📄 setting.java
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package com.gowin.firstgame;
import java.io.ByteArrayInputStream;
import java.io.ByteArrayOutputStream;
import java.io.DataInputStream;
import java.io.DataOutputStream;
public class Setting extends BaseRms {
private int difficulty ;
private int autoFire ;
Setting(String rmsName) {
super(rmsName);
}
public int getDifficulty() {
return difficulty;
}
public int getAutoFire() {
return autoFire;
}
public void loadSetting(){
open();
if( getRecordStore() != null){
close();
}
}
public void updateSetting(int difficulty, int autoFire){
open();
this.difficulty = difficulty;
this.autoFire = autoFire;
try {
updateData();
} catch (Exception e) {
e.printStackTrace();
}
if( getRecordStore() != null){
close();
}
}
void createDefaultData() throws Exception {
ByteArrayOutputStream bStream = new ByteArrayOutputStream(12);
DataOutputStream oStream = new DataOutputStream(bStream);
oStream.writeInt( difficulty );
oStream.writeInt( autoFire );
oStream.flush();
oStream.close();
byte[] record = bStream.toByteArray();
getRecordStore().addRecord(record, 0, record.length);
}
void loadData() throws Exception {
byte[] record = getRecordStore().getRecord(1);
DataInputStream iStream = new DataInputStream(
new ByteArrayInputStream(record, 0 , record.length));
difficulty = iStream.readInt();
autoFire = iStream.readInt();
}
void updateData() throws Exception {
ByteArrayOutputStream bStream = new ByteArrayOutputStream(12);
DataOutputStream oStream = new DataOutputStream(bStream);
oStream.writeInt( difficulty );
oStream.writeInt( autoFire );
oStream.close();
byte[] record = bStream.toByteArray();
getRecordStore().setRecord(1 , record, 0, record.length);
}
}
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