📄 programview.h
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// ProgramView.h : interface of the CProgramView class
//
/////////////////////////////////////////////////////////////////////////////
#if !defined(AFX_PROGRAMVIEW_H__CD9C5222_3904_4524_ACDE_A1C81393936A__INCLUDED_)
#define AFX_PROGRAMVIEW_H__CD9C5222_3904_4524_ACDE_A1C81393936A__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
#include "Managers.h"
#include "NetControl.h"
#include "WaveSound.h" // Added by ClassView
#define ID_OK 100
#define ID_LOSE 101
#define ID_PEACE 102
class CProgramView : public CView
{
protected: // create from serialization only
CProgramView();
DECLARE_DYNCREATE(CProgramView)
// Attributes
public:
CProgramDoc* GetDocument();
// Operations
public:
int num1;
int num2;
CDC ChessAll;
CDC Buffer;
CBitmap m_chessbord;
CBitmap m_chess;
CBitmap m_mask;
CBitmap m_choose;
CBitmap MemBitmap;
CButton m_ok;
CButton m_lose;
CButton m_peace;
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CProgramView)
public:
virtual void OnDraw(CDC* pDC); // overridden to draw this view
virtual BOOL PreCreateWindow(CREATESTRUCT& cs);
protected:
//}}AFX_VIRTUAL
// Implementation
public:
// WaveSound m_sound;
NetControl *m_pControl;
CString PlayerName[2];
void OnPeace();
void OnLose();
void DrawChoose(int x,int y,CDC *pdc);
void OnOK();
void PrintState(CDC *padc);
void PrintAll();
int SelectNum(int x,int y);
void DrawChess(Chess ch,CDC *pdc);
void DrawStar(int x,int y,CDC *pdc);
void DrawChessbord(CDC *pdc);
virtual ~CProgramView();
#ifdef _DEBUG
virtual void AssertValid() const;
virtual void Dump(CDumpContext& dc) const;
#endif
protected:
// Generated message map functions
protected:
//{{AFX_MSG(CProgramView)
afx_msg void OnMouseMove(UINT nFlags, CPoint point);
afx_msg int OnCreate(LPCREATESTRUCT lpCreateStruct);
afx_msg void OnLButtonDown(UINT nFlags, CPoint point);
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
#ifndef _DEBUG // debug version in ProgramView.cpp
inline CProgramDoc* CProgramView::GetDocument()
{ return (CProgramDoc*)m_pDocument; }
#endif
/////////////////////////////////////////////////////////////////////////////
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_PROGRAMVIEW_H__CD9C5222_3904_4524_ACDE_A1C81393936A__INCLUDED_)
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