📄 rpgclient.vcproj
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<?xml version="1.0" encoding="Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="7.10"
Name="RPGClient"
ProjectGUID="{675E4CC6-B011-4587-88F7-483A130BF218}"
RootNamespace="RPGClient"
SccProjectName=""$/sdk14", UIEAAAAA"
SccAuxPath=""
SccLocalPath=".."
SccProvider="MSSCCI:Microsoft Visual SourceSafe">
<Platforms>
<Platform
Name="Win32"/>
</Platforms>
<Configurations>
<Configuration
Name="Debug|Win32"
OutputDirectory=".\../_output/out.VC7.RPGCLIENT.DEBUG"
IntermediateDirectory=".\../_output/out.VC7.RPGCLIENT.DEBUG"
ConfigurationType="1"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="FALSE">
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="../lib/xiph/include;../lib/SDL/include;../lib/directx8;../lib/vorbis/include;../lib/zlib;../lib/lungif;../lib/lpng;../lib/ljpeg;../lib/openal/win32;../engine"
PreprocessorDefinitions="TORQUE_DEBUG;TGE_RPG;_TGE_RPG_NET;TGE_RPG_UI;TGE_RPGCLIENT2;TGE_CHINESE;TGE_RPGCLIENT;TGE_RPG_SCRIPT"
BasicRuntimeChecks="3"
RuntimeLibrary="1"
RuntimeTypeInfo="TRUE"
UsePrecompiledHeader="0"
PrecompiledHeaderFile=".\../_output/out.VC7.RPGCLIENT.DEBUG/RPGClient.pch"
AssemblerListingLocation=".\../_output/out.VC7.RPGCLIENT.DEBUG/"
ObjectFile=".\../_output/out.VC7.RPGCLIENT.DEBUG/"
ProgramDataBaseFileName=".\../_output/out.VC7.RPGCLIENT.DEBUG/"
BrowseInformation="1"
SuppressStartupBanner="TRUE"
DebugInformationFormat="4"
CompileAs="2"/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCLinkerTool"
AdditionalDependencies="WINMM.LIB WSOCK32.LIB ljpeg_DEBUG.lib lpng_DEBUG.lib lungif_DEBUG.lib zlib_DEBUG.lib vfw32.lib ogg_static.lib theora_static.lib vorbis_static.lib Imm32.lib"
OutputFile="../games/RPGClient_DEBUG.exe"
LinkIncremental="2"
SuppressStartupBanner="TRUE"
AdditionalLibraryDirectories="../lib/xiph/win32;../lib/SDL/win32;../lib/out.VC6.DEBUG"
IgnoreDefaultLibraryNames="LIBC,LIBCD"
GenerateDebugInformation="TRUE"
ProgramDatabaseFile=".\../_output/out.VC7.RPGCLIENT.DEBUG/RPGClient_DEBUG.pdb"
GenerateMapFile="FALSE"
MapExports="FALSE"
MapLines="FALSE"
SubSystem="1"
TargetMachine="1"
FixedBaseAddress="1"/>
<Tool
Name="VCMIDLTool"
TypeLibraryName=".\../_output/out.VC7.RPGCLIENT.DEBUG/RPGClient.tlb"
HeaderFileName=""/>
<Tool
Name="VCPostBuildEventTool"
ExcludedFromBuild="FALSE"/>
<Tool
Name="VCPreBuildEventTool"
ExcludedFromBuild="FALSE"/>
<Tool
Name="VCPreLinkEventTool"
ExcludedFromBuild="FALSE"/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="_DEBUG"
Culture="1033"/>
<Tool
Name="VCWebServiceProxyGeneratorTool"/>
<Tool
Name="VCXMLDataGeneratorTool"/>
<Tool
Name="VCWebDeploymentTool"/>
<Tool
Name="VCManagedWrapperGeneratorTool"/>
<Tool
Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
</Configuration>
<Configuration
Name="Release|Win32"
OutputDirectory=".\../_output/out.VC7.RPGCLIENT.RELEASE"
IntermediateDirectory=".\../_output/out.VC7.RPGCLIENT.RELEASE"
ConfigurationType="1"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="FALSE"
WholeProgramOptimization="TRUE">
<Tool
Name="VCCLCompilerTool"
Optimization="2"
InlineFunctionExpansion="1"
