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📄 buttonlistdlg.cpp

📁 MFC 按键控件使用范例
💻 CPP
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// ButtonListDlg.cpp : implementation file
//

#include "stdafx.h"
#include "ButtonList.h"
#include "ButtonListDlg.h"

#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif

/////////////////////////////////////////////////////////////////////////////
// CAboutDlg dialog used for App About

class CAboutDlg : public CDialog
{
public:
	CAboutDlg();

// Dialog Data
	//{{AFX_DATA(CAboutDlg)
	enum { IDD = IDD_ABOUTBOX };
	//}}AFX_DATA

	// ClassWizard generated virtual function overrides
	//{{AFX_VIRTUAL(CAboutDlg)
	protected:
	virtual void DoDataExchange(CDataExchange* pDX);    // DDX/DDV support
	//}}AFX_VIRTUAL

// Implementation
protected:
	//{{AFX_MSG(CAboutDlg)
	//}}AFX_MSG
	DECLARE_MESSAGE_MAP()
};

CAboutDlg::CAboutDlg() : CDialog(CAboutDlg::IDD)
{
	//{{AFX_DATA_INIT(CAboutDlg)
	//}}AFX_DATA_INIT
}

void CAboutDlg::DoDataExchange(CDataExchange* pDX)
{
	CDialog::DoDataExchange(pDX);
	//{{AFX_DATA_MAP(CAboutDlg)
	//}}AFX_DATA_MAP
}

BEGIN_MESSAGE_MAP(CAboutDlg, CDialog)
	//{{AFX_MSG_MAP(CAboutDlg)
		// No message handlers
	//}}AFX_MSG_MAP
END_MESSAGE_MAP()

/////////////////////////////////////////////////////////////////////////////
// CButtonListDlg dialog

CButtonListDlg::CButtonListDlg(CWnd* pParent /*=NULL*/)
	: CDialog(CButtonListDlg::IDD, pParent)
{
	//{{AFX_DATA_INIT(CButtonListDlg)
	m_Student = 0;								//初始状态学生为张三
	m_Lesson1 = TRUE;							//设置数学为必选
	m_Lesson2 = FALSE;
	m_Lesson3 = FALSE;
	//}}AFX_DATA_INIT
	// Note that LoadIcon does not require a subsequent DestroyIcon in Win32
	m_hIcon = AfxGetApp()->LoadIcon(IDR_MAINFRAME);
}

void CButtonListDlg::DoDataExchange(CDataExchange* pDX)
{
	CDialog::DoDataExchange(pDX);
	//{{AFX_DATA_MAP(CButtonListDlg)
	DDX_Control(pDX, IDC_ADD, m_Addbutton);
	DDX_Control(pDX, IDC_LIST1, m_List);
	DDX_Radio(pDX, IDC_RADIO1, m_Student);
	DDX_Check(pDX, IDC_CHECK1, m_Lesson1);
	DDX_Check(pDX, IDC_CHECK2, m_Lesson2);
	DDX_Check(pDX, IDC_CHECK3, m_Lesson3);
	//}}AFX_DATA_MAP
}

BEGIN_MESSAGE_MAP(CButtonListDlg, CDialog)
	//{{AFX_MSG_MAP(CButtonListDlg)
	ON_WM_SYSCOMMAND()
	ON_WM_PAINT()
	ON_WM_QUERYDRAGICON()
	ON_BN_CLICKED(IDC_CHECK1, OnCheck1)
	ON_BN_CLICKED(IDC_CHECK2, OnCheck2)
	ON_BN_CLICKED(IDC_CHECK3, OnCheck3)
	ON_BN_CLICKED(IDC_RADIO1, OnRadio1)
	ON_BN_CLICKED(IDC_RADIO2, OnRadio2)
	ON_BN_CLICKED(IDC_RADIO3, OnRadio3)
	ON_BN_CLICKED(IDC_ADD, OnAdd)
	ON_LBN_DBLCLK(IDC_LIST1, OnDblclkList1)
	//}}AFX_MSG_MAP
END_MESSAGE_MAP()

/////////////////////////////////////////////////////////////////////////////
// CButtonListDlg message handlers

BOOL CButtonListDlg::OnInitDialog()
{
	CDialog::OnInitDialog();

	// Add "About..." menu item to system menu.

	// IDM_ABOUTBOX must be in the system command range.
	ASSERT((IDM_ABOUTBOX & 0xFFF0) == IDM_ABOUTBOX);
	ASSERT(IDM_ABOUTBOX < 0xF000);

	CMenu* pSysMenu = GetSystemMenu(FALSE);
	if (pSysMenu != NULL)
	{
		CString strAboutMenu;
		strAboutMenu.LoadString(IDS_ABOUTBOX);
		if (!strAboutMenu.IsEmpty())
		{
			pSysMenu->AppendMenu(MF_SEPARATOR);
			pSysMenu->AppendMenu(MF_STRING, IDM_ABOUTBOX, strAboutMenu);
		}
	}

	// Set the icon for this dialog.  The framework does this automatically
	//  when the application's main window is not a dialog
	SetIcon(m_hIcon, TRUE);			// Set big icon
	SetIcon(m_hIcon, FALSE);		// Set small icon
	
