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📄 surfaceviewoverlay.java

📁 android 例子中的确良ApiDemos。很有代表意义
💻 JAVA
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/* * Copyright (C) 2007 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * *      http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */package com.example.android.apis.graphics;import android.app.Activity;import android.os.Bundle;import android.view.View;import android.view.View.OnClickListener;import android.widget.Button;//Need the following import to get access to the app resources, since this//class is in a sub-package.import com.example.android.apis.R;/** * Demonstration of overlays placed on top of a SurfaceView. */public class SurfaceViewOverlay extends Activity {    View mVictimContainer;    View mVictim1;    View mVictim2;    @Override    protected void onCreate(Bundle savedInstanceState) {        super.onCreate(savedInstanceState);        setContentView(R.layout.surface_view_overlay);        GLSurfaceView glSurfaceView =            (GLSurfaceView) findViewById(R.id.glsurfaceview);        glSurfaceView.setRenderer(new CubeRenderer(false));        // Find the views whose visibility will change        mVictimContainer = findViewById(R.id.hidecontainer);        mVictim1 = findViewById(R.id.hideme1);        mVictim1.setOnClickListener(new HideMeListener(mVictim1));        mVictim2 = findViewById(R.id.hideme2);        mVictim2.setOnClickListener(new HideMeListener(mVictim2));        // Find our buttons        Button visibleButton = (Button) findViewById(R.id.vis);        Button invisibleButton = (Button) findViewById(R.id.invis);        Button goneButton = (Button) findViewById(R.id.gone);        // Wire each button to a click listener        visibleButton.setOnClickListener(mVisibleListener);        invisibleButton.setOnClickListener(mInvisibleListener);        goneButton.setOnClickListener(mGoneListener);    }    @Override    protected void onResume() {        // Ideally a game should implement onResume() and onPause()        // to take appropriate action when the activity looses focus        super.onResume();    }    @Override    protected void onPause() {        // Ideally a game should implement onResume() and onPause()        // to take appropriate action when the activity looses focus        super.onPause();    }    class HideMeListener implements OnClickListener {        final View mTarget;        HideMeListener(View target) {            mTarget = target;        }        public void onClick(View v) {            mTarget.setVisibility(View.INVISIBLE);        }    }    OnClickListener mVisibleListener = new OnClickListener() {        public void onClick(View v) {            mVictim1.setVisibility(View.VISIBLE);            mVictim2.setVisibility(View.VISIBLE);            mVictimContainer.setVisibility(View.VISIBLE);        }    };    OnClickListener mInvisibleListener = new OnClickListener() {        public void onClick(View v) {            mVictim1.setVisibility(View.INVISIBLE);            mVictim2.setVisibility(View.INVISIBLE);            mVictimContainer.setVisibility(View.INVISIBLE);        }    };    OnClickListener mGoneListener = new OnClickListener() {        public void onClick(View v) {            mVictim1.setVisibility(View.GONE);            mVictim2.setVisibility(View.GONE);            mVictimContainer.setVisibility(View.GONE);        }    };}

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