📄 missile.java
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package com.zhoutenghn;
import java.awt.*;
import java.util.List;
public class Missile {
int x, y;
public static final int MX = 10;
public static final int MY = 10;
Tank.Direction dir;
BeginPlay tc;
private boolean good = true;
public static final int WIDTH = 7;
public static final int HEIGHT = 7;
private boolean live = true ;
public Missile(int x, int y, boolean good,Tank.Direction dir,BeginPlay tc) {
this.x = x;
this.y = y;
this.dir = dir;
this.tc = tc;
this.good = good;
}
public void draw(Graphics g) {
if(!live) {
tc.missiles.remove(this);
return;
}
Color c = g.getColor();
g.setColor(Color.BLACK);
g.fillOval(x, y, WIDTH, HEIGHT);
g.setColor(c);
move();
}
public void move() {
switch (dir) {
case L:
x -= MX;
break;
case LD:
x -= MX;
y += MY;
break;
case DR:
x += MX;
y += MY;
break;
case R:
x += MX;
break;
case RU:
x += MX;
y -= MY;
break;
case U:
y -= MY;
break;
case D:
y += MY;
break;
case UL:
x -= MX;
y -= MY;
break;
}
if (x < 0||y <0 || x > BeginPlay.GAME_WIDE ||y > BeginPlay.GAME_HEIGHT)
{
live = false;
tc.missiles.remove(this);
}
}
public Rectangle getRect(){
return new Rectangle(x,y,this.WIDTH,this.HEIGHT);
}
public boolean hitted(Tank t){
if(this.getRect().intersects(t.getRect())&& t.isLive()&&
this.good!= t.isGood() )
{
t.setLive(false);
this.live = false;
Explode e = new Explode(x,y,true,tc);
tc.explodes.add(e);
return true;
}
return false;
}
public boolean hittedTanks(List<Tank> tanks){
for(int i = 0;i < tanks.size();i++){
if(hitted(tanks.get(i))){
tanks.remove(i);
return true;
}
}
return false;
}
public boolean isLive() {
return live;
}
}
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