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📄 optimization.txt

📁 arm平台下的H264编码和解码源代码
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optimization Tips (for libavcodec):What to optimize:if u plan to do non-x86 architecture specific optimiztions (SIMD normally) thentake a look in the i386/ directory, as most important functions are allreadyoptimized for MMXif u want to do x86 optimizations then u can either try to finetune the stuff in thei386 directory or find some other functions in the c source to optimize, but therearent many leftUnderstanding these overoptimized functions:as many functions, like the c ones tend to be a bit unreadable currently becouse of optimizations it is difficult to understand them (and write arichtecture specific versions, or optimize the c functions further) it is recommanded to lookat older CVS versions of the interresting files (just use CVSWEB at (http://cvs.sourceforge.net/cgi-bin/viewcvs.cgi/ffmpeg/ffmpeg/libavcodec/))or perhaps look into the other architecture specific versions in i386/, ppc/, alpha/, ...; even if u dont understand the instructions exactly it could helpunderstanding the functions & how they can be optimizedNOTE:!!! if u still dont understand some function then ask at our mailing list!!!(http://lists.sourceforge.net/lists/listinfo/ffmpeg-devel)wtf is that function good for ....:the primary purpose of that list is to avoid wasting time to optimize functionswhich are rarely usedput(_no_rnd)_pixels{,_x2,_y2,_xy2}	used in motion compensation (en/decoding)avg_pixels{,_x2,_y2,_xy2}	used in motion compensation of B Frames 	these are less important then the put*pixels functionsavg_no_rnd_pixels*	unusedpix_abs16x16{,_x2,_y2,_xy2}	used in motion estimation (encoding) with SADpix_abs8x8{,_x2,_y2,_xy2}	used in motion estimation (encoding) with SAD of MPEG4 4MV only	these are less important then the pix_abs16x16* functionsput_mspel8_mc* / wmv2_mspel8*	used only in WMV2	it is not recommanded that u waste ur time with these, as WMV2 is a	ugly and relativly useless codecmpeg4_qpel* / *qpel_mc*	use in MPEG4 qpel Motion compensation (encoding & decoding)	the qpel8 functions are used only for 4mv	the avg_* functions are used only for b frames	optimizing them should have a significant impact on qpel encoding & decoding qpel{8,16}_mc??_old_c / *pixels{8,16}_l4	just used to workaround a bug in old libavcodec encoder        dont optimze themtpel_mc_func {put,avg}_tpel_pixels_tab	used only for SVQ3, so only optimze them if u need fast SVQ3 decodingadd_bytes/diff_bytes	for huffyuv only, optimize if u want a faster ff-huffyuv codecget_pixels / diff_pixels	used for encoding, easy        clear_blocks	easiest, to optimize        gmc	used for mpeg4 gmc        optimizing this should have a significant effect on the gmc decoding speed but        its very likely impossible to write in SIMDgmc1	used for chroma blocks in mpeg4 gmc with 1 warp point	(there are 4 luma & 2 chroma blocks per macrobock, so         only 1/3 of the gmc blocks use this, the other 2/3         use the normal put_pixel* code, but only if there is         just 1 warp point)        Note: Divx5 gmc always uses just 1 warp pointpix_sum	used for encoding        hadamard8_diff / sse / sad == pix_norm1 / dct_sad / quant_psnr / rd / bit	specific compare functions used in encoding, it depends upon the command line        switches which of these are used        dont waste ur time with dct_sad & quant_psnr they arent really usefullput_pixels_clamped / add_pixels_clamped	used for en/decoding in the IDCT, easy        Note, some optimized IDCTs have the add/put clamped code included and then         put_pixels_clamped / add_pixels_clamped will be unusedidct/fdct	idct (encoding & decoding)        fdct (encoding)	difficult to optimize        dct_quantize_trellis	used for encoding with trellis quantization	difficult to optimize dct_quantize	used for encoding        dct_unquantize_mpeg1	used in mpeg1 en/decodingdct_unquantize_mpeg2	used in mpeg2 en/decodingdct_unquantize_h263	used in mpeg4/h263 en/decodingFIXME remaining functions?btw, most of these are in dsputil.c/.h some are in mpegvideo.c/.h        Alignment:some instructions on some architectures have strict alignment restrictions,for example most SSE/SSE2 inctructios on X86the minimum guranteed alignment is writen in the .h filesfor example:     void (*put_pixels_clamped)(const DCTELEM *block/*align 16*/, UINT8 *pixels/*align 8*/, int line_size);Links:http://www.aggregate.org/MAGIC/X86 specific:http://developer.intel.com/design/pentium4/manuals/248966.htmThe IA-32 Intel Architecture Software Developer's Manual, Volume 2: Instruction Set Referencehttp://developer.intel.com/design/pentium4/manuals/245471.htmhttp://www.agner.org/assem/AMD Athlon Processor x86 Code Optimization Guide:http://www.amd.com/us-en/assets/content_type/white_papers_and_tech_docs/22007.pdfGCC asm links:official doc but quite uglyhttp://gcc.gnu.org/onlinedocs/gcc/Extended-Asm.htmla bit old (note "+" is valid for input-output, even though the next says its not)http://www.cs.virginia.edu/~clc5q/gcc-inline-asm.pdf

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