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📄 colormatrixsample.java

📁 android 例子中的确良ApiDemos。很有代表意义
💻 JAVA
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/* * Copyright (C) 2007 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * *      http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */package com.example.android.apis.graphics;import com.example.android.apis.R;import android.app.Activity;import android.content.Context;import android.graphics.*;import android.os.Bundle;import android.view.KeyEvent;import android.view.View;public class ColorMatrixSample extends GraphicsActivity {        @Override    protected void onCreate(Bundle savedInstanceState) {        super.onCreate(savedInstanceState);        setContentView(new SampleView(this));    }        private static class SampleView extends View {        private Paint mPaint = new Paint(Paint.ANTI_ALIAS_FLAG);        private ColorMatrix mCM = new ColorMatrix();        private Bitmap mBitmap;        private float mSaturation;        private float mAngle;                public SampleView(Context context) {            super(context);                        mBitmap = BitmapFactory.decodeResource(context.getResources(),                                                   R.drawable.balloons);        }                private static void setTranslate(ColorMatrix cm, float dr, float dg,                                         float db, float da) {            cm.set(new float[] {                   2, 0, 0, 0, dr,                   0, 2, 0, 0, dg,                   0, 0, 2, 0, db,                   0, 0, 0, 1, da });        }                private static void setContrast(ColorMatrix cm, float contrast) {            float scale = contrast + 1.f;               float translate = (-.5f * scale + .5f) * 255.f;            cm.set(new float[] {                   scale, 0, 0, 0, translate,                   0, scale, 0, 0, translate,                   0, 0, scale, 0, translate,                   0, 0, 0, 1, 0 });        }                private static void setContrastTranslateOnly(ColorMatrix cm, float contrast) {            float scale = contrast + 1.f;               float translate = (-.5f * scale + .5f) * 255.f;            cm.set(new float[] {                   1, 0, 0, 0, translate,                   0, 1, 0, 0, translate,                   0, 0, 1, 0, translate,                   0, 0, 0, 1, 0 });        }                private static void setContrastScaleOnly(ColorMatrix cm, float contrast) {            float scale = contrast + 1.f;               float translate = (-.5f * scale + .5f) * 255.f;            cm.set(new float[] {                   scale, 0, 0, 0, 0,                   0, scale, 0, 0, 0,                   0, 0, scale, 0, 0,                   0, 0, 0, 1, 0 });        }                @Override protected void onDraw(Canvas canvas) {            Paint paint = mPaint;            float x = 20;            float y = 20;                        canvas.drawColor(Color.WHITE);                        paint.setColorFilter(null);            canvas.drawBitmap(mBitmap, x, y, paint);                        ColorMatrix cm = new ColorMatrix();                        mAngle += 2;            if (mAngle > 180) {                mAngle = 0;            }                        //convert our animated angle [-180...180] to a contrast value of [-1..1]            float contrast = mAngle / 180.f;                        setContrast(cm, contrast);            paint.setColorFilter(new ColorMatrixColorFilter(cm));            canvas.drawBitmap(mBitmap, x + mBitmap.getWidth() + 10, y, paint);                        setContrastScaleOnly(cm, contrast);            paint.setColorFilter(new ColorMatrixColorFilter(cm));            canvas.drawBitmap(mBitmap, x, y + mBitmap.getHeight() + 10, paint);                        setContrastTranslateOnly(cm, contrast);            paint.setColorFilter(new ColorMatrixColorFilter(cm));            canvas.drawBitmap(mBitmap, x, y + 2*(mBitmap.getHeight() + 10),                              paint);                        invalidate();        }    }}

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