⭐ 欢迎来到虫虫下载站! | 📦 资源下载 📁 资源专辑 ℹ️ 关于我们
⭐ 虫虫下载站

📄 dsputil_mmx_avg.h

📁 arm平台下的H264编码和解码源代码
💻 H
字号:
/* * DSP utils : average functions are compiled twice for 3dnow/mmx2 * Copyright (c) 2000, 2001 Fabrice Bellard. * Copyright (c) 2002-2004 Michael Niedermayer * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA * * MMX optimization by Nick Kurshev <nickols_k@mail.ru> * mostly rewritten by Michael Niedermayer <michaelni@gmx.at> * and improved by Zdenek Kabelac <kabi@users.sf.net> */ /* XXX: we use explicit registers to avoid a gcc 2.95.2 register asm   clobber bug - now it will work with 2.95.2 and also with -fPIC */static void DEF(put_pixels8_x2)(uint8_t *block, const uint8_t *pixels, int line_size, int h){    __asm __volatile(	"lea (%3, %3), %%eax		\n\t"	"1:				\n\t"	"movq (%1), %%mm0		\n\t"	"movq (%1, %3), %%mm1		\n\t"	PAVGB" 1(%1), %%mm0		\n\t"	PAVGB" 1(%1, %3), %%mm1		\n\t"	"movq %%mm0, (%2)		\n\t"	"movq %%mm1, (%2, %3)		\n\t"	"addl %%eax, %1			\n\t"	"addl %%eax, %2			\n\t"	"movq (%1), %%mm0		\n\t"	"movq (%1, %3), %%mm1		\n\t"	PAVGB" 1(%1), %%mm0		\n\t"	PAVGB" 1(%1, %3), %%mm1		\n\t"	"addl %%eax, %1			\n\t"	"movq %%mm0, (%2)		\n\t"	"movq %%mm1, (%2, %3)		\n\t"	"addl %%eax, %2			\n\t"	"subl $4, %0			\n\t"	"jnz 1b				\n\t"	:"+g"(h), "+S"(pixels), "+D"(block)	:"r" (line_size)	:"%eax", "memory");}static void DEF(put_pixels8_l2)(uint8_t *dst, uint8_t *src1, uint8_t *src2, int dstStride, int src1Stride, int h){    __asm __volatile(	"1:				\n\t"	"movq	(%1), %%mm0		\n\t"	"addl	%4, %1			\n\t"	"movq	(%1), %%mm1		\n\t"	"addl	%4, %1			\n\t"	PAVGB" (%2), %%mm0		\n\t"	PAVGB" 8(%2), %%mm1		\n\t"	"movq	%%mm0, (%3)		\n\t"	"addl	%5, %3			\n\t"	"movq	%%mm1, (%3)		\n\t"	"addl	%5, %3			\n\t"	"movq	(%1), %%mm0		\n\t"	"addl	%4, %1			\n\t"	"movq	(%1), %%mm1		\n\t"	"addl	%4, %1			\n\t"	PAVGB" 16(%2), %%mm0		\n\t"	PAVGB" 24(%2), %%mm1		\n\t"	"movq	%%mm0, (%3)		\n\t"	"addl	%5, %3			\n\t"	"movq	%%mm1, (%3)		\n\t"	"addl	%5, %3			\n\t"        "addl	$32, %2			\n\t"	"subl	$4, %0			\n\t"	"jnz	1b			\n\t"	:"+g"(h), "+r"(src1), "+r"(src2), "+r"(dst)	:"r"(src1Stride), "r"(dstStride)	:"memory");}static void DEF(put_pixels16_x2)(uint8_t *block, const uint8_t *pixels, int line_size, int h){    __asm __volatile(	"lea (%3, %3), %%eax		\n\t"	"1:				\n\t"	"movq (%1), %%mm0		\n\t"	"movq (%1, %3), %%mm1		\n\t"	"movq 8(%1), %%mm2		\n\t"	"movq 8(%1, %3), %%mm3		