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📄 projector.java

📁 android 例子中的确良ApiDemos。很有代表意义
💻 JAVA
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/* * Copyright (C) 2007 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * *      http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */package com.example.android.apis.graphics.spritetext;import android.opengl.Matrix;import javax.microedition.khronos.opengles.GL10;/** * A utility that projects * */class Projector {    public Projector() {        mMVP = new float[16];        mV = new float[4];        mGrabber = new MatrixGrabber();    }    public void setCurrentView(int x, int y, int width, int height) {        mX = x;        mY = y;        mViewWidth = width;        mViewHeight = height;    }    public void project(float[] obj, int objOffset, float[] win, int winOffset) {        if (!mMVPComputed) {            Matrix.multiplyMM(mMVP, 0, mGrabber.mProjection, 0, mGrabber.mModelView, 0);            mMVPComputed = true;        }        Matrix.multiplyMV(mV, 0, mMVP, 0, obj, objOffset);        float rw = 1.0f / mV[3];        win[winOffset] = mX + mViewWidth * (mV[0] * rw + 1.0f) * 0.5f;        win[winOffset + 1] = mY + mViewHeight * (mV[1] * rw + 1.0f) * 0.5f;        win[winOffset + 2] = (mV[2] * rw + 1.0f) * 0.5f;    }    /**     * Get the current projection matrix. Has the side-effect of     * setting current matrix mode to GL_PROJECTION     * @param gl     */    public void getCurrentProjection(GL10 gl) {        mGrabber.getCurrentProjection(gl);        mMVPComputed = false;    }    /**     * Get the current model view matrix. Has the side-effect of     * setting current matrix mode to GL_MODELVIEW     * @param gl     */    public void getCurrentModelView(GL10 gl) {        mGrabber.getCurrentModelView(gl);        mMVPComputed = false;    }    private MatrixGrabber mGrabber;    private boolean mMVPComputed;    private float[] mMVP;    private float[] mV;    private int mX;    private int mY;    private int mViewWidth;    private int mViewHeight;}

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