readme.txt
来自「游戏开发数据结构Data Structures for Game Program」· 文本 代码 · 共 25 行
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25 行
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Data Structures For Game Programmers
Ron Penton
Game Demonstration 16-1
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This is an entire mini-game, designed using the basic data structures.
You are a little dude, on an adventure. Your mission is to go around killing
guys and picking up weapons.
- Move around the map using the four arrow keys on your keyboard. Whenever you
move in one direction, you turn to face that direction.
- You may only attack people you are facing. To attack someone, turn to face
them, and press the spacebar.
- When you attack someone, your red "Attack" bar will go down. You must
wait for it to go back up to full to attack again.
- When you are over an item, press Enter to pick it up.
Weapons will be added to your inventory
Armour will be added to your green armour bar.
- To use a new button, press the [ or ] buttons on the keyboard to scroll
through your inventory. The item in the red box is your current weapon.
This game is the same as Game Demonstration 9-1 with one exception:
- When over a vortex, press Enter on your keyboard to enter it, and you
will be transported to the next level.
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