRep();
ParticleEmitterNode::getStaticClassRep();
//ParticleData::getStaticClassRep();
ParticleEmitterData::getStaticClassRep();
PrecipitationData::getStaticClassRep();
Precipitation::getStaticClassRep();
SplashData::getStaticClassRep();
Splash::getStaticClassRep();
WeatherLightningStrikeEvent::getStaticClassRep();
WeatherLightningData::getStaticClassRep();
WeatherLightning::getStaticClassRep();
HTTPObject::getStaticClassRep();
TCPObject::getStaticClassRep();
FlyingVehicleData::getStaticClassRep();
FlyingVehicle::getStaticClassRep();
GuiSpeedometerHud::getStaticClassRep();
HoverVehicleData::getStaticClassRep();
HoverVehicle::getStaticClassRep();
VehicleData::getStaticClassRep();
Vehicle::getStaticClassRep();
VehicleBlocker::getStaticClassRep();
WheeledVehicleTire::getStaticClassRep();
WheeledVehicleSpring::getStaticClassRep();
WheeledVehicleData::getStaticClassRep();
WheeledVehicle::getStaticClassRep();
#endif
}
};//namespace GUI
⌨️ 快捷键说明
复制代码
Ctrl + C
搜索代码
Ctrl + F
全屏模式
F11
切换主题
Ctrl + Shift + D
显示快捷键
?
增大字号
Ctrl + =
减小字号
Ctrl + -