biosvga.c

来自「Next BIOS Source code : Extensible Firmw」· C语言 代码 · 共 1,004 行 · 第 1/2 页

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      }
      if (Mode->CursorRow < (INT32)(MaxRow-1)) {
        Mode->CursorRow++;
      }
      break;
    case CHAR_CARRIAGE_RETURN:
      Mode->CursorColumn = 0;
      break;
    default:
      for (Index=0; (INT32)(Index + Mode->CursorColumn) < (INT32)(MaxColumn) && !BiosVgaLibIsValidEfiCntlChar(*WString) ; WString++, Index++) {
        if (!BiosVgaLibIsValidTextGraphics (*WString, &GraphicChar, NULL)) {
          // Just convert to ASCII
          GraphicChar = (CHAR8)*WString;
          if (!BiosVgaLibIsValidAscii (GraphicChar)) {
            //
            // Keep the API from supporting PCANSI Graphics chars
            //
            GraphicChar = '?';
          }
        }
        BiosVgaPrivate->Buffer[Index] = GraphicChar;  
      }
      BiosVgaPrivate->Buffer[Index] = 0;
      WriteVgaString (
        Mode->CursorColumn, 
        Mode->CursorRow, 
        Mode->Attribute, 
        BiosVgaPrivate->Buffer
        );

      Mode->CursorColumn += (UINT32)Index;
#ifdef SOFT_SDV
      if (Mode->CursorColumn >= (INT32)(MaxColumn)) {
        This->OutputString (This, CrLfString);
      } 
#else
      if (Mode->CursorColumn >= (INT32)(MaxColumn)) {
        if (Mode->CursorRow < (INT32)(MaxRow - 1)) {
          This->OutputString (This, CrLfString);
        } else {
          Mode->CursorColumn = 0;
        }
      } 
#endif
      WString--;
      break;
    }
  }    

  SetVideoCursorPosition ((UINTN)Mode->CursorColumn, (UINTN)Mode->CursorRow);

  return EFI_SUCCESS;
}

EFI_STATUS 
EFIAPI
BiosVgaTestString (
  IN  EFI_SIMPLE_TEXT_OUT_PROTOCOL    *This,
  IN  CHAR16                          *WString
  )
{
  while (*WString != 0x0000) {
    if ( ! (BiosVgaLibIsValidAscii (*WString) || 
            BiosVgaLibIsValidEfiCntlChar (*WString) || 
            BiosVgaLibIsValidTextGraphics (*WString, NULL, NULL) )) {
      return EFI_UNSUPPORTED;
    }
    WString++;
  }   
  return EFI_SUCCESS;
}

EFI_STATUS 
EFIAPI
BiosVgaQueryMode (
  IN  EFI_SIMPLE_TEXT_OUT_PROTOCOL    *This,
  IN  UINTN                           ModeNumber,
  OUT UINTN                           *Columns,
  OUT UINTN                           *Rows
  )
{
  switch (ModeNumber) {
    case 0 :
      *Columns = 80;
      *Rows    = 25;
      return EFI_SUCCESS;
    case 1 :
      *Columns = 80;
      *Rows    = 50;
      return EFI_SUCCESS;
  } 
  return EFI_UNSUPPORTED;
}

EFI_STATUS 
EFIAPI
BiosVgaSetMode (
  IN  EFI_SIMPLE_TEXT_OUT_PROTOCOL    *This,
  IN  UINTN                           ModeNumber
  )
{
  if ((INT32)ModeNumber <= This->Mode->MaxMode) {
    This->Mode->Mode = (INT32)ModeNumber;
    SetVideoMode (0x83);
    SetVideoRows (ModeNumber);
    This->ClearScreen (This);
    return EFI_SUCCESS;
  }
  return EFI_UNSUPPORTED;
}

EFI_STATUS 
EFIAPI
BiosVgaSetAttribute (
  IN  EFI_SIMPLE_TEXT_OUT_PROTOCOL    *This,
  IN  UINTN                           Attribute
  )
{
  if (Attribute >= 0 && Attribute <= EFI_MAX_ATTRIBUTE) {
    This->Mode->Attribute = (INT32) Attribute; 
    return EFI_SUCCESS;
  } else {
    return EFI_UNSUPPORTED;
  }
}

