📄 d3d10sdklayers.h
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D3D10_MESSAGE_ID_DEVICE_DRAW_RESOURCE_FORMAT_SAMPLE_C_UNSUPPORTED = ( D3D10_MESSAGE_ID_DEVICE_DRAW_RESOURCE_FORMAT_SAMPLE_UNSUPPORTED + 1 ) ,
D3D10_MESSAGE_ID_DEVICE_DRAW_RESOURCE_MULTISAMPLE_UNSUPPORTED = ( D3D10_MESSAGE_ID_DEVICE_DRAW_RESOURCE_FORMAT_SAMPLE_C_UNSUPPORTED + 1 ) ,
D3D10_MESSAGE_ID_DEVICE_IASETPRIMITIVETOPOLOGY_TOPOLOGY_UNRECOGNIZED = ( D3D10_MESSAGE_ID_DEVICE_DRAW_RESOURCE_MULTISAMPLE_UNSUPPORTED + 1 ) ,
D3D10_MESSAGE_ID_DEVICE_IASETPRIMITIVETOPOLOGY_TOPOLOGY_UNDEFINED = ( D3D10_MESSAGE_ID_DEVICE_IASETPRIMITIVETOPOLOGY_TOPOLOGY_UNRECOGNIZED + 1 ) ,
D3D10_MESSAGE_ID_DEVICE_IASETVERTEXBUFFERS_OFFSET_TOO_LARGE = ( D3D10_MESSAGE_ID_DEVICE_IASETPRIMITIVETOPOLOGY_TOPOLOGY_UNDEFINED + 1 ) ,
D3D10_MESSAGE_ID_DEVICE_IASETINDEXBUFFER_FORMAT_INVALID = ( D3D10_MESSAGE_ID_DEVICE_IASETVERTEXBUFFERS_OFFSET_TOO_LARGE + 1 ) ,
D3D10_MESSAGE_ID_DEVICE_IASETINDEXBUFFER_OFFSET_TOO_LARGE = ( D3D10_MESSAGE_ID_DEVICE_IASETINDEXBUFFER_FORMAT_INVALID + 1 ) ,
D3D10_MESSAGE_ID_DEVICE_IASETINDEXBUFFER_OFFSET_UNALIGNED = ( D3D10_MESSAGE_ID_DEVICE_IASETINDEXBUFFER_OFFSET_TOO_LARGE + 1 ) ,
D3D10_MESSAGE_ID_DEVICE_SOSETTARGETS_OFFSET_UNALIGNED = ( D3D10_MESSAGE_ID_DEVICE_IASETINDEXBUFFER_OFFSET_UNALIGNED + 1 ) ,
D3D10_MESSAGE_ID_DEVICE_GENERATEMIPS_RESOURCE_INVALID = ( D3D10_MESSAGE_ID_DEVICE_SOSETTARGETS_OFFSET_UNALIGNED + 1 ) ,
D3D10_MESSAGE_ID_DEVICE_IASETVERTEXBUFFERS_BUFFERS_EMPTY = ( D3D10_MESSAGE_ID_DEVICE_GENERATEMIPS_RESOURCE_INVALID + 1 ) ,
D3D10_MESSAGE_ID_DEVICE_VSSETSHADERRESOURCES_VIEWS_EMPTY = ( D3D10_MESSAGE_ID_DEVICE_IASETVERTEXBUFFERS_BUFFERS_EMPTY + 1 ) ,
D3D10_MESSAGE_ID_DEVICE_VSSETCONSTANTBUFFERS_BUFFERS_EMPTY = ( D3D10_MESSAGE_ID_DEVICE_VSSETSHADERRESOURCES_VIEWS_EMPTY + 1 ) ,
D3D10_MESSAGE_ID_DEVICE_VSSETSAMPLERS_SAMPLERS_EMPTY = ( D3D10_MESSAGE_ID_DEVICE_VSSETCONSTANTBUFFERS_BUFFERS_EMPTY + 1 ) ,
D3D10_MESSAGE_ID_DEVICE_GSSETSHADERRESOURCES_VIEWS_EMPTY = ( D3D10_MESSAGE_ID_DEVICE_VSSETSAMPLERS_SAMPLERS_EMPTY + 1 ) ,
D3D10_MESSAGE_ID_DEVICE_GSSETCONSTANTBUFFERS_BUFFERS_EMPTY = ( D3D10_MESSAGE_ID_DEVICE_GSSETSHADERRESOURCES_VIEWS_EMPTY + 1 ) ,
D3D10_MESSAGE_ID_DEVICE_GSSETSAMPLERS_SAMPLERS_EMPTY = ( D3D10_MESSAGE_ID_DEVICE_GSSETCONSTANTBUFFERS_BUFFERS_EMPTY + 1 ) ,
D3D10_MESSAGE_ID_DEVICE_PSSETSHADERRESOURCES_VIEWS_EMPTY = ( D3D10_MESSAGE_ID_DEVICE_GSSETSAMPLERS_SAMPLERS_EMPTY + 1 ) ,
D3D10_MESSAGE_ID_DEVICE_PSSETCONSTANTBUFFERS_BUFFERS_EMPTY = ( D3D10_MESSAGE_ID_DEVICE_PSSETSHADERRESOURCES_VIEWS_EMPTY + 1 ) ,
D3D10_MESSAGE_ID_DEVICE_PSSETSAMPLERS_SAMPLERS_EMPTY = ( D3D10_MESSAGE_ID_DEVICE_PSSETCONSTANTBUFFERS_BUFFERS_EMPTY + 1 ) ,
D3D10_MESSAGE_ID_DEVICE_IAGETVERTEXBUFFERS_BUFFERS_EMPTY = ( D3D10_MESSAGE_ID_DEVICE_PSSETSAMPLERS_SAMPLERS_EMPTY + 1 ) ,
