winntthunk.c
来自「Next BIOS Source code : Extensible Firmw」· C语言 代码 · 共 220 行
C
220 行
/*++
Copyright (c) 1999 - 2002 Intel Corporation. All rights reserved
This software and associated documentation (if any) is furnished
under a license and may only be used or copied in accordance
with the terms of the license. Except as permitted by such
license, no part of this software or documentation may be
reproduced, stored in a retrieval system, or transmitted in any
form or by any means without the express written consent of
Intel Corporation.
Module Name:
WinNtThunk.c
Abstract:
Build WinNtThunk instance for all WinNt Drivers
Revision History
--*/
#include "ntemul.h"
#include EFI_PROTOCOL_DEFINITION (DevicePath)
#include EFI_PROTOCOL_DEFINITION (WinNtThunk)
typedef struct {
VENDOR_DEVICE_PATH Vendor;
EFI_DEVICE_PATH_PROTOCOL EndDevicePath;
} WIN_NT_THUNK_DEVICE_PATH;
static WIN_NT_THUNK_DEVICE_PATH mWinNtThunkDevicePath = {
{
HARDWARE_DEVICE_PATH,
HW_VENDOR_DP,
(UINT8) (sizeof(VENDOR_DEVICE_PATH)),
(UINT8) ((sizeof(VENDOR_DEVICE_PATH)) >> 8),
EFI_WIN_NT_THUNK_PROTOCOL_GUID,
},
{
END_DEVICE_PATH_TYPE,
END_ENTIRE_DEVICE_PATH_SUBTYPE,
END_DEVICE_PATH_LENGTH,
0
}
};
EFI_WIN_NT_THUNK_PROTOCOL mWinNtThunkTable;
EFI_STATUS
PlInitializeWinNtThunkTable (
)
{
EFI_STATUS Status;
EFI_HANDLE Handle;
//
// Initialize table header
//
mWinNtThunkTable.Signature = EFI_WIN_NT_THUNK_PROTOCOL_SIGNATURE;
//
// Win32 Process APIs
//
mWinNtThunkTable.GetCurrentProcess = GetCurrentProcess;
mWinNtThunkTable.GetCurrentThread = GetCurrentThread;
mWinNtThunkTable.GetCurrentThreadId = GetCurrentThreadId;
mWinNtThunkTable.GetProcAddress = GetProcAddress;
mWinNtThunkTable.GetTickCount = GetTickCount;
mWinNtThunkTable.LoadLibraryEx = LoadLibraryEx;
mWinNtThunkTable.SuspendThread = SuspendThread;
mWinNtThunkTable.CreateThread = CreateThread;
mWinNtThunkTable.TerminateThread = TerminateThread;
mWinNtThunkTable.SendMessage = SendMessage;
mWinNtThunkTable.ExitThread = ExitThread;
mWinNtThunkTable.ResumeThread = ResumeThread;
mWinNtThunkTable.DuplicateHandle = DuplicateHandle;
mWinNtThunkTable.SetPriorityClass = SetPriorityClass;
mWinNtThunkTable.SetThreadPriority = SetThreadPriority;
mWinNtThunkTable.Sleep = Sleep;
mWinNtThunkTable.InitializeCriticalSection = InitializeCriticalSection;
mWinNtThunkTable.EnterCriticalSection = EnterCriticalSection;
mWinNtThunkTable.LeaveCriticalSection = LeaveCriticalSection;
mWinNtThunkTable.DeleteCriticalSection = DeleteCriticalSection;
mWinNtThunkTable.TlsAlloc = TlsAlloc;
mWinNtThunkTable.TlsFree = TlsFree;
mWinNtThunkTable.TlsSetValue = TlsSetValue;
mWinNtThunkTable.TlsGetValue = TlsGetValue;
mWinNtThunkTable.CreateSemaphore = CreateSemaphore;
mWinNtThunkTable.WaitForSingleObject = WaitForSingleObject;
mWinNtThunkTable.ReleaseSemaphore = ReleaseSemaphore;
//
// Win32 Console APIs
//
mWinNtThunkTable.CreateConsoleScreenBuffer = CreateConsoleScreenBuffer;
mWinNtThunkTable.FillConsoleOutputAttribute = FillConsoleOutputAttribute;
mWinNtThunkTable.FillConsoleOutputCharacter = FillConsoleOutputCharacter;
mWinNtThunkTable.GetConsoleCursorInfo = GetConsoleCursorInfo;
mWinNtThunkTable.GetNumberOfConsoleInputEvents = GetNumberOfConsoleInputEvents;
mWinNtThunkTable.PeekConsoleInput = PeekConsoleInput;
mWinNtThunkTable.ScrollConsoleScreenBuffer = ScrollConsoleScreenBuffer;
mWinNtThunkTable.ReadConsoleInput = ReadConsoleInput;
mWinNtThunkTable.SetConsoleActiveScreenBuffer = SetConsoleActiveScreenBuffer;
mWinNtThunkTable.SetConsoleCursorInfo = SetConsoleCursorInfo;
mWinNtThunkTable.SetConsoleCursorPosition = SetConsoleCursorPosition;
mWinNtThunkTable.SetConsoleScreenBufferSize = SetConsoleScreenBufferSize;
mWinNtThunkTable.SetConsoleTitleW = SetConsoleTitleW;
mWinNtThunkTable.WriteConsoleInput = WriteConsoleInput;
