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📄 rpgclient.vcproj

📁 五行MMORPG引擎系统V1.0
💻 VCPROJ
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<?xml version="1.0" encoding="Windows-1252"?>
<VisualStudioProject
	ProjectType="Visual C++"
	Version="7.10"
	Name="RPGClient"
	ProjectGUID="{675E4CC6-B011-4587-88F7-483A130BF218}"
	RootNamespace="RPGClient"
	SccProjectName="&quot;$/sdk14&quot;, UIEAAAAA"
	SccAuxPath=""
	SccLocalPath=".."
	SccProvider="MSSCCI:Microsoft Visual SourceSafe">
	<Platforms>
		<Platform
			Name="Win32"/>
	</Platforms>
	<Configurations>
		<Configuration
			Name="Debug|Win32"
			OutputDirectory=".\../_output/out.VC7.RPGCLIENT.DEBUG"
			IntermediateDirectory=".\../_output/out.VC7.RPGCLIENT.DEBUG"
			ConfigurationType="1"
			UseOfMFC="0"
			ATLMinimizesCRunTimeLibraryUsage="FALSE">
			<Tool
				Name="VCCLCompilerTool"
				Optimization="0"
				AdditionalIncludeDirectories="../lib/xiph/include;../lib/SDL/include;../lib/directx8;../lib/vorbis/include;../lib/zlib;../lib/lungif;../lib/lpng;../lib/ljpeg;../lib/openal/win32;../engine"
				PreprocessorDefinitions="TORQUE_DEBUG;TGE_RPG;_TGE_RPG_NET;TGE_RPG_UI;TGE_RPGCLIENT2;TGE_CHINESE;TGE_RPGCLIENT;TGE_RPG_SCRIPT"
				BasicRuntimeChecks="3"
				RuntimeLibrary="1"
				RuntimeTypeInfo="TRUE"
				UsePrecompiledHeader="0"
				PrecompiledHeaderFile=".\../_output/out.VC7.RPGCLIENT.DEBUG/RPGClient.pch"
				AssemblerListingLocation=".\../_output/out.VC7.RPGCLIENT.DEBUG/"
				ObjectFile=".\../_output/out.VC7.RPGCLIENT.DEBUG/"
				ProgramDataBaseFileName=".\../_output/out.VC7.RPGCLIENT.DEBUG/"
				BrowseInformation="1"
				SuppressStartupBanner="TRUE"
				DebugInformationFormat="4"
				CompileAs="2"/>
			<Tool
				Name="VCCustomBuildTool"/>
			<Tool
				Name="VCLinkerTool"
				AdditionalDependencies="WINMM.LIB WSOCK32.LIB ljpeg_DEBUG.lib lpng_DEBUG.lib lungif_DEBUG.lib zlib_DEBUG.lib vfw32.lib ogg_static.lib theora_static.lib vorbis_static.lib Imm32.lib"
				OutputFile="../games/RPGClient_DEBUG.exe"
				LinkIncremental="2"
				SuppressStartupBanner="TRUE"
				AdditionalLibraryDirectories="../lib/xiph/win32;../lib/SDL/win32;../lib/out.VC6.DEBUG"
				IgnoreDefaultLibraryNames="LIBC,LIBCD"
				GenerateDebugInformation="TRUE"
				ProgramDatabaseFile=".\../_output/out.VC7.RPGCLIENT.DEBUG/RPGClient_DEBUG.pdb"
				GenerateMapFile="FALSE"
				MapExports="FALSE"
				MapLines="FALSE"
				SubSystem="1"
				TargetMachine="1"
				FixedBaseAddress="1"/>
			<Tool
				Name="VCMIDLTool"
				TypeLibraryName=".\../_output/out.VC7.RPGCLIENT.DEBUG/RPGClient.tlb"
				HeaderFileName=""/>
			<Tool
				Name="VCPostBuildEventTool"
				ExcludedFromBuild="FALSE"/>
			<Tool
				Name="VCPreBuildEventTool"
				ExcludedFromBuild="FALSE"/>
			<Tool
				Name="VCPreLinkEventTool"
				ExcludedFromBuild="FALSE"/>
			<Tool
				Name="VCResourceCompilerTool"
				PreprocessorDefinitions="_DEBUG"
				Culture="1033"/>
			<Tool
