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📄 collections.cs

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		void ICollection.CopyTo(Array array, int start)
		{
			this.CopyTo((CompileUnit[])array, start);
		}

		#endregion

		#region Implementation (IList)

		object IList.this[int i]
		{
			get { return (object)this[i]; }
			set { this[i] = (CompileUnit)value; }
		}

		int IList.Add(object x)
		{
			return this.Add((CompileUnit)x);
		}

		bool IList.Contains(object x)
		{
			return this.Contains((CompileUnit)x);
		}

		int IList.IndexOf(object x)
		{
			return this.IndexOf((CompileUnit)x);
		}

		void IList.Insert(int pos, object x)
		{
			this.Insert(pos, (CompileUnit)x);
		}

		void IList.Remove(object x)
		{
			this.Remove((CompileUnit)x);
		}

		void IList.RemoveAt(int pos)
		{
			this.RemoveAt(pos);
		}

		#endregion

		#region Implementation (IEnumerable)

		IEnumerator IEnumerable.GetEnumerator()
		{
			return (IEnumerator)(this.GetEnumerator());
		}

		#endregion

		#region Nested enumerator class
		/// <summary>
		///		Supports simple iteration over a <see cref="CompileUnitCollection"/>.
		/// </summary>
		private class Enumerator : IEnumerator, ICompileUnitCollectionEnumerator
		{
			#region Implementation (data)
			
			private CompileUnitCollection m_collection;
			private int m_index;
			private int m_version;
			
			#endregion
		
			#region Construction
			
			/// <summary>
			///		Initializes a new instance of the <c>Enumerator</c> class.
			/// </summary>
			/// <param name="tc"></param>
			internal Enumerator(CompileUnitCollection tc)
			{
				m_collection = tc;
				m_index = -1;
				m_version = tc.m_version;
			}
			
			#endregion
	
			#region Operations (type-safe IEnumerator)
			
			/// <summary>
			///		Gets the current element in the collection.
			/// </summary>
			public CompileUnit Current
			{
				get { return m_collection[m_index]; }
			}

			/// <summary>
			///		Advances the enumerator to the next element in the collection.
			/// </summary>
			/// <exception cref="InvalidOperationException">
			///		The collection was modified after the enumerator was created.
			/// </exception>
			/// <returns>
			///		<c>true</c> if the enumerator was successfully advanced to the next element; 
			///		<c>false</c> if the enumerator has passed the end of the collection.
			/// </returns>
			public bool MoveNext()
			{
				if (m_version != m_collection.m_version)
					throw new System.InvalidOperationException("Collection was modified; enumeration operation may not execute.");

				++m_index;
				return (m_index < m_collection.Count) ? true : false;
			}

			/// <summary>
			///		Sets the enumerator to its initial position, before the first element in the collection.
			/// </summary>
			public void Reset()
			{
				m_index = -1;
			}
			#endregion
	
			#region Implementation (IEnumerator)
			
			object IEnumerator.Current
			{
				get { return (object)(this.Current); }
			}
			
			#endregion
		}
		#endregion
		
		#region Nested Syncronized Wrapper class
		[Serializable]
			private class SyncCompileUnitCollection : CompileUnitCollection, System.Runtime.Serialization.IDeserializationCallback
		{
			#region Implementation (data)
			private const int timeout = 0; // infinite
			private CompileUnitCollection collection;
			[NonSerialized]
			private System.Threading.ReaderWriterLock rwLock;
			#endregion

			#region Construction
			internal SyncCompileUnitCollection(CompileUnitCollection list) : base(Tag.Default)
			{
				rwLock = new System.Threading.ReaderWriterLock();
				collection = list;
			}
			#endregion
			
			#region IDeserializationCallback Members
			void System.Runtime.Serialization.IDeserializationCallback.OnDeserialization(object sender)
			{
				rwLock = new System.Threading.ReaderWriterLock();
			}
			#endregion
			
			#region Type-safe ICollection
			public override void CopyTo(CompileUnit[] array)
			{
				rwLock.AcquireReaderLock(timeout);

				try
				{
					collection.CopyTo(array);
				}
				finally
				{
					rwLock.ReleaseReaderLock();
				}
			}

			public override void CopyTo(CompileUnit[] array, int start)
			{
				rwLock.AcquireReaderLock(timeout);

				try
				{
					collection.CopyTo(array, start);
				}
				finally
				{
					rwLock.ReleaseReaderLock();
				}
			}
			
			public override int Count
			{
				get
				{
					int count = 0;
					rwLock.AcquireReaderLock(timeout);

					try
					{
						count = collection.Count;
					}
					finally
					{
						rwLock.ReleaseReaderLock();
					}
					
					return count;
				}
			}

			public override bool IsSynchronized
			{
				get { return true; }
			}

			public override object SyncRoot
			{
				get { return collection.SyncRoot; }
			}
			#endregion
			