\n\t"	PAVGB" 1(%1), %%mm0		\n\t"	PAVGB" 1(%1, %3), %%mm1		\n\t"	PAVGB" 9(%1), %%mm2		\n\t"	PAVGB" 9(%1, %3), %%mm3		\n\t"	"movq %%mm0, (%2)		\n\t"	"movq %%mm1, (%2, %3)		\n\t"	"movq %%mm2, 8(%2)		\n\t"	"movq %%mm3, 8(%2, %3)		\n\t"	"addl %%eax, %1			\n\t"	"addl %%eax, %2			\n\t"	"movq (%1), %%mm0		\n\t"	"movq (%1, %3), %%mm1		\n\t"	"movq 8(%1), %%mm2		\n\t"	"movq 8(%1, %3), %%mm3		\n\t"	PAVGB" 1(%1), %%mm0		\n\t"	PAVGB" 1(%1, %3), %%mm1		\n\t"	PAVGB" 9(%1), %%mm2		\n\t"	PAVGB" 9(%1, %3), %%mm3		\n\t"	"addl %%eax, %1			\n\t"	"movq %%mm0, (%2)		\n\t"	"movq %%mm1, (%2, %3)		\n\t"	"movq %%mm2, 8(%2)		\n\t"	"movq %%mm3, 8(%2, %3)		\n\t"	"addl %%eax, %2			\n\t"	"subl $4, %0			\n\t"	"jnz 1b				\n\t"	:"+g"(h), "+S"(pixels), "+D"(block)	:"r" (line_size)	:"%eax", "memory");}static void DEF(put_pixels16_l2)(uint8_t *dst, uint8_t *src1, uint8_t *src2, int dstStride, int src1Stride, int h){    __asm __volatile(	"1:				\n\t"	"movq	(%1), %%mm0		\n\t"	"movq	8(%1), %%mm1		\n\t"	"addl	%4, %1			\n\t"	PAVGB" (%2), %%mm0		\n\t"	PAVGB" 8(%2), %%mm1		\n\t"	"movq	%%mm0, (%3)		\n\t"	"movq	%%mm1, 8(%3)		\n\t"	"addl	%5, %3			\n\t"	"movq	(%1), %%mm0		\n\t"	"movq	8(%1), %%mm1		\n\t"	"addl	%4, %1			\n\t"	PAVGB" 16(%2), %%mm0		\n\t"	PAVGB" 24(%2), %%mm1		\n\t"	"movq	%%mm0, (%3)		\n\t"	"movq	%%mm1, 8(%3)		\n\t"	"addl	%5, %3			\n\t"        "addl	$32, %2			\n\t"	"subl	$2, %0			\n\t"	"jnz	1b			\n\t"	:"+g"(h), "+r"(src1), "+r"(src2), "+r"(dst)	:"r"(src1Stride), "r"(dstStride)	:"memory");} /* GL: this function does incorrect rounding if overflow */static void DEF(put_no_rnd_pixels8_x2)(uint8_t *block, const uint8_t *pixels, int line_size, int h){    MOVQ_BONE(mm6);    __asm __volatile(	"lea (%3, %3), %%eax		\n\t"	"1:				\n\t"	"movq (%1), %%mm0		\n\t"	"movq (%1, %3), %%mm2		\n\t"	"movq 1(%1), %%mm1		\n\t"	"movq 1(%1, %3), %%mm3		\n\t"	"addl %%eax, %1			\n\t"	"psubusb %%mm6, %%mm0		\n\t"	"psubusb %%mm6, %%mm2		\n\t"	PAVGB" %%mm1, %%mm0		\n\t"	PAVGB" %%mm3, %%mm2		\n\t"	"movq %%mm0, (%2)		\n\t"	"movq %%mm2, (%2, %3)		\n\t"	"movq (%1), %%mm0		\n\t"	"movq 1(%1), %%mm1		\n\t"	"movq (%1, %3), %%mm2		\n\t"	"movq 1(%1, %3), %%mm3		\n\t"	"addl %%eax, %2			\n\t"	"addl %%eax, %1			\n\t"	"psubusb %%mm6, %%mm0		\n\t"	"psubusb %%mm6, %%mm2		\n\t"	PAVGB" %%mm1, %%mm0		\n\t"	PAVGB" %%mm3, %%mm2		\n\t"	"movq %%mm0, (%2)		\n\t"	"movq %%mm2, (%2, %3)		\n\t"	"addl %%eax, %2			