EFI_STATUS 
EFIAPI
BiosVgaClearScreen (
  IN  EFI_SIMPLE_TEXT_OUT_PROTOCOL    *This
  )
{
  BIOS_VGA_DEV        *BiosVgaPrivate;
  UINTN               MaxRow;
  UINTN               MaxColumn;
  UINT32              Index;
  
  BiosVgaPrivate = BIOS_VGA_DEV_FROM_THIS (This);

  This->QueryMode (
          This, 
          This->Mode->Mode, 
          &MaxColumn, 
          &MaxRow
          );

  for (Index = 0; Index < MaxColumn; Index++) {
    BiosVgaPrivate->Buffer[Index] = ' ';
  }
  BiosVgaPrivate->Buffer[Index] = 0;
  for (Index = 0; Index < MaxRow; Index++) {
    WriteVgaString (0, Index, This->Mode->Attribute, BiosVgaPrivate->Buffer);
  }

  This->SetCursorPosition (This, 0,0);
  return EFI_SUCCESS;
}

EFI_STATUS 
EFIAPI
BiosVgaSetCursorPosition (
  IN  EFI_SIMPLE_TEXT_OUT_PROTOCOL    *This,
  IN  UINTN                           Column,
  IN  UINTN                           Row
  )
{
  EFI_SIMPLE_TEXT_OUTPUT_MODE  *Mode;
  UINTN                        MaxColumn;
  UINTN                        MaxRow;

  Mode = This->Mode;
  This->QueryMode (
          This, 
          Mode->Mode, 
          &MaxColumn, 
          &MaxRow
          );
  if (Column >= MaxColumn || Row >= MaxRow) {
    return EFI_UNSUPPORTED;
  }

  SetVideoCursorPosition (Column, Row);
  Mode->CursorColumn = (INT32) Column;
  Mode->CursorRow = (INT32) Row;
  return EFI_SUCCESS;
}

EFI_STATUS 
EFIAPI
BiosVgaEnableCursor (
  IN  EFI_SIMPLE_TEXT_OUT_PROTOCOL    *This,
  IN  BOOLEAN                         Visible
  )
{
  IA32_RegisterSet_t  Regs;
  UINT16              CursorValue;

  if (Visible == TRUE) {
    switch (This->Mode->Mode) {
    case 0:
      CursorValue = 0x0607; 
      break;
    case 1:
      CursorValue = 0x0e0f; 
      break;
    default:
      return EFI_UNSUPPORTED;  
    }
  } else {
    CursorValue = 0x2000; 
  }

  Regs.h.AH = 0x01;
  Regs.x.CX = CursorValue;
  Int86(0x10, &Regs);

  This->Mode->CursorVisible = Visible;
  return EFI_SUCCESS;
}


static 
CHAR16 *
UnicodeToASCII (
  IN  CHAR16  *WString,
  OUT CHAR8   *String,
  IN  UINTN   MaxSize
  )
{    
  UINTN i;
  
  MaxSize -= 1;
  for (i=0; i<MaxSize && *WString != '\0'; i++) {
    *String++ = (CHAR8)*WString++;
  } 
  *String = '\0';
  return (WString);
}

static
VOID
SetVideoRows(
  INTN Mode
  )
{
  IA32_RegisterSet_t  Regs;
  UINT8               FontType;

  switch (Mode) {
  case 0: 
    FontType = 0x14; 
    break;
  case 1:
    FontType = 0x12; 
    break;
  default:
    FontType = 0x14;
  };
  
  Regs.h.AH = 0x11;
  Regs.h.AL = FontType;
  Regs.h.BL = 0;
  Int86(0x10, &Regs);
}

static 
VOID
SetVideoMode(
  INTN Mode
  )
{
  IA32_RegisterSet_t Regs;

  Regs.h.AH = 0x00;
  Regs.h.AL = (UINT8)Mode;
  Int86(0x10, &Regs);
}

static 
VOID 
GetVideoCursorPosition(
  OUT INT32   *Column,
  OUT INT32   *Row
  )
{
  IA32_RegisterSet_t Regs;
  
