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📄 mainfrm.cpp

📁 电子地图的代码 实现一些空间功能 比如说放大 缩小等 是以美国为例
💻 CPP
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// MainFrm.cpp : implementation of the CMainFrame class
//

#include "stdafx.h"
#include "MO20.h"

#include "MainFrm.h"

#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif

/////////////////////////////////////////////////////////////////////////////
// CMainFrame

IMPLEMENT_DYNCREATE(CMainFrame, CFrameWnd)

BEGIN_MESSAGE_MAP(CMainFrame, CFrameWnd)
	ON_COMMAND_EX(CG_ID_VIEW_SEARCH, OnBarCheck)
	ON_UPDATE_COMMAND_UI(CG_ID_VIEW_SEARCH, OnUpdateControlBarMenu)
	//{{AFX_MSG_MAP(CMainFrame)
		// NOTE - the ClassWizard will add and remove mapping macros here.
		//    DO NOT EDIT what you see in these blocks of generated code !
	ON_WM_CREATE()
	//}}AFX_MSG_MAP
END_MESSAGE_MAP()

static UINT indicators[] =
{
	ID_SEPARATOR,           // status line indicator
	ID_INDICATOR_CAPS,
	ID_INDICATOR_NUM,
	ID_INDICATOR_SCRL,
};

/////////////////////////////////////////////////////////////////////////////
// CMainFrame construction/destruction

CMainFrame::CMainFrame()
{
	// TODO: add member initialization code here
	
}

CMainFrame::~CMainFrame()
{
}

int CMainFrame::OnCreate(LPCREATESTRUCT lpCreateStruct)
{
	if (CFrameWnd::OnCreate(lpCreateStruct) == -1)
		return -1;
	
	if (!m_wndToolBar.CreateEx(this, TBSTYLE_FLAT, WS_CHILD | WS_VISIBLE | CBRS_TOP
		| CBRS_GRIPPER | CBRS_TOOLTIPS | CBRS_FLYBY | CBRS_SIZE_DYNAMIC) ||
		!m_wndToolBar.LoadToolBar(IDR_MAINFRAME))
	{
		TRACE0("Failed to create toolbar\n");
		return -1;      // fail to create
	}

	if (!m_wndStatusBar.Create(this) ||
		!m_wndStatusBar.SetIndicators(indicators,
		  sizeof(indicators)/sizeof(UINT)))
	{
		TRACE0("Failed to create status bar\n");
		return -1;      // fail to create
	}

	// TODO: Delete these three lines if you don't want the toolbar to
	//  be dockable
	m_wndToolBar.EnableDocking(CBRS_ALIGN_ANY);
	EnableDocking(CBRS_ALIGN_ANY);
	DockControlBar(&m_wndToolBar);

	// TODO: Add a menu item that will toggle the visibility of the	// dialog bar named "Search":	//   1. In ResourceView, open the menu resource that is used by	//      the CMainFrame class	//   2. Select the View submenu	//   3. Double-click on the blank item at the bottom of the submenu	//   4. Assign the new item an ID: CG_ID_VIEW_SEARCH	//   5. Assign the item a Caption: Search	// TODO: Change the value of CG_ID_VIEW_SEARCH to an appropriate value:	//   1. Open the file resource.h	// CG: The following block was inserted by the 'Dialog Bar' component	{		// Initialize dialog bar m_wndSearch		if (!m_wndSearch.Create(this, CG_IDD_SEARCH,			CBRS_RIGHT | CBRS_TOOLTIPS | CBRS_FLYBY | CBRS_HIDE_INPLACE,			CG_ID_VIEW_SEARCH))		{			TRACE0("Failed to create dialog bar m_wndSearch\n");			return -1;		// fail to create		}		m_wndSearch.EnableDocking(CBRS_ALIGN_TOP | CBRS_ALIGN_BOTTOM);		EnableDocking(CBRS_ALIGN_ANY);		DockControlBar(&m_wndSearch);	}
	return 0;
}

BOOL CMainFrame::PreCreateWindow(CREATESTRUCT& cs)
{
	if( !CFrameWnd::PreCreateWindow(cs) )
		return FALSE;
	// TODO: Modify the Window class or styles here by modifying
	//  the CREATESTRUCT cs

	return TRUE;
}

/////////////////////////////////////////////////////////////////////////////
// CMainFrame diagnostics

#ifdef _DEBUG
void CMainFrame::AssertValid() const
{
	CFrameWnd::AssertValid();
}

void CMainFrame::Dump(CDumpContext& dc) const
{
	CFrameWnd::Dump(dc);
}

#endif //_DEBUG

/////////////////////////////////////////////////////////////////////////////
// CMainFrame message handlers


CString CMainFrame::GetSearchText()
{
CEdit* pEdit = (CEdit*)m_wndSearch.GetDlgItem(IDC_SEARCHEDIT);
	ASSERT_VALID(pEdit);
	CString text;
	pEdit->GetWindowText(text);
	return text;

}

//DEL bool CMainFrame::IsDataCollectionEnabled()
//DEL {
//DEL CButton * pCheck = (CButton*)m_wndSearch.GetDlgItem(IDC_EVENTCHECK) ;
//DEL  ASSERT_VALID(pCheck);
//DEL 	return (pCheck->GetCheck()==1);
//DEL 
//DEL }

BOOL CMainFrame::IsDataCollectionEnabled()
{
CButton * pCheck = (CButton*)m_wndSearch.GetDlgItem(IDC_EVENTCHECK) ;
  ASSERT_VALID(pCheck);
 	return (pCheck->GetCheck()==1);
}

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