e06-03.cpp

来自「游戏开发数据结构Data Structures for Game Program」· C++ 代码 · 共 34 行

CPP
34
字号
// =======================================================
//  Chapter 6, Example 3
//  Using the SLinkedList and SListIterator classes
// =======================================================
#include "SLinkedList.h"
#include <iostream.h>


void main()
{
    // create a new linked list.
    SLinkedList<int> list;

    // insert 10, 20 and 30.
    list.Append( 10 );
    list.Append( 20 );
    list.Append( 30 );

    cout << "the list contains: ";

    // create a new iterator, and make it point to the
    // beginning of the list.
    SListIterator<int> itr = list.GetIterator();

    
    // loop through the list while the iterator is valid.
    for( itr.Start(); itr.Valid(); itr.Forth() )
    {
        cout << itr.Item() << ", ";
    }

    // reset the iterator to the beginning again.
    itr.Start();
}

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