D3D10_MESSAGE_ID_DEVICE_VSGETSHADERRESOURCES_VIEWS_EMPTY = ( D3D10_MESSAGE_ID_DEVICE_IAGETVERTEXBUFFERS_BUFFERS_EMPTY + 1 ) ,
D3D10_MESSAGE_ID_DEVICE_VSGETCONSTANTBUFFERS_BUFFERS_EMPTY = ( D3D10_MESSAGE_ID_DEVICE_VSGETSHADERRESOURCES_VIEWS_EMPTY + 1 ) ,
D3D10_MESSAGE_ID_DEVICE_VSGETSAMPLERS_SAMPLERS_EMPTY = ( D3D10_MESSAGE_ID_DEVICE_VSGETCONSTANTBUFFERS_BUFFERS_EMPTY + 1 ) ,
D3D10_MESSAGE_ID_DEVICE_GSGETSHADERRESOURCES_VIEWS_EMPTY = ( D3D10_MESSAGE_ID_DEVICE_VSGETSAMPLERS_SAMPLERS_EMPTY + 1 ) ,
D3D10_MESSAGE_ID_DEVICE_GSGETCONSTANTBUFFERS_BUFFERS_EMPTY = ( D3D10_MESSAGE_ID_DEVICE_GSGETSHADERRESOURCES_VIEWS_EMPTY + 1 ) ,
D3D10_MESSAGE_ID_DEVICE_GSGETSAMPLERS_SAMPLERS_EMPTY = ( D3D10_MESSAGE_ID_DEVICE_GSGETCONSTANTBUFFERS_BUFFERS_EMPTY + 1 ) ,
D3D10_MESSAGE_ID_DEVICE_SOGETTARGETS_BUFFERS_EMPTY = ( D3D10_MESSAGE_ID_DEVICE_GSGETSAMPLERS_SAMPLERS_EMPTY + 1 ) ,
D3D10_MESSAGE_ID_DEVICE_PSGETSHADERRESOURCES_VIEWS_EMPTY = ( D3D10_MESSAGE_ID_DEVICE_SOGETTARGETS_BUFFERS_EMPTY + 1 ) ,
D3D10_MESSAGE_ID_DEVICE_PSGETCONSTANTBUFFERS_BUFFERS_EMPTY = ( D3D10_MESSAGE_ID_DEVICE_PSGETSHADERRESOURCES_VIEWS_EMPTY + 1 ) ,
D3D10_MESSAGE_ID_DEVICE_PSGETSAMPLERS_SAMPLERS_EMPTY = ( D3D10_MESSAGE_ID_DEVICE_PSGETCONSTANTBUFFERS_BUFFERS_EMPTY + 1 ) ,
D3D10_MESSAGE_ID_DEVICE_RSGETVIEWPORTS_VIEWPORTS_EMPTY = ( D3D10_MESSAGE_ID_DEVICE_PSGETSAMPLERS_SAMPLERS_EMPTY + 1 ) ,
D3D10_MESSAGE_ID_DEVICE_RSGETSCISSORRECTS_RECTS_EMPTY = ( D3D10_MESSAGE_ID_DEVICE_RSGETVIEWPORTS_VIEWPORTS_EMPTY + 1 )
} D3D10_MESSAGE_ID;
typedef struct D3D10_MESSAGE
{
D3D10_MESSAGE_CATEGORY Category;
D3D10_MESSAGE_SEVERITY Severity;
D3D10_MESSAGE_ID ID;
const WCHAR *pDescription;
SIZE_T DescriptionByteLength;
} D3D10_MESSAGE;
typedef struct D3D10_INFO_QUEUE_FILTER_DESC
{
UINT NumCategories;
D3D10_MESSAGE_CATEGORY *pCategoryList;
UINT NumSeverities;
D3D10_MESSAGE_SEVERITY *pSeverityList;
UINT NumIDs;
D3D10_MESSAGE_ID *pIDList;
} D3D10_INFO_QUEUE_FILTER_DESC;
typedef struct D3D10_INFO_QUEUE_FILTER
{
D3D10_INFO_QUEUE_FILTER_DESC AllowList;
D3D10_INFO_QUEUE_FILTER_DESC DenyList;
} D3D10_INFO_QUEUE_FILTER;
#define D3D10_INFO_QUEUE_DEFAULT_MESSAGE_COUNT_LIMIT 1024
extern RPC_IF_HANDLE __MIDL_itf_d3d10sdklayers_0000_0001_v0_0_c_ifspec;
extern RPC_IF_HANDLE __MIDL_itf_d3d10sdklayers_0000_0001_v0_0_s_ifspec;
#ifndef __ID3D10InfoQueue_INTERFACE_DEFINED__
#define __ID3D10InfoQueue_INTERFACE_DEFINED__
/* interface ID3D10InfoQueue */
/* [unique][local][object][uuid] */
EXTERN_C const IID IID_ID3D10InfoQueue;
#if defined(__cplusplus) && !defined(CINTERFACE)
MIDL_INTERFACE("1b940b17-2642-4d1f-ab1f-b99bad0c395f")
ID3D10InfoQueue : public IUnknown
{
public:
virtual HRESULT STDMETHODCALLTYPE SetMessageCountLimit(
/* */
__in UINT64 MessageCountLimit) = 0;
virtual void STDMETHODCALLTYPE ClearStoredMessages( void) = 0;
