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📄 antlr3commontreenodestream.h

📁 这是一些ANTLR parser generator的grammar文件的例子
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/// \file/// Definition of the ANTLR3 common tree node stream.///#ifndef	_ANTLR3_COMMON_TREE_NODE_STREAM__H#define	_ANTLR3_COMMON_TREE_NODE_STREAM__H#include    <antlr3defs.h>#include    <antlr3commontreeadaptor.h>#include    <antlr3commontree.h>#include    <antlr3collections.h>#include    <antlr3intstream.h>#include    <antlr3string.h>/// Token buffer initial size settings ( will auto increase)///#define	DEFAULT_INITIAL_BUFFER_SIZE		100#define	INITIAL_CALL_STACK_SIZE			10#ifdef __cplusplusextern "C" {#endiftypedef	struct ANTLR3_TREE_NODE_STREAM_struct{    /// Any interface that implements this interface (is a     ///  super structure containing this structure), may store the pointer    ///  to itself here in the super pointer, which is not used by     ///  the tree node stream. This will point to an implementation    ///  of ANTLR3_COMMON_TREE_NODE_STREAM in this case.    ///    pANTLR3_COMMON_TREE_NODE_STREAM	ctns;    /// All input streams implement the ANTLR3_INT_STREAM interface...    ///    pANTLR3_INT_STREAM			istream;	/// Get tree node at current input pointer + i ahead where i=1 is next node.	/// i<0 indicates nodes in the past.  So LT(-1) is previous node, but	/// implementations are not required to provide results for k < -1.	/// LT(0) is undefined.  For i>=n, return null.	/// Return NULL for LT(0) and any index that results in an absolute address	/// that is negative (beyond the start of the list).	///	/// This is analogous to the LT() method of the TokenStream, but this	/// returns a tree node instead of a token.  Makes code gen identical	/// for both parser and tree grammars. :)	///    pANTLR3_BASE_TREE			(*_LT)							(struct ANTLR3_TREE_NODE_STREAM_struct * tns, ANTLR3_INT32 k);	/// Where is this stream pulling nodes from?  This is not the name, but	/// the object that provides node objects.	///    pANTLR3_BASE_TREE			(*getTreeSource)				(struct ANTLR3_TREE_NODE_STREAM_struct * tns);	/// What adaptor can tell me how to interpret/navigate nodes and	/// trees.  E.g., get text of a node.	///    pANTLR3_BASE_TREE_ADAPTOR	(*getTreeAdaptor)				(struct ANTLR3_TREE_NODE_STREAM_struct * tns);	/// As we flatten the tree, we use UP, DOWN nodes to represent	/// the tree structure.  When debugging we need unique nodes	/// so we have to instantiate new ones.  When doing normal tree	/// parsing, it's slow and a waste of memory to create unique	/// navigation nodes.  Default should be false;	///    void						(*setUniqueNavigationNodes)		(struct ANTLR3_TREE_NODE_STREAM_struct * tns, ANTLR3_BOOLEAN uniqueNavigationNodes);    pANTLR3_STRING				(*toString)						(struct ANTLR3_TREE_NODE_STREAM_struct * tns);	/// Return the text of all nodes from start to stop, inclusive.	/// If the stream does not buffer all the nodes then it can still	/// walk recursively from start until stop.  You can always return	/// null or "" too, but users should not access $ruleLabel.text in	/// an action of course in that case.	///    pANTLR3_STRING				(*toStringSS)					(struct ANTLR3_TREE_NODE_STREAM_struct * tns, pANTLR3_BASE_TREE start, pANTLR3_BASE_TREE stop);	/// Return the text of all nodes from start to stop, inclusive, into the	/// supplied buffer.	/// If the stream does not buffer all the nodes then it can still	/// walk recursively from start until stop.  You can always return	/// null or "" too, but users should not access $ruleLabel.text in	/// an action of course in that case.	///    void						(*toStringWork)					(struct ANTLR3_TREE_NODE_STREAM_struct * tns, pANTLR3_BASE_TREE start, pANTLR3_BASE_TREE stop, pANTLR3_STRING buf);	/// Release up any and all space the the interface allocate, including for this structure.	///    void						(*free)							(struct ANTLR3_TREE_NODE_STREAM_struct * tns);	/// Get a tree node at an absolute index i; 0..n-1.	