📄 mosymbol.h
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#if !defined(AFX_MOSYMBOL_H__3282FE77_8D0F_481E_AA3A_B75FCD2E6A27__INCLUDED_)
#define AFX_MOSYMBOL_H__3282FE77_8D0F_481E_AA3A_B75FCD2E6A27__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
// Machine generated IDispatch wrapper class(es) created by Microsoft Visual C++
// NOTE: Do not modify the contents of this file. If this class is regenerated by
// Microsoft Visual C++, your modifications will be overwritten.
// Dispatch interfaces referenced by this interface
class COleFont;
/////////////////////////////////////////////////////////////////////////////
// CMoSymbol wrapper class
class CMoSymbol : public COleDispatchDriver
{
public:
CMoSymbol() {} // Calls COleDispatchDriver default constructor
CMoSymbol(LPDISPATCH pDispatch) : COleDispatchDriver(pDispatch) {}
CMoSymbol(const CMoSymbol& dispatchSrc) : COleDispatchDriver(dispatchSrc) {}
// Attributes
public:
short GetSize();
void SetSize(short);
short GetStyle();
void SetStyle(short);
unsigned long GetColor();
void SetColor(unsigned long);
short GetCharacterIndex();
void SetCharacterIndex(short);
COleFont GetFont();
void SetFont(LPDISPATCH);
unsigned long GetOutlineColor();
void SetOutlineColor(unsigned long);
long GetSymbolType();
void SetSymbolType(long);
BOOL GetOutline();
void SetOutline(BOOL);
BOOL GetCenterOnAscent();
void SetCenterOnAscent(BOOL);
LPUNKNOWN GetCustom();
void SetCustom(LPUNKNOWN);
double GetRotation();
void SetRotation(double);
// Operations
public:
};
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_MOSYMBOL_H__3282FE77_8D0F_481E_AA3A_B75FCD2E6A27__INCLUDED_)
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