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📄 cube.java

📁 android 例子中的确良ApiDemos。很有代表意义
💻 JAVA
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/* * Copyright (C) 2008 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * *      http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */package com.example.android.apis.graphics.kube;public class Cube extends GLShape {	public Cube(GLWorld world, float left, float bottom, float back, float right, float top, float front) {		super(world);       	GLVertex leftBottomBack = addVertex(left, bottom, back);       GLVertex rightBottomBack = addVertex(right, bottom, back);       	GLVertex leftTopBack = addVertex(left, top, back);        GLVertex rightTopBack = addVertex(right, top, back);       	GLVertex leftBottomFront = addVertex(left, bottom, front);        GLVertex rightBottomFront = addVertex(right, bottom, front);       	GLVertex leftTopFront = addVertex(left, top, front);        GLVertex rightTopFront = addVertex(right, top, front);        // vertices are added in a clockwise orientation (when viewed from the outside)        // bottom        addFace(new GLFace(leftBottomBack, leftBottomFront, rightBottomFront, rightBottomBack));        // front        addFace(new GLFace(leftBottomFront, leftTopFront, rightTopFront, rightBottomFront));        // left        addFace(new GLFace(leftBottomBack, leftTopBack, leftTopFront, leftBottomFront));        // right        addFace(new GLFace(rightBottomBack, rightBottomFront, rightTopFront, rightTopBack));        // back        addFace(new GLFace(leftBottomBack, rightBottomBack, rightTopBack, leftTopBack));        // top        addFace(new GLFace(leftTopBack, rightTopBack, rightTopFront, leftTopFront));			}	    public static final int kBottom = 0;    public static final int kFront = 1;    public static final int kLeft = 2;    public static final int kRight = 3;    public static final int kBack = 4;    public static final int kTop = 5;	}

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