				Name="VCWebServiceProxyGeneratorTool"/>
			<Tool
				Name="VCXMLDataGeneratorTool"/>
			<Tool
				Name="VCWebDeploymentTool"/>
			<Tool
				Name="VCManagedWrapperGeneratorTool"/>
			<Tool
				Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
		</Configuration>
		<Configuration
			Name="Release|Win32"
			OutputDirectory=".\../_output/out.VC7.RPGCLIENT.RELEASE"
			IntermediateDirectory=".\../_output/out.VC7.RPGCLIENT.RELEASE"
			ConfigurationType="1"
			UseOfMFC="0"
			ATLMinimizesCRunTimeLibraryUsage="FALSE"
			WholeProgramOptimization="TRUE">
			<Tool
				Name="VCCLCompilerTool"
				Optimization="2"
				InlineFunctionExpansion="1"
				AdditionalIncludeDirectories="../lib/xiph/include;../lib/directx8,../lib/vorbis/include,../lib/zlib,../lib/lungif,../lib/lpng,../lib/ljpeg,../lib/openal/win32,../engine"
				PreprocessorDefinitions="TGE_RPG;_TGE_RPG_NET;TGE_RPG_UI;TGE_RPGCLIENT2;TGE_CHINESE;TGE_RPGCLIENT;TGE_RPG_SCRIPT"
				StringPooling="TRUE"
				RuntimeLibrary="0"
				EnableFunctionLevelLinking="TRUE"
				RuntimeTypeInfo="TRUE"
				UsePrecompiledHeader="0"
				PrecompiledHeaderFile=".\../_output/out.VC7.RPGCLIENT.RELEASE/RPGClient.pch"
				AssemblerListingLocation=".\../_output/out.VC7.RPGCLIENT.RELEASE/"
				ObjectFile=".\../_output/out.VC7.RPGCLIENT.RELEASE/"
				ProgramDataBaseFileName=".\../_output/out.VC7.RPGCLIENT.RELEASE/"
				SuppressStartupBanner="TRUE"
				CompileAs="2"/>
			<Tool
				Name="VCCustomBuildTool"/>
			<Tool
				Name="VCLinkerTool"
				AdditionalDependencies="WINMM.LIB WSOCK32.LIB ljpeg.lib lpng.lib lungif.lib zlib.lib vfw32.lib ogg_static.lib theora_static.lib vorbis_static.lib Imm32.lib"
				OutputFile="../games/torqueClient.exe"
				LinkIncremental="1"
				SuppressStartupBanner="TRUE"
				AdditionalLibraryDirectories="../lib/xiph/win32;../lib/out.VC6.RELEASE"
				IgnoreDefaultLibraryNames="LIBC"
				ProgramDatabaseFile=".\../_output/out.VC7.RPGCLIENT.RELEASE/RPGClient.pdb"
				SubSystem="2"
				TargetMachine="1"/>
			<Tool
				Name="VCMIDLTool"
				TypeLibraryName=".\../_output/out.VC7.RPGCLIENT.RELEASE/RPGClient.tlb"
				HeaderFileName=""/>
			<Tool
				Name="VCPostBuildEventTool"/>
			<Tool
				Name="VCPreBuildEventTool"/>
			<Tool
				Name="VCPreLinkEventTool"/>
			<Tool
				Name="VCResourceCompilerTool"
				PreprocessorDefinitions="NDEBUG"
				Culture="1033"/>
			<Tool
				Name="VCWebServiceProxyGeneratorTool"/>
			<Tool
				Name="VCXMLDataGeneratorTool"/>
			<Tool
				Name="VCWebDeploymentTool"/>
			<Tool
				Name="VCManagedWrapperGeneratorTool"/>
			<Tool
				Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
		</Configuration>
		<Configuration
			Name="Debug Server|Win32"
			OutputDirectory=".\../_output/out.VC7.RPGCLIENT.RELEASE"
			IntermediateDirectory=".\../_output/out.VC7.RPGCLIENT.RELEASE"
			ConfigurationType="1"
			UseOfMFC="0"
			ATLMinimizesCRunTimeLibraryUsage="FALSE"
			WholeProgramOptimization="TRUE">
