appstatesettingsscreen.h
来自「RGA: Biowaste Game Example This C++ app」· C头文件 代码 · 共 71 行
H
71 行
/*
* ==============================================================================
* Name : AppStateSettingsScreen.h
* Part of : RGA Game Example
* Interface :
* Description : application settings state
* Version : 1.0
*
* Copyright (c) 2007-2008 Nokia Corporation.
* This material, including documentation and any related
* computer programs, is protected by copyright controlled by
* Nokia Corporation.
* ==============================================================================
*/
#ifndef __APPSTATESETTINGSSCREEN_H__
#define __APPSTATESETTINGSSCREEN_H__
#include "AppState.h"
#include "SliderControl.h"
class CAppStateSettingsScreen : public CAppState
{
public:
CAppStateSettingsScreen(CExampleApplication& aApp);
virtual ~CAppStateSettingsScreen();
/**
* Init
* Initialise the state
* @return KErrNone if successfull
*/
virtual TInt Init();
/**
* Update
* Update application state
* @param aFrametime seconds elapsed since last frame
* @return state change value
*/
virtual EAppUpdateState Update(const TReal64& aFrametime);
/**
* Draw
* Draw state graphics to given graphics context
* @param aContext graphics context to draw to.
*/
virtual void Draw(IGraphicsContext& aContext);
/**
* KeyDown
* This handler is called by the main application object
* when any key is pressed
* @param aKeyCode RGA input key code of the pressed key
*/
virtual void KeyDown(TUint32 aKeyCode);
private: // data
EAppUpdateState iNextState;
TInt iCurrentSelection;
CSliderControl iVolumeSlider;
CSliderControl iDetailsSlider;
};
#endif /* __APPSTATESETTINGSSCREEN_H__*/
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