  Regs.h.AH = 0x03;
  Regs.h.BH = 0x00; /* Page Zero */
  Int86(0x10, &Regs);
  *Column = (INT32)Regs.h.DL;
  *Row = (INT32)Regs.h.DH;
}

static 
VOID
WriteVgaString(
  IN  INT32   Column,
  IN  INT32   Row,
  IN  INT32   Color,
  IN  CHAR8   *String
  )
{                         
  UINT16              RowColumn;
  IA32_RegisterSet_t  Regs;
  
  RowColumn = (UINT16) (Row << 8 | Column);
  Regs.x.AX = 0x1301;
  Regs.x.BX = (UINT16)Color;
  Regs.x.CX = (UINT16)strlena(String);
  Regs.x.DX = (UINT16)RowColumn;
  Regs.x.ES = (UINT16) _FP_SEG(String);
  Regs.x.BP = (UINT16) _FP_OFF(String);
  Int86(0x10, &Regs);
}

static 
VOID 
SetVideoCursorPosition(
  IN  UINTN   Column,
  IN  UINTN   Row
  )
{
  IA32_RegisterSet_t Regs;
  
  Regs.h.AH = 0x02;
  Regs.h.BH = 0x00; /* Page Zero */
  Regs.h.DL = (UINT8)Column;
  Regs.h.DH = (UINT8)Row;
  Int86(0x10, &Regs);
}

typedef struct {
    CHAR16  Unicode;
    CHAR8   PcAnsi;
    CHAR8   Ascii;
} UNICODE_TO_CHAR;

//
// This list is used to define the valid extend chars.
// It also provides a mapping from Unicode to PCANSI or
// ASCII. The ASCII mapping we just made up.
//
//

static UNICODE_TO_CHAR UnicodeToPcAnsiOrAscii[] = {
  BOXDRAW_HORIZONTAL,                 0xc4, L'-', 
  BOXDRAW_VERTICAL,                   0xb3, L'|',
  BOXDRAW_DOWN_RIGHT,                 0xda, L'/',
  BOXDRAW_DOWN_LEFT,                  0xbf, L'\\',
  BOXDRAW_UP_RIGHT,                   0xc0, L'\\',
  BOXDRAW_UP_LEFT,                    0xd9, L'/',
  BOXDRAW_VERTICAL_RIGHT,             0xc3, L'|',
  BOXDRAW_VERTICAL_LEFT,              0xb4, L'|',
  BOXDRAW_DOWN_HORIZONTAL,            0xc2, L'+',
  BOXDRAW_UP_HORIZONTAL,              0xc1, L'+',
  BOXDRAW_VERTICAL_HORIZONTAL,        0xc5, L'+',
  BOXDRAW_DOUBLE_HORIZONTAL,          0xcd, L'-',
  BOXDRAW_DOUBLE_VERTICAL,            0xba, L'|',
  BOXDRAW_DOWN_RIGHT_DOUBLE,          0xd5, L'/',
  BOXDRAW_DOWN_DOUBLE_RIGHT,          0xd6, L'/',
  BOXDRAW_DOUBLE_DOWN_RIGHT,          0xc9, L'/',
  BOXDRAW_DOWN_LEFT_DOUBLE,           0xb8, L'\\',
  BOXDRAW_DOWN_DOUBLE_LEFT,           0xb7, L'\\',
  BOXDRAW_DOUBLE_DOWN_LEFT,           0xbb, L'\\',
  BOXDRAW_UP_RIGHT_DOUBLE,            0xd4, L'\\',
  BOXDRAW_UP_DOUBLE_RIGHT,            0xd3, L'\\',
  BOXDRAW_DOUBLE_UP_RIGHT,            0xc8, L'\\',
  BOXDRAW_UP_LEFT_DOUBLE,             0xbe, L'/',
  BOXDRAW_UP_DOUBLE_LEFT,             0xbd, L'/',
  BOXDRAW_DOUBLE_UP_LEFT,             0xbc, L'/',
  BOXDRAW_VERTICAL_RIGHT_DOUBLE,      0xc6, L'|',
  BOXDRAW_VERTICAL_DOUBLE_RIGHT,      0xc7, L'|',
  BOXDRAW_DOUBLE_VERTICAL_RIGHT,      0xcc, L'|',
  BOXDRAW_VERTICAL_LEFT_DOUBLE,       0xb5, L'|',
  BOXDRAW_VERTICAL_DOUBLE_LEFT,       0xb6, L'|',
  BOXDRAW_DOUBLE_VERTICAL_LEFT,       0xb9, L'|',
  BOXDRAW_DOWN_HORIZONTAL_DOUBLE,     0xd1, L'+',
  BOXDRAW_DOWN_DOUBLE_HORIZONTAL,     0xd2, L'+',
  BOXDRAW_DOUBLE_DOWN_HORIZONTAL,     0xcb, L'+',
  BOXDRAW_UP_HORIZONTAL_DOUBLE,       0xcf, L'+',
  BOXDRAW_UP_DOUBLE_HORIZONTAL,       0xd0, L'+',
  BOXDRAW_DOUBLE_UP_HORIZONTAL,       0xca, L'+',
  BOXDRAW_VERTICAL_HORIZONTAL_DOUBLE, 0xd8, L'+',
  BOXDRAW_VERTICAL_DOUBLE_HORIZONTAL, 0xd7, L'+',
  BOXDRAW_DOUBLE_VERTICAL_HORIZONTAL, 0xce, L'+',