			<Tool
				Name="VCCLCompilerTool"
				Optimization="2"
				InlineFunctionExpansion="1"
				AdditionalIncludeDirectories="../lib/xiph/include;../lib/directx8,../lib/vorbis/include,../lib/zlib,../lib/lungif,../lib/lpng,../lib/ljpeg,../lib/openal/win32,../engine"
				PreprocessorDefinitions="UNICODE"
				StringPooling="TRUE"
				RuntimeLibrary="0"
				EnableFunctionLevelLinking="TRUE"
				RuntimeTypeInfo="TRUE"
				UsePrecompiledHeader="0"
				PrecompiledHeaderFile=".\../_output/out.VC7.RPGCLIENT.RELEASE/RPGServer.pch"
				AssemblerListingLocation=".\../_output/out.VC7.RPGCLIENT.RELEASE/"
				ObjectFile=".\../_output/out.VC7.RPGCLIENT.RELEASE/"
				ProgramDataBaseFileName=".\../_output/out.VC7.RPGCLIENT.RELEASE/"
				SuppressStartupBanner="TRUE"
				CompileAs="2"/>
			<Tool
				Name="VCCustomBuildTool"/>
			<Tool
				Name="VCLinkerTool"
				AdditionalDependencies="WINMM.LIB WSOCK32.LIB ljpeg.lib lpng.lib lungif.lib zlib.lib vfw32.lib ogg_static.lib theora_static.lib vorbis_static.lib Imm32.lib"
				OutputFile="../games/RPGServer.exe"
				LinkIncremental="1"
				SuppressStartupBanner="TRUE"
				AdditionalLibraryDirectories="../lib/xiph/win32;../lib/out.VC7.RPGCLIENT.RELEASE"
				IgnoreDefaultLibraryNames="LIBC"
				ProgramDatabaseFile=".\../_output/out.VC7.RPGCLIENT.RELEASE/RPGClient.pdb"
				SubSystem="2"
				TargetMachine="1"/>
			<Tool
				Name="VCMIDLTool"
				TypeLibraryName=".\../_output/out.VC7.RPGCLIENT.RELEASE/RPGServer.tlb"
				HeaderFileName=""/>
			<Tool
				Name="VCPostBuildEventTool"/>
			<Tool
				Name="VCPreBuildEventTool"/>
			<Tool
				Name="VCPreLinkEventTool"/>
			<Tool
				Name="VCResourceCompilerTool"
				PreprocessorDefinitions="NDEBUG"
				Culture="1033"/>
			<Tool
				Name="VCWebServiceProxyGeneratorTool"/>
			<Tool
				Name="VCXMLDataGeneratorTool"/>
			<Tool
				Name="VCWebDeploymentTool"/>
			<Tool
				Name="VCManagedWrapperGeneratorTool"/>
			<Tool
				Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
		</Configuration>
		<Configuration
			Name="Debug Client|Win32"
			OutputDirectory=".\../_output/out.VC7.RPGCLIENT.RELEASE"
			IntermediateDirectory=".\../_output/out.VC7.RPGCLIENT.RELEASE"
			ConfigurationType="1"
			UseOfMFC="0"
			ATLMinimizesCRunTimeLibraryUsage="FALSE"
			WholeProgramOptimization="TRUE">
			<Tool
				Name="VCCLCompilerTool"
				Optimization="2"
				InlineFunctionExpansion="1"
				AdditionalIncludeDirectories="../lib/xiph/include;../lib/directx8,../lib/vorbis/include,../lib/zlib,../lib/lungif,../lib/lpng,../lib/ljpeg,../lib/openal/win32,../engine"
				PreprocessorDefinitions="UNICODE"
				StringPooling="TRUE"
				RuntimeLibrary="0"
				EnableFunctionLevelLinking="TRUE"
				RuntimeTypeInfo="TRUE"
				UsePrecompiledHeader="0"
				PrecompiledHeaderFile=".\../_output/out.VC7.RPGCLIENT.RELEASE/RPGServer.pch"
				AssemblerListingLocation=".\../_output/out.VC7.RPGCLIENT.RELEASE/"
				ObjectFile=".\../_output/out.VC7.RPGCLIENT.RELEASE/"