/// If you don't want to buffer up nodes, then this method makes no	/// sense for you.	///	pANTLR3_BASE_TREE			(*get)							(struct ANTLR3_TREE_NODE_STREAM_struct * tns, ANTLR3_INT32 i);	// REWRITING TREES (used by tree parser)	/// Replace from start to stop child index of parent with t, which might	/// be a list.  Number of children may be different	/// after this call.  The stream is notified because it is walking the	/// tree and might need to know you are monkeying with the underlying	/// tree.  Also, it might be able to modify the node stream to avoid	/// restreaming for future phases.	///	/// If parent is null, don't do anything; must be at root of overall tree.	/// Can't replace whatever points to the parent externally.  Do nothing.	///	void						(*replaceChildren)				(struct ANTLR3_TREE_NODE_STREAM_struct * tns, pANTLR3_BASE_TREE parent, ANTLR3_INT32 startChildIndex, ANTLR3_INT32 stopChildIndex, pANTLR3_BASE_TREE t);}    ANTLR3_TREE_NODE_STREAM;typedef	struct ANTLR3_COMMON_TREE_NODE_STREAM_struct{    /// Any interface that implements this interface (is a     /// super structure containing this structure), may store the pointer    /// to itself here in the super pointer, which is not used by     /// the common tree node stream.    ///    void						* super;    /// Pointer to the tree node stream interface    ///    pANTLR3_TREE_NODE_STREAM	tnstream;    /// String factory for use by anything that wishes to create strings    /// such as a tree representation or some copy of the text etc.    ///    pANTLR3_STRING_FACTORY		stringFactory;    /// Dummy tree node that indicates a descent into a child    /// tree. Initialized by a call to create a new interface.    ///    ANTLR3_COMMON_TREE			DOWN;    /// Dummy tree node that indicates a descent up to a parent    /// tree. Initialized by a call to create a new interface.    ///    ANTLR3_COMMON_TREE			UP;    /// Dummy tree node that indicates the termination point of the    /// tree. Initialized by a call to create a new interface.    ///    ANTLR3_COMMON_TREE			EOF_NODE;    /// Dummy node that is returned if we need to indicate an invalid node    /// for any reason.    ///    ANTLR3_COMMON_TREE			INVALID_NODE;	/// The complete mapping from stream index to tree node.	/// This buffer includes pointers to DOWN, UP, and EOF nodes.	/// It is built upon ctor invocation.  The elements are type	/// Object as we don't what the trees look like.	///	/// Load upon first need of the buffer so we can set token types	/// of interest for reverseIndexing.  Slows us down a wee bit to	/// do all of the if p==-1 testing everywhere though, though in C	/// you won't really be able to measure this.	///	/// Must be freed when the tree node stream is torn down.	///	pANTLR3_VECTOR				nodes;    /// If set to ANTLR3_TRUE then the navigation nodes UP, DOWN are    /// duplicated rather than reused within the tree.    ///    ANTLR3_BOOLEAN				uniqueNavigationNodes;    /// Which tree are we navigating ?    ///    pANTLR3_BASE_TREE			root;    /// Pointer to tree adaptor interface that manipulates/builds    /// the tree.    ///    pANTLR3_BASE_TREE_ADAPTOR	adaptor;    /// As we walk down the nodes, we must track parent nodes so we know    /// where to go after walking the last child of a node.  When visiting    /// a child, push current node and current index (current index    /// is first stored in the tree node structure to avoid two stacks.    ///    pANTLR3_STACK				nodeStack;	/// The current index into the nodes vector of the current tree	/// we are parsing and possibly rewriting.	///	ANTLR3_INT32				p;    /// Which node are we currently visiting?    ///    pANTLR3_BASE_TREE			currentNode;    /// Which node did we last visit? Used for LT(-1)    ///    pANTLR3_BASE_TREE			previousNode;    /// Which child are we currently visiting?  