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📄 dplay8.h

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typedef struct	_DPN_GROUP_INFO
{
	DWORD	dwSize;				// size of this structure
	DWORD	dwInfoFlags;		// information contained
	PWSTR	pwszName;			// Unicode Name
	PVOID	pvData;				// data block
	DWORD	dwDataSize;			// size in BYTES of data block
	DWORD	dwGroupFlags;		// group flags (DPNGROUP_...)
} DPN_GROUP_INFO, *PDPN_GROUP_INFO;

//
// Player information structure
//
typedef struct	_DPN_PLAYER_INFO
{
	DWORD	dwSize;				// size of this structure
	DWORD	dwInfoFlags;		// information contained
	PWSTR	pwszName;			// Unicode Name
	PVOID	pvData;				// data block
	DWORD	dwDataSize;			// size in BYTES of data block
	DWORD	dwPlayerFlags;		// player flags (DPNPLAYER_...)
} DPN_PLAYER_INFO, *PDPN_PLAYER_INFO;

typedef struct _DPN_SECURITY_CREDENTIALS	DPN_SECURITY_CREDENTIALS, *PDPN_SECURITY_CREDENTIALS;
typedef struct _DPN_SECURITY_DESC			DPN_SECURITY_DESC, *PDPN_SECURITY_DESC;

//
// Service provider & adapter enumeration structure
//
typedef struct _DPN_SERVICE_PROVIDER_INFO
{
	DWORD		dwFlags;
	GUID		guid;		// SP Guid
	WCHAR		*pwszName;	// Friendly Name
	PVOID		pvReserved;	
	DWORD		dwReserved;
} DPN_SERVICE_PROVIDER_INFO, *PDPN_SERVICE_PROVIDER_INFO;

//
// Service provider caps structure
//
typedef struct _DPN_SP_CAPS
{
	DWORD	dwSize;							// Size of this structure
	DWORD	dwFlags;						// Flags (DPNSPCAPS_...)
	DWORD	dwNumThreads;					// # of worker threads to use
	DWORD	dwDefaultEnumCount;				// default # of enum requests
	DWORD	dwDefaultEnumRetryInterval;		// default ms between enum requests
	DWORD	dwDefaultEnumTimeout;			// default enum timeout
	DWORD	dwMaxEnumPayloadSize;			// maximum size in bytes for enum payload data
	DWORD	dwBuffersPerThread;				// number of receive buffers per thread
	DWORD	dwSystemBufferSize;				// amount of buffering to do in addition to posted receive buffers
} DPN_SP_CAPS, *PDPN_SP_CAPS;


/****************************************************************************
 *
 * IDirectPlay8 message handler call back structures
 *
 ****************************************************************************/

//
// Add player to group structure for message handler
// (DPN_MSGID_ADD_PLAYER_TO_GROUP)
//
typedef struct	_DPNMSG_ADD_PLAYER_TO_GROUP
{
	DWORD	dwSize;				// Size of this structure
	DPNID	dpnidGroup;			// DPNID of group
	PVOID	pvGroupContext;		// Group context value
	DPNID	dpnidPlayer;		// DPNID of added player
	PVOID	pvPlayerContext;	// Player context value
} DPNMSG_ADD_PLAYER_TO_GROUP, *PDPNMSG_ADD_PLAYER_TO_GROUP;

//
// Async operation completion structure for message handler
// (DPN_MSGID_ASYNC_OP_COMPLETE)
//
typedef struct	_DPNMSG_ASYNC_OP_COMPLETE
{
	DWORD		dwSize;			// Size of this structure
	DPNHANDLE	hAsyncOp;		// DirectPlay8 async operation handle
	PVOID		pvUserContext;	// User context supplied
	HRESULT		hResultCode;	// HRESULT of operation
} DPNMSG_ASYNC_OP_COMPLETE, *PDPNMSG_ASYNC_OP_COMPLETE;

//
// Client info structure for message handler
// (DPN_MSGID_CLIENT_INFO)
//
typedef struct	_DPNMSG_CLIENT_INFO
{
	DWORD	dwSize;				// Size of this structure
	DPNID	dpnidClient;		// DPNID of client
	PVOID	pvPlayerContext;	// Player context value
} DPNMSG_CLIENT_INFO, *PDPNMSG_CLIENT_INFO;

