📄 lotterydlg.cpp
字号:
// LotteryDlg.cpp : implementation file
//
#include "stdafx.h"
#include "Lottery.h"
#include "LotteryDlg.h"
#include <stdlib.h>
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif
/////////////////////////////////////////////////////////////////////////////
// CAboutDlg dialog used for App About
class CAboutDlg : public CDialog
{
public:
CAboutDlg();
// Dialog Data
//{{AFX_DATA(CAboutDlg)
enum { IDD = IDD_ABOUTBOX };
//}}AFX_DATA
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CAboutDlg)
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
//}}AFX_VIRTUAL
// Implementation
protected:
//{{AFX_MSG(CAboutDlg)
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
CAboutDlg::CAboutDlg() : CDialog(CAboutDlg::IDD)
{
//{{AFX_DATA_INIT(CAboutDlg)
//}}AFX_DATA_INIT
}
void CAboutDlg::DoDataExchange(CDataExchange* pDX)
{
CDialog::DoDataExchange(pDX);
//{{AFX_DATA_MAP(CAboutDlg)
//}}AFX_DATA_MAP
}
BEGIN_MESSAGE_MAP(CAboutDlg, CDialog)
//{{AFX_MSG_MAP(CAboutDlg)
// No message handlers
//}}AFX_MSG_MAP
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// CLotteryDlg dialog
CLotteryDlg::CLotteryDlg(CWnd* pParent /*=NULL*/)
: CDialog(CLotteryDlg::IDD, pParent)
{
//{{AFX_DATA_INIT(CLotteryDlg)
m_nEdit = 25;
//}}AFX_DATA_INIT
// Note that LoadIcon does not require a subsequent DestroyIcon in Win32
m_hIcon = AfxGetApp()->LoadIcon(IDR_MAINFRAME);
}
void CLotteryDlg::DoDataExchange(CDataExchange* pDX)
{
CDialog::DoDataExchange(pDX);
//{{AFX_DATA_MAP(CLotteryDlg)
DDX_Control(pDX, IDC_LIST1, m_ListBox);
DDX_Text(pDX, IDC_EDIT1, m_nEdit);
DDV_MinMaxInt(pDX, m_nEdit, 7, 100);
//}}AFX_DATA_MAP
}
BEGIN_MESSAGE_MAP(CLotteryDlg, CDialog)
//{{AFX_MSG_MAP(CLotteryDlg)
ON_WM_SYSCOMMAND()
ON_WM_PAINT()
ON_WM_QUERYDRAGICON()
ON_BN_CLICKED(IDC_BUTTON1, OnButton1)
//}}AFX_MSG_MAP
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// CLotteryDlg message handlers
BOOL CLotteryDlg::OnInitDialog()
{
CDialog::OnInitDialog();
// Add "About..." menu item to system menu.
// IDM_ABOUTBOX must be in the system command range.
ASSERT((IDM_ABOUTBOX & 0xFFF0) == IDM_ABOUTBOX);
ASSERT(IDM_ABOUTBOX < 0xF000);
CMenu* pSysMenu = GetSystemMenu(FALSE);
if (pSysMenu != NULL)
{
CString strAboutMenu;
strAboutMenu.LoadString(IDS_ABOUTBOX);
if (!strAboutMenu.IsEmpty())
{
pSysMenu->AppendMenu(MF_SEPARATOR);
pSysMenu->AppendMenu(MF_STRING, IDM_ABOUTBOX, strAboutMenu);
}
}
// Set the icon for this dialog. The framework does this automatically
// when the application's main window is not a dialog
SetIcon(m_hIcon, TRUE); // Set big icon
SetIcon(m_hIcon, FALSE); // Set small icon
// TODO: Add extra initialization here
return TRUE; // return TRUE unless you set the focus to a control
}
void CLotteryDlg::OnSysCommand(UINT nID, LPARAM lParam)
{
if ((nID & 0xFFF0) == IDM_ABOUTBOX)
{
CAboutDlg dlgAbout;
dlgAbout.DoModal();
}
else
{
CDialog::OnSysCommand(nID, lParam);
}
}
// If you add a minimize button to your dialog, you will need the code below
// to draw the icon. For MFC applications using the document/view model,
// this is automatically done for you by the framework.
void CLotteryDlg::OnPaint()
{
if (IsIconic())
{
CPaintDC dc(this); // device context for painting
SendMessage(WM_ICONERASEBKGND, (WPARAM) dc.GetSafeHdc(), 0);
// Center icon in client rectangle
int cxIcon = GetSystemMetrics(SM_CXICON);
int cyIcon = GetSystemMetrics(SM_CYICON);
CRect rect;
GetClientRect(&rect);
int x = (rect.Width() - cxIcon + 1) / 2;
int y = (rect.Height() - cyIcon + 1) / 2;
// Draw the icon
dc.DrawIcon(x, y, m_hIcon);
}
else
{
CDialog::OnPaint();
}
}
// The system calls this to obtain the cursor to display while the user drags
// the minimized window.
HCURSOR CLotteryDlg::OnQueryDragIcon()
{
return (HCURSOR) m_hIcon;
}
void CLotteryDlg::OnButton1()
{
// TODO: Add your control notification handler code here
Rand();
}
int CLotteryDlg::Rand(){
m_ListBox.ResetContent();
UpdateData(TRUE);
if(m_nEdit<7){
return 0;
}
int nNums[8]={0};
int *pum=new int[m_nEdit];
for (int i(1);i<=m_nEdit;i++){
pum[i-1]=i;
}
long k;
for (int j(0);j<7;){
k=rand();
if (k>0&&k<m_nEdit){
while (1){
if (pum[k]!=0){
break;
} else {
int g;
g=rand();
if (g>=0&&g<m_nEdit){
k=g;
}
}
}
nNums[j]=*(pum+k);
*(pum+k)=0;
j++;
}
}
nNums[7]='\0';
CString m_str;
m_str.Format("%02d %02d %02d %02d %02d %02d %02d",nNums[0],nNums[1],nNums[2],nNums[3],nNums[4],nNums[5],nNums[6]);
m_ListBox.AddString(m_str);
UpdateData(FALSE);
/* 数字排序 */
// int kk;
// for(int ii(1);ii<7;ii++){
// for(int iij(0);iij<ii;iij++){
// if(nNums[iij]>nNums[ii]){
// kk=nNums[iij];
// nNums[iij]=nNums[ii];
// nNums[ii]=kk;
// }
// }
// }
return 0;
}
⌨️ 快捷键说明
复制代码
Ctrl + C
搜索代码
Ctrl + F
全屏模式
F11
切换主题
Ctrl + Shift + D
显示快捷键
?
增大字号
Ctrl + =
减小字号
Ctrl + -