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📄 createbitmap.java

📁 android 例子中的确良ApiDemos。很有代表意义
💻 JAVA
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/* * Copyright (C) 2007 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * *      http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */package com.example.android.apis.graphics;import com.example.android.apis.R;import android.app.Activity;import android.content.Context;import android.graphics.*;import android.os.Bundle;import android.view.KeyEvent;import android.view.*;import java.io.ByteArrayOutputStream;public class CreateBitmap extends GraphicsActivity {    @Override    protected void onCreate(Bundle savedInstanceState) {        super.onCreate(savedInstanceState);        setContentView(new SampleView(this));    }        private static final int WIDTH = 50;    private static final int HEIGHT = 50;    private static final int STRIDE = 64;   // must be >= WIDTH        private static int[] createColors() {        int[] colors = new int[STRIDE * HEIGHT];        for (int y = 0; y < HEIGHT; y++) {            for (int x = 0; x < WIDTH; x++) {                int r = x * 255 / (WIDTH - 1);                int g = y * 255 / (HEIGHT - 1);                int b = 255 - Math.min(r, g);                int a = Math.max(r, g);                colors[y * STRIDE + x] = (a << 24) | (r << 16) | (g << 8) | b;            }        }        return colors;    }            private static class SampleView extends View {        private Bitmap[] mBitmaps;        private Bitmap[] mJPEG;        private Bitmap[] mPNG;        private int[]    mColors;        private Paint    mPaint;                private static Bitmap codec(Bitmap src, Bitmap.CompressFormat format,                                    int quality) {            ByteArrayOutputStream os = new ByteArrayOutputStream();            src.compress(format, quality, os);                        byte[] array = os.toByteArray();            return BitmapFactory.decodeByteArray(array, 0, array.length);        }        public SampleView(Context context) {            super(context);            setFocusable(true);                        mColors = createColors();            int[] colors = mColors;            mBitmaps = new Bitmap[6];            // these three are initialized with colors[]            mBitmaps[0] = Bitmap.createBitmap(colors, 0, STRIDE, WIDTH, HEIGHT,                                              Bitmap.Config.ARGB_8888);            mBitmaps[1] = Bitmap.createBitmap(colors, 0, STRIDE, WIDTH, HEIGHT,                                              Bitmap.Config.RGB_565);            mBitmaps[2] = Bitmap.createBitmap(colors, 0, STRIDE, WIDTH, HEIGHT,                                              Bitmap.Config.ARGB_4444);                        // these three will have their colors set later            mBitmaps[3] = Bitmap.createBitmap(WIDTH, HEIGHT,                                              Bitmap.Config.ARGB_8888);            mBitmaps[4] = Bitmap.createBitmap(WIDTH, HEIGHT,                                              Bitmap.Config.RGB_565);            mBitmaps[5] = Bitmap.createBitmap(WIDTH, HEIGHT,                                              Bitmap.Config.ARGB_4444);            for (int i = 3; i <= 5; i++) {                mBitmaps[i].setPixels(colors, 0, STRIDE, 0, 0, WIDTH, HEIGHT);            }                        mPaint = new Paint();            mPaint.setDither(true);                        // now encode/decode using JPEG and PNG            mJPEG = new Bitmap[mBitmaps.length];            mPNG = new Bitmap[mBitmaps.length];            for (int i = 0; i < mBitmaps.length; i++) {                mJPEG[i] = codec(mBitmaps[i], Bitmap.CompressFormat.JPEG, 80);                mPNG[i] = codec(mBitmaps[i], Bitmap.CompressFormat.PNG, 0);            }        }                @Override protected void onDraw(Canvas canvas) {            canvas.drawColor(Color.WHITE);            for (int i = 0; i < mBitmaps.length; i++) {                canvas.drawBitmap(mBitmaps[i], 0, 0, null);                canvas.drawBitmap(mJPEG[i], 80, 0, null);                canvas.drawBitmap(mPNG[i], 160, 0, null);                canvas.translate(0, mBitmaps[i].getHeight());            }                        // draw the color array directly, w/o craeting a bitmap object            canvas.drawBitmap(mColors, 0, STRIDE, 0, 0, WIDTH, HEIGHT,                              true, null);            canvas.translate(0, HEIGHT);            canvas.drawBitmap(mColors, 0, STRIDE, 0, 0, WIDTH, HEIGHT,                              false, mPaint);        }    }}

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