//
// Connect complete structure for message handler
// (DPN_MSGID_CONNECT_COMPLETE)
//
typedef struct	_DPNMSG_CONNECT_COMPLETE
{
	DWORD		dwSize;						// Size of this structure
	DPNHANDLE	hAsyncOp;					// DirectPlay8 Async operation handle
	PVOID		pvUserContext;				// User context supplied at Connect
	HRESULT		hResultCode;				// HRESULT of connection attempt
	PVOID		pvApplicationReplyData;		// Connection reply data from Host/Server
	DWORD		dwApplicationReplyDataSize;	// Size (in bytes) of pvApplicationReplyData

	// Fields added for DirectX 9
	DPNID		dpnidLocal;					// DPNID of local player
} DPNMSG_CONNECT_COMPLETE, *PDPNMSG_CONNECT_COMPLETE;

//
// Create group structure for message handler
// (DPN_MSGID_CREATE_GROUP)
//
typedef struct	_DPNMSG_CREATE_GROUP
{
	DWORD	dwSize;				// Size of this structure
	DPNID	dpnidGroup;			// DPNID of new group
	DPNID	dpnidOwner;			// Owner of newgroup
	PVOID	pvGroupContext;		// Group context value

	// Fields added for DirectX 9
	PVOID	pvOwnerContext;		// Owner context value
} DPNMSG_CREATE_GROUP, *PDPNMSG_CREATE_GROUP;

//
// Create player structure for message handler
// (DPN_MSGID_CREATE_PLAYER)
//
typedef struct	_DPNMSG_CREATE_PLAYER
{
	DWORD	dwSize;				// Size of this structure
	DPNID	dpnidPlayer;		// DPNID of new player
	PVOID	pvPlayerContext;	// Player context value
} DPNMSG_CREATE_PLAYER, *PDPNMSG_CREATE_PLAYER;

//
// Destroy group structure for message handler
// (DPN_MSGID_DESTROY_GROUP)
//
typedef struct	_DPNMSG_DESTROY_GROUP
{
	DWORD	dwSize;				// Size of this structure
	DPNID	dpnidGroup;			// DPNID of destroyed group
	PVOID	pvGroupContext;		// Group context value
	DWORD	dwReason;			// Information only
} DPNMSG_DESTROY_GROUP, *PDPNMSG_DESTROY_GROUP;

//
// Destroy player structure for message handler
// (DPN_MSGID_DESTROY_PLAYER)
//
typedef struct	_DPNMSG_DESTROY_PLAYER
{
	DWORD	dwSize;				// Size of this structure
	DPNID	dpnidPlayer;		// DPNID of leaving player
	PVOID	pvPlayerContext;	// Player context value
	DWORD	dwReason;			// Information only
} DPNMSG_DESTROY_PLAYER, *PDPNMSG_DESTROY_PLAYER;

//
// Enumeration request received structure for message handler
// (DPN_MSGID_ENUM_HOSTS_QUERY)
//
typedef	struct	_DPNMSG_ENUM_HOSTS_QUERY
{
	DWORD				dwSize;				 // Size of this structure.
	IDirectPlay8Address *pAddressSender;		// Address of client who sent the request
	IDirectPlay8Address	*pAddressDevice;		// Address of device request was received on
	PVOID				pvReceivedData;		 // Request data (set on client)
	DWORD				dwReceivedDataSize;	 // Request data size (set on client)
	DWORD				dwMaxResponseDataSize;	// Max allowable size of enum response
	PVOID				pvResponseData;			// Optional query repsonse (user set)
	DWORD				dwResponseDataSize;		// Optional query response size (user set)
	PVOID				pvResponseContext;		// Optional query response context (user set)
} DPNMSG_ENUM_HOSTS_QUERY, *PDPNMSG_ENUM_HOSTS_QUERY;

