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📄 librarymanage.dsp

📁 LibraryManageDM.rar 数据库设计图书馆管理系统
💻 DSP
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# Microsoft Developer Studio Project File - Name="LibraryManage" - Package Owner=<4>
# Microsoft Developer Studio Generated Build File, Format Version 6.00
# ** DO NOT EDIT **

# TARGTYPE "Win32 (x86) Application" 0x0101

CFG=LibraryManage - Win32 Debug
!MESSAGE This is not a valid makefile. To build this project using NMAKE,
!MESSAGE use the Export Makefile command and run
!MESSAGE 
!MESSAGE NMAKE /f "LibraryManage.mak".
!MESSAGE 
!MESSAGE You can specify a configuration when running NMAKE
!MESSAGE by defining the macro CFG on the command line. For example:
!MESSAGE 
!MESSAGE NMAKE /f "LibraryManage.mak" CFG="LibraryManage - Win32 Debug"
!MESSAGE 
!MESSAGE Possible choices for configuration are:
!MESSAGE 
!MESSAGE "LibraryManage - Win32 Release" (based on "Win32 (x86) Application")
!MESSAGE "LibraryManage - Win32 Debug" (based on "Win32 (x86) Application")
!MESSAGE 

# Begin Project
# PROP AllowPerConfigDependencies 0
# PROP Scc_ProjName ""
# PROP Scc_LocalPath ""
CPP=cl.exe
MTL=midl.exe
RSC=rc.exe

!IF  "$(CFG)" == "LibraryManage - Win32 Release"

# PROP BASE Use_MFC 6
# PROP BASE Use_Debug_Libraries 0
# PROP BASE Output_Dir "Release"
# PROP BASE Intermediate_Dir "Release"
# PROP BASE Target_Dir ""
# PROP Use_MFC 6
# PROP Use_Debug_Libraries 0
# PROP Output_Dir "Release"
# PROP Intermediate_Dir "Release"
# PROP Target_Dir ""
# ADD BASE CPP /nologo /MD /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_AFXDLL" /Yu"stdafx.h" /FD /c
# ADD CPP /nologo /MD /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_AFXDLL" /D "_MBCS" /Yu"stdafx.h" /FD /c
# ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /win32
# ADD MTL /nologo /D "NDEBUG" /mktyplib203 /win32
# ADD BASE RSC /l 0x804 /d "NDEBUG" /d "_AFXDLL"
# ADD RSC /l 0x804 /d "NDEBUG" /d "_AFXDLL"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 /nologo /subsystem:windows /machine:I386
# ADD LINK32 /nologo /subsystem:windows /machine:I386

!ELSEIF  "$(CFG)" == "LibraryManage - Win32 Debug"

# PROP BASE Use_MFC 6
# PROP BASE Use_Debug_Libraries 1
# PROP BASE Output_Dir "Debug"
# PROP BASE Intermediate_Dir "Debug"
# PROP BASE Target_Dir ""
# PROP Use_MFC 6
# PROP Use_Debug_Libraries 1
# PROP Output_Dir "Debug"
# PROP Intermediate_Dir "Debug"
# PROP Target_Dir ""
# ADD BASE CPP /nologo /MDd /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_AFXDLL" /Yu"stdafx.h" /FD /GZ /c
# ADD CPP /nologo /MDd /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_AFXDLL" /D "_MBCS" /Yu"stdafx.h" /FD /GZ /c
# ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /win32
# ADD MTL /nologo /D "_DEBUG" /mktyplib203 /win32
# ADD BASE RSC /l 0x804 /d "_DEBUG" /d "_AFXDLL"
# ADD RSC /l 0x804 /d "_DEBUG" /d "_AFXDLL"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 /nologo /subsystem:windows /debug /machine:I386 /pdbtype:sept
# ADD LINK32 /nologo /subsystem:windows /debug /machine:I386 /pdbtype:sept

!ENDIF 

# Begin Target

# Name "LibraryManage - Win32 Release"
# Name "LibraryManage - Win32 Debug"
# Begin Group "Source Files"

# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
# Begin Source File

SOURCE=.\BookRegDlg.cpp
# End Source File
# Begin Source File

SOURCE=.\BookSet.cpp
# End Source File
# Begin Source File

SOURCE=.\BookTypeSet.cpp
# End Source File
# Begin Source File

SOURCE=.\BorrowInfoSet.cpp
# End Source File
# Begin Source File

SOURCE=.\BorrowManageDlg.cpp
# End Source File
# Begin Source File

SOURCE=.\CommonFunc.cpp
# End Source File
# Begin Source File

SOURCE=.\Dib.cpp
# End Source File
# Begin Source File

SOURCE=.\HelpDlg.cpp
# End Source File
# Begin Source File

SOURCE=.\InputDlg.cpp
# End Source File
# Begin Source File

SOURCE=.\LibraryManage.cpp
# End Source File
# Begin Source File

SOURCE=.\LibraryManage.rc
# End Source File
# Begin Source File

SOURCE=.\LibraryManageDoc.cpp
# End Source File
# Begin Source File

SOURCE=.\LibraryManageView.cpp
# End Source File
# Begin Source File

SOURCE=.\LoginDlg.cpp
# End Source File
# Begin Source File

SOURCE=.\MainFrm.cpp
# End Source File
# Begin Source File

SOURCE=.\PunishTypeSet.cpp
# End Source File
# Begin Source File

SOURCE=.\QueryDlg.cpp
# End Source File
# Begin Source File

SOURCE=.\ReaderInfoSet.cpp
# End Source File
# Begin Source File

SOURCE=.\ReaderRegDlg.cpp
# End Source File
# Begin Source File

SOURCE=.\ReaderTypeSet.cpp
# End Source File
# Begin Source File

SOURCE=.\SettingDlg.cpp
# End Source File
# Begin Source File

SOURCE=.\StdAfx.cpp
# ADD CPP /Yc"stdafx.h"
# End Source File
# Begin Source File