			#region Type-safe IList
			public override CompileUnit this[int i]
			{
				get
				{
					CompileUnit thisItem;
					rwLock.AcquireReaderLock(timeout);

					try
					{
						thisItem = collection[i];
					}
					finally
					{
						rwLock.ReleaseReaderLock();
					}
					
					return thisItem;
				}
				
				set
				{
					rwLock.AcquireWriterLock(timeout);

					try
					{
						collection[i] = value;
					}
					finally
					{
						rwLock.ReleaseWriterLock();
					}
				}
			}

			public override int Add(CompileUnit x)
			{
				int result = 0;
				rwLock.AcquireWriterLock(timeout);

				try
				{
					result = collection.Add(x);
				}
				finally
				{
					rwLock.ReleaseWriterLock();
				}

				return result;
			}
			
			public override void Clear()
			{
				rwLock.AcquireWriterLock(timeout);

				try
				{
					collection.Clear();
				}
				finally
				{
					rwLock.ReleaseWriterLock();
				}
			}

			public override bool Contains(CompileUnit x)
			{
				bool result = false;
				rwLock.AcquireReaderLock(timeout);

				try
				{
					result = collection.Contains(x);
				}
				finally
				{
					rwLock.ReleaseReaderLock();
				}

				return result;
			}

			public override int IndexOf(CompileUnit x)
			{
				int result = 0;
				rwLock.AcquireReaderLock(timeout);

				try
				{
					result = collection.IndexOf(x);
				}
				finally
				{
					rwLock.ReleaseReaderLock();
				}

				return result;
			}

			public override void Insert(int pos, CompileUnit x)
			{
				rwLock.AcquireWriterLock(timeout);

				try
				{
					collection.Insert(pos,x);
				}
				finally
				{
					rwLock.ReleaseWriterLock();
				}
			}

			public override void Remove(CompileUnit x)
			{           
				rwLock.AcquireWriterLock(timeout);

				try
				{
					collection.Remove(x);
				}
				finally
				{
					rwLock.ReleaseWriterLock();
				}
			}

			public override void RemoveAt(int pos)
			{
				rwLock.AcquireWriterLock(timeout);

				try
				{
					collection.RemoveAt(pos);
				}
				finally
				{
					rwLock.ReleaseWriterLock();
				}
			}
			
			public override bool IsFixedSize
			{
				get { return collection.IsFixedSize; }
			}

			public override bool IsReadOnly
			{
				get { return collection.IsReadOnly; }
			}
			#endregion

			#region Type-safe IEnumerable
			public override ICompileUnitCollectionEnumerator GetEnumerator()
			{
				ICompileUnitCollectionEnumerator enumerator = null;
				rwLock.AcquireReaderLock(timeout);

				try
				{
					enumerator = collection.GetEnumerator();
				}
				finally
				{
					rwLock.ReleaseReaderLock();
				}

				return enumerator;
			}
			#endregion

			#region Public Helpers
			// (just to mimic some nice features of ArrayList)
			public override int Capacity
			{
				get
				{
					int result = 0;
					rwLock.AcquireReaderLock(timeout);

					try
					{
						result = collection.Capacity;
					}
					finally
					{
						rwLock.ReleaseReaderLock();
					}

					return result;
				}
				
				set
				{
					rwLock.AcquireWriterLock(timeout);

					try
					{
						collection.Capacity = value;
					}
					finally
					{
						rwLock.ReleaseWriterLock();
					}
				}
			}

			public override int AddRange(CompileUnitCollection x)
			{
				int result = 0;
				rwLock.AcquireWriterLock(timeout);

				try
				{
					result = collection.AddRange(x);
				}
				finally
				{
					rwLock.ReleaseWriterLock();
				}

				return result;
			}

			public override int AddRange(CompileUnit[] x)
			{
				int result = 0;
				rwLock.AcquireWriterLock(timeout);

				try
				{
					result = collection.AddRange(x);
				}
				finally
				{
					rwLock.ReleaseWriterLock();
				}

				return result;
			}
			#endregion
		}
		#endregion

		#region Nested Read Only Wrapper class
		private class ReadOnlyCompileUnitCollection : CompileUnitCollection
		{
			#region Implementation (data)
			private CompileUnitCollection m_collection;
			#endregion

			#region Construction
			internal ReadOnlyCompileUnitCollection(CompileUnitCollection list) : base(Tag.Default)
			{
				m_collection = list;
			}
			#endregion
			
			#region Type-safe ICollection
			public override void CopyTo(CompileUnit[] array)
			{
				m_collection.CopyTo(array);
			}

			public override void CopyTo(CompileUnit[] array, int start)
			{
				m_collection.CopyTo(array,start);
			}
			public override int Count
			{
				get { return m_collection.Count; }
			}

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