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📁 游戏开发数据结构Data Structures for Game Programmers
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===============================================================================
Data Structures For Game Programmers
Ron Penton
Graphical Demonstration 11-1
===============================================================================
This demonstration shows you how to use trees


- the red node is the current node
- the blue node is the current child
- Click the Randomize button to create a new random tree
- Click the Insert Before or Insert After to insert a new node before or after
  the current child iterator (in blue)
- Click the Remove Child button to remove the current child (blue)
- Click Goto Root to move the current (red) iterator to the root
- Click Child Start or Child End to move the child iterator to the start or
  end of the child list
- Click the Down button to move the current node down and point to the current
  child node.
- Click the Up button to move the current node up a level
- Click Back or Forth to move the child iterator backwards or forwards

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