SOURCE=.\SystemTray.cpp
# End Source File
# Begin Source File

SOURCE=.\UserManageDlg.cpp
# End Source File
# Begin Source File

SOURCE=.\UserSet.cpp
# End Source File
# End Group
# Begin Group "Header Files"

# PROP Default_Filter "h;hpp;hxx;hm;inl"
# Begin Source File

SOURCE=.\BookRegDlg.h
# End Source File
# Begin Source File

SOURCE=.\BookSet.h
# End Source File
# Begin Source File

SOURCE=.\BookTypeSet.h
# End Source File
# Begin Source File

SOURCE=.\BorrowInfoSet.h
# End Source File
# Begin Source File

SOURCE=.\BorrowManageDlg.h
# End Source File
# Begin Source File

SOURCE=.\CommonFunc.h
# End Source File
# Begin Source File

SOURCE=.\Dib.h
# End Source File
# Begin Source File

SOURCE=.\HelpDlg.h
# End Source File
# Begin Source File

SOURCE=.\InputDlg.h
# End Source File
# Begin Source File

SOURCE=.\LibraryManage.h
# End Source File
# Begin Source File

SOURCE=.\LibraryManageDoc.h
# End Source File
# Begin Source File

SOURCE=.\LibraryManageView.h
# End Source File
# Begin Source File

SOURCE=.\LoginDlg.h
# End Source File
# Begin Source File

SOURCE=.\MainFrm.h
# End Source File
# Begin Source File

SOURCE=.\pcx.h
# End Source File
# Begin Source File

SOURCE=.\PunishTypeSet.h
# End Source File
# Begin Source File

SOURCE=.\QueryDlg.h
# End Source File
# Begin Source File

SOURCE=.\ReaderInfoSet.h
# End Source File
# Begin Source File

SOURCE=.\ReaderRegDlg.h
# End Source File
# Begin Source File

SOURCE=.\ReaderTypeSet.h
# End Source File
# Begin Source File

SOURCE=.\Resource.h
# End Source File
# Begin Source File

SOURCE=.\SettingDlg.h
# End Source File
# Begin Source File

SOURCE=.\StdAfx.h
# End Source File
# Begin Source File

SOURCE=.\SystemTray.h
# End Source File
# Begin Source File

SOURCE=.\UserManageDlg.h
# End Source File
# Begin Source File

SOURCE=.\UserSet.h
# End Source File
# End Group
# Begin Group "Resource Files"

# PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe"
# Begin Source File

SOURCE=.\res\abitmap.bmp
# End Source File
# Begin Source File

SOURCE=.\res\b.bmp
# End Source File
# Begin Source File

SOURCE=.\res\background.bmp
# End Source File
# Begin Source File

SOURCE=.\res\bwmicon.ico
# End Source File
# Begin Source File

SOURCE=.\res\c.bmp
# End Source File
# Begin Source File

SOURCE=.\res\DOC.ico
# End Source File
# Begin Source File

SOURCE=.\res\entericon.ico
# End Source File
# Begin Source File

SOURCE=.\res\exit.bmp
# End Source File
# Begin Source File

SOURCE=.\res\help.bmp
# End Source File
# Begin Source File

SOURCE=.\res\i.bmp
# End Source File
# Begin Source File

SOURCE=.\res\l.bmp
# End Source File
# Begin Source File

SOURCE=.\res\LibraryManage.ico
# End Source File
# Begin Source File

SOURCE=.\res\LibraryManage.manifest
# End Source File
# Begin Source File

SOURCE=.\res\LibraryManage.rc2
# End Source File
# Begin Source File

SOURCE=.\res\LibraryManageDoc.ico
# End Source File
# Begin Source File

SOURCE=.\res\login.BMP
# End Source File
# Begin Source File

SOURCE=.\res\m.bmp
# End Source File
# Begin Source File

SOURCE=.\res\n.bmp
# End Source File
# Begin Source File

SOURCE=.\res\p.bmp
# End Source File
# Begin Source File

SOURCE=.\res\query.bmp
# End Source File
# Begin Source File

SOURCE=.\res\queryicon.ico
# End Source File
# Begin Source File

SOURCE=.\res\r.bmp
# End Source File
# Begin Source File

SOURCE=.\res\regicon.ico
# End Source File
# Begin Source File

SOURCE=.\res\ubitmap.bmp
# End Source File
# End Group
# Begin Source File

SOURCE=.\ReadMe.txt
# End Source File
# End Target
# End Project

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