AdditionalIncludeDirectories="../lib/xiph/include;../lib/directx8,../lib/vorbis/include,../lib/zlib,../lib/lungif,../lib/lpng,../lib/ljpeg,../lib/openal/win32,../engine"
PreprocessorDefinitions="TGE_RPG;_TGE_RPG_NET;TGE_RPG_UI;TGE_RPGCLIENT2;TGE_CHINESE;TGE_RPGCLIENT;TGE_RPG_SCRIPT"
StringPooling="TRUE"
RuntimeLibrary="0"
EnableFunctionLevelLinking="TRUE"
RuntimeTypeInfo="TRUE"
UsePrecompiledHeader="0"
PrecompiledHeaderFile=".\../_output/out.VC7.RPGCLIENT.RELEASE/RPGClient.pch"
AssemblerListingLocation=".\../_output/out.VC7.RPGCLIENT.RELEASE/"
ObjectFile=".\../_output/out.VC7.RPGCLIENT.RELEASE/"
ProgramDataBaseFileName=".\../_output/out.VC7.RPGCLIENT.RELEASE/"
SuppressStartupBanner="TRUE"
CompileAs="2"/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCLinkerTool"
AdditionalDependencies="WINMM.LIB WSOCK32.LIB ljpeg.lib lpng.lib lungif.lib zlib.lib vfw32.lib ogg_static.lib theora_static.lib vorbis_static.lib Imm32.lib"
OutputFile="../games/torqueClient.exe"
LinkIncremental="1"
SuppressStartupBanner="TRUE"
AdditionalLibraryDirectories="../lib/xiph/win32;../lib/out.VC6.RELEASE"
IgnoreDefaultLibraryNames="LIBC"
ProgramDatabaseFile=".\../_output/out.VC7.RPGCLIENT.RELEASE/RPGClient.pdb"
SubSystem="2"
TargetMachine="1"/>
<Tool
Name="VCMIDLTool"
TypeLibraryName=".\../_output/out.VC7.RPGCLIENT.RELEASE/RPGClient.tlb"
HeaderFileName=""/>
<Tool
Name="VCPostBuildEventTool"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPreLinkEventTool"/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="NDEBUG"
Culture="1033"/>
<Tool
Name="VCWebServiceProxyGeneratorTool"/>
<Tool
Name="VCXMLDataGeneratorTool"/>
<Tool
Name="VCWebDeploymentTool"/>
<Tool
Name="VCManagedWrapperGeneratorTool"/>
<Tool
Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
</Configuration>
<Configuration
Name="Debug Server|Win32"
OutputDirectory=".\../_output/out.VC7.RPGCLIENT.RELEASE"
IntermediateDirectory=".\../_output/out.VC7.RPGCLIENT.RELEASE"
ConfigurationType="1"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="FALSE"
WholeProgramOptimization="TRUE">
<Tool
Name="VCCLCompilerTool"
Optimization="2"
InlineFunctionExpansion="1"
AdditionalIncludeDirectories="../lib/xiph/include;../lib/directx8,../lib/vorbis/include,../lib/zlib,../lib/lungif,../lib/lpng,../lib/ljpeg,../lib/openal/win32,../engine"
PreprocessorDefinitions="UNICODE"
StringPooling="TRUE"
RuntimeLibrary="0"
EnableFunctionLevelLinking="TRUE"
RuntimeTypeInfo="TRUE"
UsePrecompiledHeader="0"
PrecompiledHeaderFile=".\../_output/out.VC7.RPGCLIENT.RELEASE/RPGServer.pch"
AssemblerListingLocation=".\../_output/out.VC7.RPGCLIENT.RELEASE/"
ObjectFile=".\../_output/out.VC7.RPGCLIENT.RELEASE/"
ProgramDataBaseFileName=".\../_output/out.VC7.RPGCLIENT.RELEASE/"
SuppressStartupBanner="TRUE"
CompileAs="2"/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCLinkerTool"
AdditionalDependencies="WINMM.LIB WSOCK32.LIB ljpeg.lib lpng.lib lungif.lib zlib.lib vfw32.lib ogg_static.lib theora_static.lib vorbis_static.lib Imm32.lib"
OutputFile="../games/RPGServer.exe"
LinkIncremental="1"
SuppressStartupBanner="TRUE"
AdditionalLibraryDirectories="../lib/xiph/win32;../lib/out.VC7.RPGCLIENT.RELEASE"
IgnoreDefaultLibraryNames="LIBC"
ProgramDatabaseFile=".\../_output/out.VC7.RPGCLIENT.RELEASE/RPGClient.pdb"