\n\t"	"subl $4, %0			\n\t"	"jnz 1b				\n\t"	:"+g"(h), "+S"(pixels), "+D"(block)	:"r" (line_size)	:"%eax", "memory");}static void DEF(put_pixels8_y2)(uint8_t *block, const uint8_t *pixels, int line_size, int h){    __asm __volatile(	"lea (%3, %3), %%eax		\n\t"	"movq (%1), %%mm0		\n\t"	"subl %3, %2			\n\t"	"1:				\n\t"	"movq (%1, %3), %%mm1		\n\t"	"movq (%1, %%eax), %%mm2	\n\t"	"addl %%eax, %1			\n\t"	PAVGB" %%mm1, %%mm0		\n\t"	PAVGB" %%mm2, %%mm1		\n\t"	"movq %%mm0, (%2, %3)		\n\t"	"movq %%mm1, (%2, %%eax)	\n\t"	"movq (%1, %3), %%mm1		\n\t"	"movq (%1, %%eax), %%mm0	\n\t"	"addl %%eax, %2			\n\t"	"addl %%eax, %1			\n\t"	PAVGB" %%mm1, %%mm2		\n\t"	PAVGB" %%mm0, %%mm1		\n\t"	"movq %%mm2, (%2, %3)		\n\t"	"movq %%mm1, (%2, %%eax)	\n\t"	"addl %%eax, %2			\n\t"	"subl $4, %0			\n\t"	"jnz 1b				\n\t"	:"+g"(h), "+S"(pixels), "+D" (block)	:"r" (line_size)	:"%eax", "memory");}/* GL: this function does incorrect rounding if overflow */static void DEF(put_no_rnd_pixels8_y2)(uint8_t *block, const uint8_t *pixels, int line_size, int h){    MOVQ_BONE(mm6);    __asm __volatile(	"lea (%3, %3), %%eax		\n\t"	"movq (%1), %%mm0		\n\t"	"subl %3, %2			\n\t"	"1:				\n\t"	"movq (%1, %3), %%mm1		\n\t"	"movq (%1, %%eax), %%mm2	\n\t"	"addl %%eax, %1			\n\t"	"psubusb %%mm6, %%mm1		\n\t"	PAVGB" %%mm1, %%mm0		\n\t"	PAVGB" %%mm2, %%mm1		\n\t"	"movq %%mm0, (%2, %3)		\n\t"	"movq %%mm1, (%2, %%eax)	\n\t"	"movq (%1, %3), %%mm1		\n\t"	"movq (%1, %%eax), %%mm0	\n\t"	"addl %%eax, %2			\n\t"	"addl %%eax, %1			\n\t"	"psubusb %%mm6, %%mm1		\n\t"	PAVGB" %%mm1, %%mm2		\n\t"	PAVGB" %%mm0, %%mm1		\n\t"	"movq %%mm2, (%2, %3)		\n\t"	"movq %%mm1, (%2, %%eax)	\n\t"	"addl %%eax, %2			\n\t"	"subl $4, %0			\n\t"	"jnz 1b				\n\t"	:"+g"(h), "+S"(pixels), "+D" (block)	:"r" (line_size)	:"%eax", "memory");}static void DEF(avg_pixels8)(uint8_t *block, const uint8_t *pixels, int line_size, int h){    __asm __volatile(	"lea (%3, %3), %%eax		\n\t"	"1:				\n\t"	"movq (%2), %%mm0		\n\t"	"movq (%2, %3), %%mm1		\n\t"	PAVGB" (%1), %%mm0		\n\t"	PAVGB" (%1, %3), %%mm1		\n\t"	"movq %%mm0, (%2)		\n\t"	"movq %%mm1, (%2, %3)		\n\t"	"addl %%eax, %1			\n\t"	"addl %%eax, %2			\n\t"	"movq (%2), %%mm0		\n\t"	"movq (%2, %3), %%mm1		\n\t"	PAVGB" (%1), %%mm0		\n\t"	PAVGB" (%1, %3), %%mm1		\n\t"	"addl %%eax, %1			\n\t"	"movq %%mm0, (%2)		\n\t"	"movq %%mm1, (%2, %3)		\n\t"	"addl %%eax, %2			\n\t"	