				ProgramDataBaseFileName=".\../_output/out.VC7.RPGCLIENT.RELEASE/"
				SuppressStartupBanner="TRUE"
				CompileAs="2"/>
			<Tool
				Name="VCCustomBuildTool"/>
			<Tool
				Name="VCLinkerTool"
				AdditionalDependencies="WINMM.LIB WSOCK32.LIB ljpeg.lib lpng.lib lungif.lib zlib.lib vfw32.lib ogg_static.lib theora_static.lib vorbis_static.lib Imm32.lib"
				OutputFile="../games/RPGServer.exe"
				LinkIncremental="1"
				SuppressStartupBanner="TRUE"
				AdditionalLibraryDirectories="../lib/xiph/win32;../lib/out.VC7.RPGCLIENT.RELEASE"
				IgnoreDefaultLibraryNames="LIBC"
				ProgramDatabaseFile=".\../_output/out.VC7.RPGCLIENT.RELEASE/torqueDemo.pdb"
				SubSystem="2"
				TargetMachine="1"/>
			<Tool
				Name="VCMIDLTool"
				TypeLibraryName=".\../_output/out.VC7.RPGCLIENT.RELEASE/RPGServer.tlb"
				HeaderFileName=""/>
			<Tool
				Name="VCPostBuildEventTool"/>
			<Tool
				Name="VCPreBuildEventTool"/>
			<Tool
				Name="VCPreLinkEventTool"/>
			<Tool
				Name="VCResourceCompilerTool"
				PreprocessorDefinitions="NDEBUG"
				Culture="1033"/>
			<Tool
				Name="VCWebServiceProxyGeneratorTool"/>
			<Tool
				Name="VCXMLDataGeneratorTool"/>
			<Tool
				Name="VCWebDeploymentTool"/>
			<Tool
				Name="VCManagedWrapperGeneratorTool"/>
			<Tool
				Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
		</Configuration>
	</Configurations>
	<References>
	</References>
	<Files>
		<Filter
			Name="Source Files"
			Filter="cpp;c;cxx;rc;def;r;odl;idl;hpj;bat;cc">
			<File
				RelativePath="TorqueDemo.rc">
			</File>
			<File
				RelativePath=".\vc7fix.cpp">
			</File>
			<Filter
				Name="collision"
				Filter="cc">
				<File
					RelativePath="..\engine\collision\abstractPolyList.cc">
				</File>
				<File
					RelativePath="..\engine\collision\abstractPolyList.h">
				</File>
				<File
					RelativePath="..\engine\collision\boxConvex.cc">
				</File>
				<File
					RelativePath="..\engine\collision\boxConvex.h">
				</File>
				<File
					RelativePath="..\engine\collision\clippedPolyList.cc">
				</File>
				<File
					RelativePath="..\engine\collision\clippedPolyList.h">
				</File>
				<File
					RelativePath="..\engine\collision\collision.h">
				</File>
				<File
					RelativePath="..\engine\collision\concretePolyList.cc">
				</File>
				<File
					RelativePath="..\engine\collision\concretePolyList.h">
				</File>
				<File
					RelativePath="..\engine\collision\convex.cc">
				</File>
				<File
					RelativePath="..\engine\collision\convex.h">
				</File>
				<File
					RelativePath="..\engine\collision\convexBrush.cc">
				</File>
				<File
					RelativePath="..\engine\collision\convexBrush.h">
				</File>
				<File
					RelativePath="..\engine\collision\depthSortList.cc">
				</File>
				<File
					RelativePath="..\engine\collision\depthSortList.h">
				</File>
				<File
					RelativePath="..\engine\collision\earlyOutPolyList.cc">
