📄 udpdemodlg.cpp
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// UDPDemoDlg.cpp : 实现文件
//
#include "stdafx.h"
#include "UDPDemo.h"
#include "UDPDemoDlg.h"
#ifdef _DEBUG
#define new DEBUG_NEW
#endif
// CUDPDemoDlg 对话框
CUDPDemoDlg::CUDPDemoDlg(CWnd* pParent /*=NULL*/)
: CDialog(CUDPDemoDlg::IDD, pParent)
, m_RemoteHost(_T(""))
, m_RemotePort(0)
, m_LocalPort(0)
{
m_hIcon = AfxGetApp()->LoadIcon(IDR_MAINFRAME);
}
void CUDPDemoDlg::DoDataExchange(CDataExchange* pDX)
{
CDialog::DoDataExchange(pDX);
DDX_Text(pDX, IDC_EDIT_REMOTEHOST, m_RemoteHost);
DDX_Text(pDX, IDC_EDIT_REMOTEPORT, m_RemotePort);
DDX_Text(pDX, IDC_EDIT_LOCALPORT, m_LocalPort);
}
BEGIN_MESSAGE_MAP(CUDPDemoDlg, CDialog)
//}}AFX_MSG_MAP
ON_BN_CLICKED(IDC_BTN_OPEN, &CUDPDemoDlg::OnBnClickedBtnOpen)
ON_BN_CLICKED(IDC_BTN_CLOSE, &CUDPDemoDlg::OnBnClickedBtnClose)
ON_BN_CLICKED(IDC_BTN_SEND, &CUDPDemoDlg::OnBnClickedBtnSend)
ON_MESSAGE(WM_RECV_UDP_DATA,OnRecvUdpData)
END_MESSAGE_MAP()
// CUDPDemoDlg 消息处理程序
BOOL CUDPDemoDlg::OnInitDialog()
{
//禁止自动全屏
m_bFullScreen = false;
CDialog::OnInitDialog();
// 设置此对话框的图标。当应用程序主窗口不是对话框时,框架将自动
// 执行此操作
SetIcon(m_hIcon, TRUE); // 设置大图标
SetIcon(m_hIcon, FALSE); // 设置小图标
// TODO: 在此添加额外的初始化代码
return TRUE; // 除非将焦点设置到控件,否则返回 TRUE
}
//打开UDP
void CUDPDemoDlg::OnBnClickedBtnOpen()
{
UpdateData(TRUE);
m_CEUdp.m_OnUdpRecv = OnUdpCERecv;
m_CEUdp.m_OnUdpError = OnUdpCEError;
DWORD nResult = m_CEUdp.Open(this,m_LocalPort,m_RemoteHost.GetBuffer(m_RemoteHost.GetLength()),m_RemotePort);
if (nResult <=0)
{
AfxMessageBox(_T("打开端口失败"));
}
}
//关闭UDP
void CUDPDemoDlg::OnBnClickedBtnClose()
{
m_CEUdp.Close();
}
//发送数据
void CUDPDemoDlg::OnBnClickedBtnSend()
{
char * buf =NULL; //定义发送缓冲区
DWORD dwBufLen = 0; //定义发送缓冲区长度
CString strSend = L"";
//得到发送输入框
CEdit *pEdtSendMsg = (CEdit*)GetDlgItem(IDC_EDT_SEND);
ASSERT(pEdtSendMsg != NULL);
//得到待发送的字符串
pEdtSendMsg->GetWindowTextW(strSend);
//将待发送的字符串转换成单字节,进行发送
buf = new char[strSend.GetLength()*2+1];
ZeroMemory(buf,strSend.GetLength()*2+1);
//转换成单字节进行发送
WideCharToMultiByte(CP_ACP,WC_COMPOSITECHECK,strSend.GetBuffer(strSend.GetLength())
,strSend.GetLength(),buf,strSend.GetLength()*2,NULL,NULL);
dwBufLen = strlen(buf) + 1;
//发送数据
m_CEUdp.SendData(buf,dwBufLen);
//释放内存
delete[] buf;
buf = NULL;
}
//UDP数据接收回调函数
void CALLBACK CUDPDemoDlg::OnUdpCERecv(void * pOwner,char* buf,DWORD dwBufLen,sockaddr * addr)
{
BYTE *pRecvBuf = NULL; //接收缓冲区
//得到父对象指针
CUDPDemoDlg* pThis = (CUDPDemoDlg*)pOwner;
//将接收的缓冲区拷贝到pRecvBuf种
pRecvBuf = new BYTE[dwBufLen];
CopyMemory(pRecvBuf,buf,dwBufLen);
//发送异步消息,表示收到串口数据,消息处理完,应释放内存
pThis->PostMessage(WM_RECV_UDP_DATA,WPARAM(pRecvBuf),dwBufLen);
}
//UDP报错回调函数
void CALLBACK CUDPDemoDlg::OnUdpCEError(void * pOwner,int nErrorCode)
{
}
// UDP接收数据处理函数
LONG CUDPDemoDlg::OnRecvUdpData(WPARAM wParam,LPARAM lParam)
{
CString strOldRecv = L"";
CString strRecv = L"";
//串口接收到的BUF
CHAR *pBuf = (CHAR*)wParam;
//串口接收到的BUF长度
DWORD dwBufLen = lParam;
//接收框
CEdit *pEdtRecvMsg = (CEdit*)GetDlgItem(IDC_EDT_RECV);
ASSERT(pEdtRecvMsg != NULL);
//得到接收框中的历史文本
pEdtRecvMsg->GetWindowTextW(strOldRecv);
//
strRecv = CString(pBuf);
//将新接收到的文本添加到接收框中
strOldRecv = strOldRecv + strRecv +L"\r\n";
pEdtRecvMsg->SetWindowTextW(strOldRecv);
//释放内存
delete[] pBuf;
pBuf = NULL;
return 0;
}
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