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📄 firstdlg.cpp

📁 在WINCE系统
💻 CPP
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// FirstDlg.cpp : implementation file
//

#include "stdafx.h"
#include "First.h"
#include "FirstDlg.h"

#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif

/////////////////////////////////////////////////////////////////////////////
// CFirstDlg dialog

CFirstDlg::CFirstDlg(CWnd* pParent /*=NULL*/)
	: CDialog(CFirstDlg::IDD, pParent)
{
	//{{AFX_DATA_INIT(CFirstDlg)
		// NOTE: the ClassWizard will add member initialization here
	//}}AFX_DATA_INIT
	// Note that LoadIcon does not require a subsequent DestroyIcon in Win32
	m_hIcon = AfxGetApp()->LoadIcon(IDR_MAINFRAME);
}

void CFirstDlg::DoDataExchange(CDataExchange* pDX)
{
	CDialog::DoDataExchange(pDX);
	//{{AFX_DATA_MAP(CFirstDlg)
		// NOTE: the ClassWizard will add DDX and DDV calls here
	//}}AFX_DATA_MAP
}

BEGIN_MESSAGE_MAP(CFirstDlg, CDialog)
	//{{AFX_MSG_MAP(CFirstDlg)
	ON_BN_CLICKED(IDC_BTN_STARTCAM, OnBtnStartcam)
	ON_BN_CLICKED(IDC_BTN_STOPCAM, OnBtnStopcam)
	ON_BN_CLICKED(IDC_BTN_INICAM, OnBtnInicam)
	ON_BN_CLICKED(IDC_BTN_CLOSECAM, OnBtnClosecam)
	//}}AFX_MSG_MAP
END_MESSAGE_MAP()

/////////////////////////////////////////////////////////////////////////////
// CFirstDlg message handlers

BOOL CFirstDlg::OnInitDialog()
{
	CDialog::OnInitDialog();

	// Set the icon for this dialog.  The framework does this automatically
	//  when the application's main window is not a dialog
	SetIcon(m_hIcon, TRUE);			// Set big icon
	SetIcon(m_hIcon, FALSE);		// Set small icon
	
	CenterWindow(GetDesktopWindow());	// center to the hpc screen

	// TODO: Add extra initialization here
	return TRUE;  // return TRUE  unless you set the focus to a control
}


void CFirstDlg::OnBtnStartcam() 
{
	// TODO: Add your control notification handler code here	
	MyCam.StartCam();
}

void CFirstDlg::OnBtnStopcam() 
{
	// TODO: Add your control notification handler code here
	MyCam.StopCam();
}

void CFirstDlg::OnBtnInicam() 
{
	MyCam.IniCam(0);	
}


void CFirstDlg::OnBtnClosecam() 
{
	// TODO: Add your control notification handler code here
	MyCam.CloseCam();
}

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