mWinNtThunkTable.WriteConsoleOutput = WriteConsoleOutput;
//
// Win32 File APIs
//
mWinNtThunkTable.CreateFile = CreateFile;
mWinNtThunkTable.CreateFileMapping = CreateFileMapping;
mWinNtThunkTable.CloseHandle = CloseHandle;
mWinNtThunkTable.DeleteFile = DeleteFile;
mWinNtThunkTable.FindFirstFile = FindFirstFile;
mWinNtThunkTable.FindNextFile = FindNextFile;
mWinNtThunkTable.FindClose = FindClose;
mWinNtThunkTable.FlushFileBuffers = FlushFileBuffers;
mWinNtThunkTable.GetEnvironmentVariable = GetEnvironmentVariable;
mWinNtThunkTable.GetLastError = GetLastError;
mWinNtThunkTable.SetErrorMode = SetErrorMode;
mWinNtThunkTable.GetStdHandle = GetStdHandle;
mWinNtThunkTable.MapViewOfFileEx = MapViewOfFileEx;
mWinNtThunkTable.ReadFile = ReadFile;
mWinNtThunkTable.SetEndOfFile = SetEndOfFile;
mWinNtThunkTable.SetFilePointer = SetFilePointer;
mWinNtThunkTable.WriteFile = WriteFile;
mWinNtThunkTable.GetFileInformationByHandle = GetFileInformationByHandle;
mWinNtThunkTable.GetDiskFreeSpace = GetDiskFreeSpace;
mWinNtThunkTable.GetDiskFreeSpaceEx = GetDiskFreeSpaceEx;
mWinNtThunkTable.MoveFile = MoveFile;
//
// Win32 Time APIs
//
mWinNtThunkTable.FileTimeToLocalFileTime = FileTimeToLocalFileTime;
mWinNtThunkTable.FileTimeToSystemTime = FileTimeToSystemTime;
mWinNtThunkTable.GetSystemTime = GetSystemTime;
mWinNtThunkTable.SetSystemTime = SetSystemTime;
mWinNtThunkTable.GetLocalTime = GetLocalTime;
mWinNtThunkTable.SetLocalTime = SetLocalTime;
mWinNtThunkTable.GetTimeZoneInformation = GetTimeZoneInformation;
//
// Win32 Serial APIs
//
mWinNtThunkTable.ClearCommError = ClearCommError;
mWinNtThunkTable.EscapeCommFunction = EscapeCommFunction;
mWinNtThunkTable.GetCommModemStatus = GetCommModemStatus;
mWinNtThunkTable.GetCommState = GetCommState;
mWinNtThunkTable.SetCommState = SetCommState;
mWinNtThunkTable.PurgeComm = PurgeComm;
mWinNtThunkTable.SetCommTimeouts = SetCommTimeouts;
mWinNtThunkTable.ExitProcess = ExitProcess;
mWinNtThunkTable.SPrintf = swprintf;
mWinNtThunkTable.GetDesktopWindow = GetDesktopWindow;
mWinNtThunkTable.GetForegroundWindow = GetForegroundWindow;
mWinNtThunkTable.CreateWindowEx = CreateWindowEx;
mWinNtThunkTable.ShowWindow = ShowWindow;
mWinNtThunkTable.UpdateWindow = UpdateWindow;
mWinNtThunkTable.InvalidateRect = InvalidateRect;
mWinNtThunkTable.DestroyWindow = DestroyWindow;
mWinNtThunkTable.GetWindowDC = GetWindowDC;
mWinNtThunkTable.InvalidateRect = InvalidateRect;
mWinNtThunkTable.GetClientRect = GetClientRect;
mWinNtThunkTable.AdjustWindowRect = AdjustWindowRect;
mWinNtThunkTable.SetDIBitsToDevice = SetDIBitsToDevice;
mWinNtThunkTable.BitBlt = BitBlt;
mWinNtThunkTable.GetDC = GetDC;
mWinNtThunkTable.ReleaseDC = ReleaseDC;
mWinNtThunkTable.RegisterClassEx = RegisterClassEx;
mWinNtThunkTable.UnregisterClass = UnregisterClass;
mWinNtThunkTable.BeginPaint = BeginPaint;
mWinNtThunkTable.EndPaint = EndPaint;
mWinNtThunkTable.PostQuitMessage = PostQuitMessage;
mWinNtThunkTable.DefWindowProc = DefWindowProc;
mWinNtThunkTable.LoadIcon = LoadIcon;
mWinNtThunkTable.LoadCursor = LoadCursor;
mWinNtThunkTable.GetStockObject = GetStockObject;
mWinNtThunkTable.SetViewportOrgEx = SetViewportOrgEx;
mWinNtThunkTable.SetWindowOrgEx = SetWindowOrgEx;
mWinNtThunkTable.GetMessage = GetMessage;
mWinNtThunkTable.TranslateMessage = TranslateMessage;
mWinNtThunkTable.DispatchMessage = DispatchMessage;
mWinNtThunkTable.GetProcessHeap = GetProcessHeap;
mWinNtThunkTable.HeapAlloc = HeapAlloc;
mWinNtThunkTable.HeapFree = HeapFree;
Handle = NULL;
Status = BS->InstallMultipleProtocolInterfaces (
&Handle,
&gEfiDevicePathProtocolGuid, &mWinNtThunkDevicePath,
&gEfiWinNtThunkProtocolGuid, &mWinNtThunkTable,
NULL
);
return Status;
}
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