SubSystem="2"
TargetMachine="1"/>
<Tool
Name="VCMIDLTool"
TypeLibraryName=".\../_output/out.VC7.RPGCLIENT.RELEASE/RPGServer.tlb"
HeaderFileName=""/>
<Tool
Name="VCPostBuildEventTool"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPreLinkEventTool"/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="NDEBUG"
Culture="1033"/>
<Tool
Name="VCWebServiceProxyGeneratorTool"/>
<Tool
Name="VCXMLDataGeneratorTool"/>
<Tool
Name="VCWebDeploymentTool"/>
<Tool
Name="VCManagedWrapperGeneratorTool"/>
<Tool
Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
</Configuration>
<Configuration
Name="Debug Client|Win32"
OutputDirectory=".\../_output/out.VC7.RPGCLIENT.RELEASE"
IntermediateDirectory=".\../_output/out.VC7.RPGCLIENT.RELEASE"
ConfigurationType="1"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="FALSE"
WholeProgramOptimization="TRUE">
<Tool
Name="VCCLCompilerTool"
Optimization="2"
InlineFunctionExpansion="1"
AdditionalIncludeDirectories="../lib/xiph/include;../lib/directx8,../lib/vorbis/include,../lib/zlib,../lib/lungif,../lib/lpng,../lib/ljpeg,../lib/openal/win32,../engine"
PreprocessorDefinitions="UNICODE"
StringPooling="TRUE"
RuntimeLibrary="0"
EnableFunctionLevelLinking="TRUE"
RuntimeTypeInfo="TRUE"
UsePrecompiledHeader="0"
PrecompiledHeaderFile=".\../_output/out.VC7.RPGCLIENT.RELEASE/RPGServer.pch"
AssemblerListingLocation=".\../_output/out.VC7.RPGCLIENT.RELEASE/"
ObjectFile=".\../_output/out.VC7.RPGCLIENT.RELEASE/"
ProgramDataBaseFileName=".\../_output/out.VC7.RPGCLIENT.RELEASE/"
SuppressStartupBanner="TRUE"
CompileAs="2"/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCLinkerTool"
AdditionalDependencies="WINMM.LIB WSOCK32.LIB ljpeg.lib lpng.lib lungif.lib zlib.lib vfw32.lib ogg_static.lib theora_static.lib vorbis_static.lib Imm32.lib"
OutputFile="../games/RPGServer.exe"
LinkIncremental="1"
SuppressStartupBanner="TRUE"
AdditionalLibraryDirectories="../lib/xiph/win32;../lib/out.VC7.RPGCLIENT.RELEASE"
IgnoreDefaultLibraryNames="LIBC"
ProgramDatabaseFile=".\../_output/out.VC7.RPGCLIENT.RELEASE/torqueDemo.pdb"
SubSystem="2"
TargetMachine="1"/>
<Tool
Name="VCMIDLTool"
TypeLibraryName=".\../_output/out.VC7.RPGCLIENT.RELEASE/RPGServer.tlb"
HeaderFileName=""/>
<Tool
Name="VCPostBuildEventTool"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPreLinkEventTool"/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="NDEBUG"
Culture="1033"/>
<Tool
Name="VCWebServiceProxyGeneratorTool"/>
<Tool
Name="VCXMLDataGeneratorTool"/>
<Tool
Name="VCWebDeploymentTool"/>
<Tool
Name="VCManagedWrapperGeneratorTool"/>
<Tool
Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
</Configuration>
</Configurations>
<References>
</References>
<Files>
<Filter
Name="Source Files"
Filter="cpp;c;cxx;rc;def;r;odl;idl;hpj;bat;cc">
<File
RelativePath="TorqueDemo.rc">
</File>
<File
RelativePath=".\vc7fix.cpp">
</File>
<Filter
Name="collision"
Filter="cc">
<File
RelativePath="..\engine\collision\abstractPolyList.cc">
</File>
<File
RelativePath="..\engine\collision\abstractPolyList.h">
</File>
<File
RelativePath="..\engine\collision\boxConvex.cc">
</File>
<File
RelativePath="..\engine\collision\boxConvex.h">