"subl $4, %0			\n\t"	"jnz 1b				\n\t"	:"+g"(h), "+S"(pixels), "+D"(block)	:"r" (line_size)	:"%eax", "memory");}static void DEF(avg_pixels8_x2)(uint8_t *block, const uint8_t *pixels, int line_size, int h){    __asm __volatile(	"lea (%3, %3), %%eax		\n\t"	"1:				\n\t"	"movq (%1), %%mm0		\n\t"	"movq (%1, %3), %%mm2		\n\t"	PAVGB" 1(%1), %%mm0		\n\t"	PAVGB" 1(%1, %3), %%mm2		\n\t"	PAVGB" (%2), %%mm0		\n\t"	PAVGB" (%2, %3), %%mm2		\n\t"	"addl %%eax, %1			\n\t"	"movq %%mm0, (%2)		\n\t"	"movq %%mm2, (%2, %3)		\n\t"	"movq (%1), %%mm0		\n\t"	"movq (%1, %3), %%mm2		\n\t"	PAVGB" 1(%1), %%mm0		\n\t"	PAVGB" 1(%1, %3), %%mm2		\n\t"	"addl %%eax, %2			\n\t"	"addl %%eax, %1			\n\t"	PAVGB" (%2), %%mm0		\n\t"	PAVGB" (%2, %3), %%mm2		\n\t"	"movq %%mm0, (%2)		\n\t"	"movq %%mm2, (%2, %3)		\n\t"	"addl %%eax, %2			\n\t"	"subl $4, %0			\n\t"	"jnz 1b				\n\t"	:"+g"(h), "+S"(pixels), "+D"(block)	:"r" (line_size)	:"%eax", "memory");}static void DEF(avg_pixels8_y2)(uint8_t *block, const uint8_t *pixels, int line_size, int h){    __asm __volatile(	"lea (%3, %3), %%eax		\n\t"	"movq (%1), %%mm0		\n\t"	"subl %3, %2			\n\t"	"1:				\n\t"	"movq (%1, %3), %%mm1		\n\t"	"movq (%1, %%eax), %%mm2	\n\t"	"addl %%eax, %1			\n\t"	PAVGB" %%mm1, %%mm0		\n\t"	PAVGB" %%mm2, %%mm1		\n\t"	"movq (%2, %3), %%mm3		\n\t"	"movq (%2, %%eax), %%mm4	\n\t"	PAVGB" %%mm3, %%mm0		\n\t"	PAVGB" %%mm4, %%mm1		\n\t"	"movq %%mm0, (%2, %3)		\n\t"	"movq %%mm1, (%2, %%eax)	\n\t"	"movq (%1, %3), %%mm1		\n\t"	"movq (%1, %%eax), %%mm0	\n\t"	PAVGB" %%mm1, %%mm2		\n\t"	PAVGB" %%mm0, %%mm1		\n\t"	"addl %%eax, %2			\n\t"	"addl %%eax, %1			\n\t"	"movq (%2, %3), %%mm3		\n\t"	"movq (%2, %%eax), %%mm4	\n\t"	PAVGB" %%mm3, %%mm2		\n\t"	PAVGB" %%mm4, %%mm1		\n\t"	"movq %%mm2, (%2, %3)		\n\t"	"movq %%mm1, (%2, %%eax)	\n\t"	"addl %%eax, %2			\n\t"	"subl $4, %0			\n\t"	"jnz 1b				\n\t"	:"+g"(h), "+S"(pixels), "+D"(block)	:"r" (line_size)	:"%eax", "memory");}// Note this is not correctly rounded, but this function is only used for b frames so it doesnt matter static void DEF(avg_pixels8_xy2)(uint8_t *block, const uint8_t *pixels, int line_size, int h){    MOVQ_BONE(mm6);    __asm __volatile(	"lea (%3, %3), %%eax		\n\t"	"movq (%1), %%mm0		\n\t"	PAVGB" 1(%1), %%mm0		\n\t"	".balign 8			\n\t"	"1:				\n\t"	"movq (%1, %%eax), %%mm2	\n\t"	"movq (%1, %3), %%mm1		\n\t"	"psubusb %%mm6, %%mm2		\n\t"	PAVGB" 1(%1, %3), %%mm1		