//
// Enumeration response received structure for message handler
// (DPN_MSGID_ENUM_HOSTS_RESPONSE)
//
typedef	struct	_DPNMSG_ENUM_HOSTS_RESPONSE
{
	DWORD						dwSize;					 // Size of this structure
	IDirectPlay8Address			*pAddressSender;			// Address of host who responded
	IDirectPlay8Address			*pAddressDevice;			// Device response was received on
	const DPN_APPLICATION_DESC	*pApplicationDescription;	// Application description for the session
	PVOID						pvResponseData;			 // Optional response data (set on host)
	DWORD						dwResponseDataSize;		 // Optional response data size (set on host)
	PVOID						pvUserContext;				// Context value supplied for enumeration
	DWORD						dwRoundTripLatencyMS;		// Round trip latency in MS
} DPNMSG_ENUM_HOSTS_RESPONSE, *PDPNMSG_ENUM_HOSTS_RESPONSE;

//
// Group info structure for message handler
// (DPN_MSGID_GROUP_INFO)
//
typedef struct	_DPNMSG_GROUP_INFO
{
	DWORD	dwSize;					// Size of this structure
	DPNID	dpnidGroup;				// DPNID of group
	PVOID	pvGroupContext;			// Group context value
} DPNMSG_GROUP_INFO, *PDPNMSG_GROUP_INFO;

//
// Migrate host structure for message handler
// (DPN_MSGID_HOST_MIGRATE)
//
typedef struct	_DPNMSG_HOST_MIGRATE
{
	DWORD	dwSize;					// Size of this structure
	DPNID	dpnidNewHost;			// DPNID of new Host player
	PVOID	pvPlayerContext;		// Player context value
} DPNMSG_HOST_MIGRATE, *PDPNMSG_HOST_MIGRATE;

//
// Indicate connect structure for message handler
// (DPN_MSGID_INDICATE_CONNECT)
//
typedef struct	_DPNMSG_INDICATE_CONNECT
{
	DWORD				dwSize;					// Size of this structure
	PVOID				pvUserConnectData;		// Connecting player data
	DWORD				dwUserConnectDataSize;	// Size (in bytes) of pvUserConnectData
	PVOID				pvReplyData;			// Connection reply data
	DWORD				dwReplyDataSize;		// Size (in bytes) of pvReplyData
	PVOID				pvReplyContext;			// Buffer context for pvReplyData
	PVOID				pvPlayerContext;		// Player context preset
	IDirectPlay8Address	*pAddressPlayer;		// Address of connecting player
	IDirectPlay8Address	*pAddressDevice;		// Address of device receiving connect attempt
} DPNMSG_INDICATE_CONNECT, *PDPNMSG_INDICATE_CONNECT;

//
// Indicated connect aborted structure for message handler
// (DPN_MSGID_INDICATED_CONNECT_ABORTED)
//
typedef struct	_DPNMSG_INDICATED_CONNECT_ABORTED
{
	DWORD		dwSize;				// Size of this structure
	PVOID		pvPlayerContext;	// Player context preset from DPNMSG_INDICATE_CONNECT
} DPNMSG_INDICATED_CONNECT_ABORTED, *PDPNMSG_INDICATED_CONNECT_ABORTED;

//
// Peer info structure for message handler
// (DPN_MSGID_PEER_INFO)
//
typedef struct	_DPNMSG_PEER_INFO
{
	DWORD	dwSize;					// Size of this structure
	DPNID	dpnidPeer;				// DPNID of peer
	PVOID	pvPlayerContext;		// Player context value
} DPNMSG_PEER_INFO, *PDPNMSG_PEER_INFO;

//
// Receive structure for message handler
// (DPN_MSGID_RECEIVE)
//
typedef struct	_DPNMSG_RECEIVE
{
	DWORD		dwSize;				// Size of this structure
	DPNID		dpnidSender;		// DPNID of sending player
	PVOID		pvPlayerContext;	// Player context value of sending player
	PBYTE		pReceiveData;		// Received data
	DWORD		dwReceiveDataSize;	// Size (in bytes) of pReceiveData
	DPNHANDLE	hBufferHandle;		// Buffer handle for pReceiveData

	// Fields added for DirectX 9

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