				</File>
				<File
					RelativePath="..\engine\collision\earlyOutPolyList.h">
				</File>
				<File
					RelativePath="..\engine\collision\extrudedPolyList.cc">
				</File>
				<File
					RelativePath="..\engine\collision\extrudedPolyList.h">
				</File>
				<File
					RelativePath="..\engine\collision\gjk.cc">
				</File>
				<File
					RelativePath="..\engine\collision\gjk.h">
				</File>
				<File
					RelativePath="..\engine\collision\optimizedPolyList.cc">
				</File>
				<File
					RelativePath="..\engine\collision\optimizedPolyList.h">
				</File>
				<File
					RelativePath="..\engine\collision\planeExtractor.cc">
				</File>
				<File
					RelativePath="..\engine\collision\planeExtractor.h">
				</File>
				<File
					RelativePath="..\engine\collision\polyhedron.cc">
				</File>
				<File
					RelativePath="..\engine\collision\polyhedron.h">
				</File>
				<File
					RelativePath="..\engine\collision\polytope.cc">
				</File>
				<File
					RelativePath="..\engine\collision\polytope.h">
				</File>
			</Filter>
			<Filter
				Name="console"
				Filter="cc">
				<File
					RelativePath="..\engine\console\ast.h">
				</File>
				<File
					RelativePath="..\engine\console\astAlloc.cc">
				</File>
				<File
					RelativePath="..\engine\console\astNodes.cc">
				</File>
				<File
					RelativePath="..\engine\console\BASgram.cc">
				</File>
				<File
					RelativePath="..\engine\console\basgram.h">
				</File>
				<File
					RelativePath="..\engine\console\BASgram.y">
					<FileConfiguration
						Name="Debug|Win32"
						ExcludedFromBuild="TRUE">
						<Tool
							Name="VCCustomBuildTool"
							Description="Generating TorqueBasic parser with bison..."
							CommandLine="call &quot;$(InputDir)\bison.bat&quot; BAS BASgram.c BASgram.y &quot;$(InputDir)&quot; BASgram.cc
"
							Outputs="$(InputDir)\BASgram.cc"/>
					</FileConfiguration>
					<FileConfiguration
						Name="Release|Win32"
						ExcludedFromBuild="TRUE">
						<Tool
							Name="VCCustomBuildTool"
							Description="Generating TorqueBasic parser with bison..."
							CommandLine="call &quot;$(InputDir)\bison.bat&quot; BAS BASgram.c BASgram.y &quot;$(InputDir)&quot;  BASgram.cc
"
							Outputs="$(InputDir)\BASgram.cc"/>
					</FileConfiguration>
					<FileConfiguration
						Name="Debug Server|Win32"
						ExcludedFromBuild="TRUE">
						<Tool
							Name="VCCustomBuildTool"
							Description="Generating TorqueBasic parser with bison..."
							CommandLine="call &quot;$(InputDir)\bison.bat&quot; BAS BASgram.c BASgram.y &quot;$(InputDir)&quot; BASgram.cc
"
							Outputs="$(InputDir)\BASgram.cc"/>
					</FileConfiguration>
					<FileConfiguration
						Name="Debug Client|Win32"
						ExcludedFromBuild="TRUE">
						<Tool
							Name="VCCustomBuildTool"
							Description="Generating TorqueBasic parser with bison..."

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