virtual HRESULT STDMETHODCALLTYPE GetMessage(
/* */
__in UINT64 MessageIndex,
/* */
__out_bcount_opt(*pMessageByteLength) D3D10_MESSAGE *pMessage,
/* */
__inout SIZE_T *pMessageByteLength) = 0;
virtual UINT64 STDMETHODCALLTYPE GetNumMessagesAllowedByStorageFilter( void) = 0;
virtual UINT64 STDMETHODCALLTYPE GetNumMessagesDeniedByStorageFilter( void) = 0;
virtual UINT64 STDMETHODCALLTYPE GetNumStoredMessages( void) = 0;
virtual UINT64 STDMETHODCALLTYPE GetNumStoredMessagesAllowedByRetrievalFilter( void) = 0;
virtual UINT64 STDMETHODCALLTYPE GetNumMessagesDiscardedByMessageCountLimit( void) = 0;
virtual UINT64 STDMETHODCALLTYPE GetMessageCountLimit( void) = 0;
virtual HRESULT STDMETHODCALLTYPE AddStorageFilterEntries(
/* */
__in D3D10_INFO_QUEUE_FILTER *pFilter) = 0;
virtual HRESULT STDMETHODCALLTYPE GetStorageFilter(
/* */
__out_bcount_opt(*pFilterByteLength) D3D10_INFO_QUEUE_FILTER *pFilter,
/* */
__inout SIZE_T *pFilterByteLength) = 0;
virtual void STDMETHODCALLTYPE ClearStorageFilter( void) = 0;
virtual HRESULT STDMETHODCALLTYPE PushEmptyStorageFilter( void) = 0;
virtual HRESULT STDMETHODCALLTYPE PushCopyOfStorageFilter( void) = 0;
virtual HRESULT STDMETHODCALLTYPE PushStorageFilter(
/* */
__in D3D10_INFO_QUEUE_FILTER *pFilter) = 0;
virtual void STDMETHODCALLTYPE PopStorageFilter( void) = 0;
virtual UINT STDMETHODCALLTYPE GetStorageFilterStackSize( void) = 0;
virtual HRESULT STDMETHODCALLTYPE AddRetrievalFilterEntries(
/* */
__in D3D10_INFO_QUEUE_FILTER *pFilter) = 0;
virtual HRESULT STDMETHODCALLTYPE GetRetrievalFilter(
/* */
__out_bcount_opt(*pFilterByteLength) D3D10_INFO_QUEUE_FILTER *pFilter,
/* */
__inout SIZE_T *pFilterByteLength) = 0;
virtual void STDMETHODCALLTYPE ClearRetrievalFilter( void) = 0;
virtual HRESULT STDMETHODCALLTYPE PushEmptyRetrievalFilter( void) = 0;
virtual HRESULT STDMETHODCALLTYPE PushCopyOfRetrievalFilter( void) = 0;
virtual HRESULT STDMETHODCALLTYPE PushRetrievalFilter(
/* */
__in D3D10_INFO_QUEUE_FILTER *pFilter) = 0;
virtual void STDMETHODCALLTYPE PopRetrievalFilter( void) = 0;
virtual UINT STDMETHODCALLTYPE GetRetrievalFilterStackSize( void) = 0;
virtual HRESULT STDMETHODCALLTYPE AddMessage(
/* */
__in D3D10_MESSAGE_CATEGORY Category,
/* */
__in D3D10_MESSAGE_SEVERITY Severity,
/* */
__in D3D10_MESSAGE_ID ID,
/* */
__in LPCWSTR pDescription) = 0;
virtual HRESULT STDMETHODCALLTYPE AddApplicationMessage(
/* */
__in D3D10_MESSAGE_SEVERITY Severity,
/* */
__in LPCWSTR pDescription) = 0;
};
#else /* C style interface */
typedef struct ID3D10InfoQueueVtbl
{
BEGIN_INTERFACE
HRESULT ( STDMETHODCALLTYPE *QueryInterface )(
ID3D10InfoQueue * This,
/* [in] */ REFIID riid,
/* [iid_is][out] */
__RPC__deref_out void **ppvObject);
ULONG ( STDMETHODCALLTYPE *AddRef )(
ID3D10InfoQueue * This);
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