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📄 vbank.h

📁 A GTK sound font editor. Sound font files are used to synthesize instruments from audio samples for
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/*================================================================== * vbank.h - Virtual sound font bank header file * * Smurf Sound Font Editor * Copyright (C) 1999-2001 Josh Green * * Borrowed code from awesfx utilities * in files loadbank.c, bool.c, dynload.c in awelib/ * awesfx utilities are Copyright (C) 1996-1999 Takashi Iwai * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA * 02111-1307, USA or point your web browser to http://www.gnu.org. * * To contact the author of this program: * Email: Josh Green <jgreen@users.sourceforge.net> * Smurf homepage: http://smurf.sourceforge.net *==================================================================*/#ifndef __VBANK_H__#define __VBANK_H__#include <glib.h>#include "sfont.h"/* a little temporary structure returned from some routines, a SFPreset along   with its destination bank:preset */typedef struct _VBnkPresetMap {  SFPreset *preset;  SFData *sf;  gint bank;  gint psetnum;} VBnkPresetMap;/* Virtual bank item pointer preset/bank/keynote */typedef struct _VBnkPtr {  gint psetnum;  gint bank;  gint keynote;} VBnkPtr;/* a mapped item in a virtual bank */typedef struct _VBnkItem {  SFItemID itemid;		/* ID of item in sftree */  VBnkPtr src;			/* source preset/bank/note */  VBnkPtr map;			/* preset/bank/note to map to */  gchar *sfname;		/* file name of sound font (no path or ext) */} VBnkItem;typedef struct _VBnkData {  SFItemID itemid;		/* ID of vbank in sftree */  gchar *fname;			/* file name of the virtual bank file */  gchar *defname;		/* default SF file name (or NULL if none) */  GSList *wilditems; /* wildcard maps (list of VBnkItems - NOT SUPPORTED YET) */  GSList *items;		/* list of virtual bank items (VBnkItems) */  gboolean beensaved;		/* virtual bank has been saved yet? */  gboolean up2date;		/* is saved file up to date? */} VBnkData;VBnkData *vbank_new (gint untitlecount);VBnkData *vbank_load (gchar *fname);gint vbank_save (VBnkData *vbnk, FILE *fp);void vbank_close (VBnkData *vbnk);VBnkItem *vbank_item_alloc (void);void vbank_item_free (VBnkItem *item);VBnkItem *vbank_add_map (gint mapbank, gint mappset, gint mapnote, gint srcbank,			 gint srcpset, gint srcnote, gchar *srcsfname,			 VBnkData *vbnk);void vbank_delete_map (VBnkItem *item, VBnkData *vbnk);void vbank_find_free_map (gint *bank, gint *psetnum, VBnkData *vbnk);gint vbank_is_virtual_bank (gchar *path);void vbank_set_fname (VBnkData *vbnk, gchar *fname);void vbank_set_defsf (VBnkData *vbnk, gchar *fname);GList *vbank_get_preset_maps (VBnkData *vbnk);SFPreset *vbank_get_item_preset (VBnkItem *item);void vbank_find_unloaded_sfonts (VBnkData *vbnk, GList **found,				 GList **notfound);gchar *vbank_locate_sfont_by_name (gchar *sfname);gchar *vbank_base_fname (gchar *sfpath);void vbank_update_sffile_hash (void);#endif /* __VBANK_H__ */

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