\n\t"	PAVGB" 1(%1, %%eax), %%mm2	\n\t"	"addl %%eax, %1			\n\t"	PAVGB" %%mm1, %%mm0		\n\t"	PAVGB" %%mm2, %%mm1		\n\t"	PAVGB" (%2), %%mm0		\n\t"	PAVGB" (%2, %3), %%mm1		\n\t"	"movq %%mm0, (%2)		\n\t"	"movq %%mm1, (%2, %3)		\n\t"	"movq (%1, %3), %%mm1		\n\t"	"movq (%1, %%eax), %%mm0	\n\t"	PAVGB" 1(%1, %3), %%mm1		\n\t"	PAVGB" 1(%1, %%eax), %%mm0	\n\t"	"addl %%eax, %2			\n\t"	"addl %%eax, %1			\n\t"	PAVGB" %%mm1, %%mm2		\n\t"	PAVGB" %%mm0, %%mm1		\n\t"	PAVGB" (%2), %%mm2		\n\t"	PAVGB" (%2, %3), %%mm1		\n\t"	"movq %%mm2, (%2)		\n\t"	"movq %%mm1, (%2, %3)		\n\t"	"addl %%eax, %2			\n\t"	"subl $4, %0			\n\t"	"jnz 1b				\n\t"	:"+g"(h), "+S"(pixels), "+D"(block)	:"r" (line_size)	:"%eax",  "memory");}//FIXME the following could be optimized too ...static void DEF(put_no_rnd_pixels16_x2)(uint8_t *block, const uint8_t *pixels, int line_size, int h){    DEF(put_no_rnd_pixels8_x2)(block  , pixels  , line_size, h);    DEF(put_no_rnd_pixels8_x2)(block+8, pixels+8, line_size, h);}static void DEF(put_pixels16_y2)(uint8_t *block, const uint8_t *pixels, int line_size, int h){    DEF(put_pixels8_y2)(block  , pixels  , line_size, h);    DEF(put_pixels8_y2)(block+8, pixels+8, line_size, h);}static void DEF(put_no_rnd_pixels16_y2)(uint8_t *block, const uint8_t *pixels, int line_size, int h){    DEF(put_no_rnd_pixels8_y2)(block  , pixels  , line_size, h);    DEF(put_no_rnd_pixels8_y2)(block+8, pixels+8, line_size, h);}static void DEF(avg_pixels16)(uint8_t *block, const uint8_t *pixels, int line_size, int h){    DEF(avg_pixels8)(block  , pixels  , line_size, h);    DEF(avg_pixels8)(block+8, pixels+8, line_size, h);}static void DEF(avg_pixels16_x2)(uint8_t *block, const uint8_t *pixels, int line_size, int h){    DEF(avg_pixels8_x2)(block  , pixels  , line_size, h);    DEF(avg_pixels8_x2)(block+8, pixels+8, line_size, h);}static void DEF(avg_pixels16_y2)(uint8_t *block, const uint8_t *pixels, int line_size, int h){    DEF(avg_pixels8_y2)(block  , pixels  , line_size, h);    DEF(avg_pixels8_y2)(block+8, pixels+8, line_size, h);}static void DEF(avg_pixels16_xy2)(uint8_t *block, const uint8_t *pixels, int line_size, int h){    DEF(avg_pixels8_xy2)(block  , pixels  , line_size, h);    DEF(avg_pixels8_xy2)(block+8, pixels+8, line_size, h);}

⌨️ 快捷键说明

复制代码 Ctrl + C
搜索代码 Ctrl + F
全屏模式 F11
切换主题 Ctrl + Shift + D
显示快捷键 ?
增大字号 Ctrl + =
减小字号 Ctrl + -