</File>
<File
RelativePath="..\engine\collision\clippedPolyList.cc">
</File>
<File
RelativePath="..\engine\collision\clippedPolyList.h">
</File>
<File
RelativePath="..\engine\collision\collision.h">
</File>
<File
RelativePath="..\engine\collision\concretePolyList.cc">
</File>
<File
RelativePath="..\engine\collision\concretePolyList.h">
</File>
<File
RelativePath="..\engine\collision\convex.cc">
</File>
<File
RelativePath="..\engine\collision\convex.h">
</File>
<File
RelativePath="..\engine\collision\convexBrush.cc">
</File>
<File
RelativePath="..\engine\collision\convexBrush.h">
</File>
<File
RelativePath="..\engine\collision\depthSortList.cc">
</File>
<File
RelativePath="..\engine\collision\depthSortList.h">
</File>
<File
RelativePath="..\engine\collision\earlyOutPolyList.cc">
</File>
<File
RelativePath="..\engine\collision\earlyOutPolyList.h">
</File>
<File
RelativePath="..\engine\collision\extrudedPolyList.cc">
</File>
<File
RelativePath="..\engine\collision\extrudedPolyList.h">
</File>
<File
RelativePath="..\engine\collision\gjk.cc">
</File>
<File
RelativePath="..\engine\collision\gjk.h">
</File>
<File
RelativePath="..\engine\collision\optimizedPolyList.cc">
</File>
<File
RelativePath="..\engine\collision\optimizedPolyList.h">
</File>
<File
RelativePath="..\engine\collision\planeExtractor.cc">
</File>
<File
RelativePath="..\engine\collision\planeExtractor.h">
</File>
<File
RelativePath="..\engine\collision\polyhedron.cc">
</File>
<File
RelativePath="..\engine\collision\polyhedron.h">
</File>
<File
RelativePath="..\engine\collision\polytope.cc">
</File>
<File
RelativePath="..\engine\collision\polytope.h">
</File>
</Filter>
<Filter
Name="console"
Filter="cc">
<File
RelativePath="..\engine\console\ast.h">
</File>
<File
RelativePath="..\engine\console\astAlloc.cc">
</File>
<File
RelativePath="..\engine\console\astNodes.cc">
</File>
<File
RelativePath="..\engine\console\BASgram.cc">
</File>
<File
RelativePath="..\engine\console\basgram.h">
</File>
<File
RelativePath="..\engine\console\BASgram.y">
<FileConfiguration
Name="Debug|Win32"
ExcludedFromBuild="TRUE">
<Tool
Name="VCCustomBuildTool"
Description="Generating TorqueBasic parser with bison..."
CommandLine="call "$(InputDir)\bison.bat" BAS BASgram.c BASgram.y "$(InputDir)" BASgram.cc
"
Outputs="$(InputDir)\BASgram.cc"/>
</FileConfiguration>
<FileConfiguration
Name="Release|Win32"
ExcludedFromBuild="TRUE">
<Tool
Name="VCCustomBuildTool"
Description="Generating TorqueBasic parser with bison..."
CommandLine="call "$(InputDir)\bison.bat" BAS BASgram.c BASgram.y "$(InputDir)" BASgram.cc
"
Outputs="$(InputDir)\BASgram.cc"/>
</FileConfiguration>
<FileConfiguration
Name="Debug Server|Win32"
ExcludedFromBuild="TRUE">
<Tool
Name="VCCustomBuildTool"
Description="Generating TorqueBasic parser with bison..."
CommandLine="call "$(InputDir)\bison.bat" BAS BASgram.c BASgram.y "$(InputDir)" BASgram.cc
"
Outputs="$(InputDir)\BASgram.cc"/>
</FileConfiguration>
<FileConfiguration
Name="Debug Client|Win32"
ExcludedFromBuild="TRUE">
<Tool
Name="VCCustomBuildTool"
Description="Generating TorqueBasic parser with bison..."
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