  BLOCKELEMENT_FULL_BLOCK,            0xdb, L'*',
  BLOCKELEMENT_LIGHT_SHADE,           0xb0, L'+',

  GEOMETRICSHAPE_UP_TRIANGLE,         0x1e, L'^',
  GEOMETRICSHAPE_RIGHT_TRIANGLE,      0x10, L'>',
  GEOMETRICSHAPE_DOWN_TRIANGLE,       0x1f, L'v',
  GEOMETRICSHAPE_LEFT_TRIANGLE,       0x11, L'<',

  /* BugBug: Left Arrow is an ESC. We can not make it print
              on a PCANSI terminal. If we can make left arrow 
              come out on PC ANSI we can add it back.

  ARROW_LEFT,                         0x1b, L'<',
  */

  ARROW_UP,                           0x18, L'^',
  
  /* BugBut: Took out left arrow so right has to go too.
  ARROW_RIGHT,                        0x1a, L'>',
  */      
  ARROW_DOWN,                         0x19, L'v',
  
  0x0000, 0x00
};

static
BOOLEAN
BiosVgaLibIsValidTextGraphics (
  IN  CHAR16  Graphic,
  OUT CHAR8   *PcAnsi,    OPTIONAL
  OUT CHAR8   *Ascii      OPTIONAL
  )
/*++

Routine Description:

    Detects if a Unicode char is for Box Drawing text graphics.

Arguments:

    Grphic  - Unicode char to test.

    PcAnsi  - Optional pointer to return PCANSI equivalent of Graphic.

    Asci    - Optional pointer to return Ascii equivalent of Graphic.

Returns:

    TRUE if Gpaphic is a supported Unicode Box Drawing character.

--*/
{
  UNICODE_TO_CHAR     *Table;

  if ((((Graphic & 0xff00) != 0x2500) && ((Graphic & 0xff00) != 0x2100))) {
   
    //
    // Unicode drawing code charts are all in the 0x25xx range, 
    //  arrows are 0x21xx
    //
    return FALSE;
  }

  for (Table = UnicodeToPcAnsiOrAscii; Table->Unicode != 0x0000; Table++) {
    if (Graphic == Table->Unicode) {
      if (PcAnsi) {
        *PcAnsi = Table->PcAnsi; 
      }
      if (Ascii) {
        *Ascii = Table->Ascii;
      }
      return TRUE;
    }
  }
  return FALSE;
}

static
BOOLEAN
BiosVgaLibIsValidAscii (
  IN  CHAR16  Ascii
  )
{
  if ((Ascii >= 0x20) && (Ascii <= 0x7f)) {
    return TRUE;
  }              
  return FALSE;
}

static
BOOLEAN
BiosVgaLibIsValidEfiCntlChar (
    IN  CHAR16  c
    )
{
  if (c == CHAR_NULL || c == CHAR_BACKSPACE || c == CHAR_LINEFEED || c == CHAR_CARRIAGE_RETURN) {
    return TRUE;
  }              
  return FALSE;
}

static
UINTN
strlena (
  IN CHAR8    *s1
  )
// string length
{
  UINTN        len;
  
  for (len=0; *s1; s1+=1, len+=1) ;
  return len;
}

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