If -1 we have not visited    /// this node yet; next consume() request will set currentIndex to 0.    ///    ANTLR3_INT32				currentChildIndex;    /// What node index did we just consume?  i=0..n-1 for n node trees.    /// IntStream.next is hence 1 + this value.  Size will be same.    ///    ANTLR3_MARKER				absoluteNodeIndex;    /// Buffer tree node stream for use with LT(i).  This list grows    /// to fit new lookahead depths, but consume() wraps like a circular    /// buffer.    ///    pANTLR3_BASE_TREE	      * lookAhead;    /// Number of elements available in the lookahead buffer at any point in    ///  time. This is the current size of the array.    ///    ANTLR3_UINT32				lookAheadLength;    /// lookAhead[head] is the first symbol of lookahead, LT(1).     ///    ANTLR3_UINT32				head;    /// Add new lookahead at lookahead[tail].  tail wraps around at the    /// end of the lookahead buffer so tail could be less than head.    ///    ANTLR3_UINT32				tail;    /// Calls to mark() may be nested so we have to track a stack of    /// them.  The marker is an index into this stack.  Index 0 is    /// the first marker.  This is a List<TreeWalkState>    ///    pANTLR3_VECTOR				markers;    // INTERFACE	//    void				(*fill)						(struct ANTLR3_COMMON_TREE_NODE_STREAM_struct * ctns, ANTLR3_INT32 k);    void				(*addLookahead)				(struct ANTLR3_COMMON_TREE_NODE_STREAM_struct * ctns, pANTLR3_BASE_TREE node);    ANTLR3_BOOLEAN	    (*hasNext)					(struct ANTLR3_COMMON_TREE_NODE_STREAM_struct * ctns);    pANTLR3_BASE_TREE	(*next)						(struct ANTLR3_COMMON_TREE_NODE_STREAM_struct * ctns);    pANTLR3_BASE_TREE	(*handleRootnode)			(struct ANTLR3_COMMON_TREE_NODE_STREAM_struct * ctns);    pANTLR3_BASE_TREE	(*visitChild)				(struct ANTLR3_COMMON_TREE_NODE_STREAM_struct * ctns, ANTLR3_UINT32 child);    void				(*addNavigationNode)		(struct ANTLR3_COMMON_TREE_NODE_STREAM_struct * ctns, ANTLR3_UINT32 ttype);    pANTLR3_BASE_TREE	(*newDownNode)				(struct ANTLR3_COMMON_TREE_NODE_STREAM_struct * ctns);	pANTLR3_BASE_TREE	(*newUpNode)				(struct ANTLR3_COMMON_TREE_NODE_STREAM_struct * ctns);    void				(*walkBackToMostRecentNodeWithUnvisitedChildren)													(struct ANTLR3_COMMON_TREE_NODE_STREAM_struct * ctns);    ANTLR3_BOOLEAN	    (*hasUniqueNavigationNodes)	(struct ANTLR3_COMMON_TREE_NODE_STREAM_struct * ctns);    ANTLR3_UINT32	    (*getLookaheadSize)			(struct ANTLR3_COMMON_TREE_NODE_STREAM_struct * ctns);	void				(*push)						(struct ANTLR3_COMMON_TREE_NODE_STREAM_struct * ctns, ANTLR3_INT32 index);	ANTLR3_INT32		(*pop)						(struct ANTLR3_COMMON_TREE_NODE_STREAM_struct * ctns);    void				(*reset)					(struct ANTLR3_COMMON_TREE_NODE_STREAM_struct * ctns);    void				(*free)						(struct ANTLR3_COMMON_TREE_NODE_STREAM_struct * ctns);	/// Indicates whether this node stream was derived from a prior	/// node stream to be used by a rewriting tree parser for instance.	/// If this flag is set to ANTLR3_TRUE, then when this stream is	/// closed it will not free the root tree as this tree always	/// belongs to the origniating node stream.	///	ANTLR3_BOOLEAN				isRewriter;}    ANTLR3_COMMON_TREE_NODE_STREAM;/** This structure is used to save the state information in the treenodestream *  when walking ahead with cyclic DFA or for syntactic predicates, *  we need to record the state of the tree node stream.  This *  class wraps up the current state of the CommonTreeNodeStream. *  Calling mark() will push another of these on the markers stack. */typedef struct ANTLR3_TREE_WALK_STATE_struct{    ANTLR3_UINT32			  currentChildIndex;    ANTLR3_MARKER			  absoluteNodeIndex;    pANTLR3_BASE_TREE		  currentNode;    pANTLR3_BASE_TREE		  previousNode;    ANTLR3_UINT32			  nodeStackSize;    pANTLR3_BASE_TREE	    * lookAhead;    ANTLR3_UINT32			  lookAheadLength;    ANTLR3_UINT32			  tail;    ANTLR3_UINT32			  head;}    ANTLR3_TREE_WALK_STATE;#ifdef __cplusplus}#endif#endif

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