	// TODO: Add extra initialization here
	GetDlgItem(IDC_CHECK1)->EnableWindow(false);//数学多选项无效
	m_Addbutton.LoadBitmaps(IDB_ADD1,IDB_ADD2);
	//m_Addbutton.SetIcon(AfxGetApp()->LoadIcon(IDI_ICON1));
	
	return TRUE;  // return TRUE  unless you set the focus to a control
}

void CButtonListDlg::OnSysCommand(UINT nID, LPARAM lParam)
{
	if ((nID & 0xFFF0) == IDM_ABOUTBOX)
	{
		CAboutDlg dlgAbout;
		dlgAbout.DoModal();
	}
	else
	{
		CDialog::OnSysCommand(nID, lParam);
	}
}

// If you add a minimize button to your dialog, you will need the code below
//  to draw the icon.  For MFC applications using the document/view model,
//  this is automatically done for you by the framework.

void CButtonListDlg::OnPaint() 
{
	if (IsIconic())
	{
		CPaintDC dc(this); // device context for painting

		SendMessage(WM_ICONERASEBKGND, (WPARAM) dc.GetSafeHdc(), 0);

		// Center icon in client rectangle
		int cxIcon = GetSystemMetrics(SM_CXICON);
		int cyIcon = GetSystemMetrics(SM_CYICON);
		CRect rect;
		GetClientRect(&rect);
		int x = (rect.Width() - cxIcon + 1) / 2;
		int y = (rect.Height() - cyIcon + 1) / 2;

		// Draw the icon
		dc.DrawIcon(x, y, m_hIcon);
	}
	else
	{
		CDialog::OnPaint();
	}
}

// The system calls this to obtain the cursor to display while the user drags
//  the minimized window.
HCURSOR CButtonListDlg::OnQueryDragIcon()
{
	return (HCURSOR) m_hIcon;
}

void CButtonListDlg::OnCheck1() 
{
	// TODO: Add your control notification handler code here
	
}

void CButtonListDlg::OnCheck2() 
{
	// TODO: Add your control notification handler code here
	
}

void CButtonListDlg::OnCheck3() 
{
	// TODO: Add your control notification handler code here
	
}

void CButtonListDlg::OnRadio1() 
{
	// TODO: Add your control notification handler code here
	m_Student = 0;								//初始状态学生为张三
	m_Lesson1 = TRUE;							//设置数学为必选
	m_Lesson2 = FALSE;
	m_Lesson3 = FALSE;
	UpdateData(false);
	GetDlgItem(IDC_CHECK1)->EnableWindow(false);//数学多选项无效
	GetDlgItem(IDC_CHECK2)->EnableWindow(true);//哲学多选项有效
	GetDlgItem(IDC_CHECK3)->EnableWindow(true);//医学多选项有效
	
}

void CButtonListDlg::OnRadio2() 
{
	// TODO: Add your control notification handler code here
	m_Student = 1;								//初始状态学生为李四
	m_Lesson1 = FALSE;
	m_Lesson3 = FALSE;
	m_Lesson2 = TRUE;							//设置哲学为必选
	UpdateData(false);
	GetDlgItem(IDC_CHECK2)->EnableWindow(false);//哲学多选项无效
	GetDlgItem(IDC_CHECK1)->EnableWindow(true);//数学多选项有效
	GetDlgItem(IDC_CHECK3)->EnableWindow(true);//医学多选项有效
	
}

void CButtonListDlg::OnRadio3() 
{
	// TODO: Add your control notification handler code here
	m_Student = 2;								//初始状态学生为王五
	m_Lesson3 = TRUE;							//设置医学为必选
	m_Lesson1 = FALSE;
	m_Lesson2 = FALSE;
	UpdateData(false);
	GetDlgItem(IDC_CHECK3)->EnableWindow(false);//医学多选项无效
	GetDlgItem(IDC_CHECK1)->EnableWindow(true);//数学多选项有效
	GetDlgItem(IDC_CHECK2)->EnableWindow(true);//哲学多选项有效
	
}

void CButtonListDlg::OnAdd() 
{
	// TODO: Add your control notification handler code here
	UpdateData(true);
	CString str;//列表框字符串
	switch(m_Student)
	{
		case 0:
			str="张三:";
				if(m_Lesson1)
					str=str+"数学 ";
				if(m_Lesson2)
					str=str+"哲学 ";
				if(m_Lesson3)
					str=str+"医学 ";
			break;

		case 1:
			str="李四:";
				if(m_Lesson1)
					str=str+"数学 ";
				if(m_Lesson2)
					str=str+"哲学 ";
				if(m_Lesson3)
					str=str+"医学 ";
			break;

		case 2:
			str="王五:";
				if(m_Lesson1)
					str=str+"数学 ";
				if(m_Lesson2)
					str=str+"哲学 ";
				if(m_Lesson3)
					str=str+"医学 ";
			break;
	}
	m_List.AddString(str);
	
}

void CButtonListDlg::OnDblclkList1() 
{
	// TODO: Add your control notification handler code here
	CString str;//定义字符串
	int term;//定义项
	term=m_List.GetCurSel();//选择的项的序号
	m_List.GetText(term,str);//该项的文本内容
	AfxMessageBox(str);//弹出窗口显示	
}

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