📄 mintreedlg.cpp
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// MintreeDlg.cpp : implementation file
//
#include "stdafx.h"
#include "Mintree.h"
#include "MintreeDlg.h"
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif
/////////////////////////////////////////////////////////////////////////////
// CAboutDlg dialog used for App About
class CAboutDlg : public CDialog
{
public:
CAboutDlg();
// Dialog Data
//{{AFX_DATA(CAboutDlg)
enum { IDD = IDD_ABOUTBOX };
//}}AFX_DATA
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CAboutDlg)
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
//}}AFX_VIRTUAL
// Implementation
protected:
//{{AFX_MSG(CAboutDlg)
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
CAboutDlg::CAboutDlg() : CDialog(CAboutDlg::IDD)
{
//{{AFX_DATA_INIT(CAboutDlg)
//}}AFX_DATA_INIT
}
void CAboutDlg::DoDataExchange(CDataExchange* pDX)
{
CDialog::DoDataExchange(pDX);
//{{AFX_DATA_MAP(CAboutDlg)
//}}AFX_DATA_MAP
}
BEGIN_MESSAGE_MAP(CAboutDlg, CDialog)
//{{AFX_MSG_MAP(CAboutDlg)
// No message handlers
//}}AFX_MSG_MAP
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// CMintreeDlg dialog
CMintreeDlg::CMintreeDlg(CWnd* pParent /*=NULL*/)
: CDialog(CMintreeDlg::IDD, pParent)
{
//{{AFX_DATA_INIT(CMintreeDlg)
m_InputNum = _T("");
m_TopNum = 0;
//}}AFX_DATA_INIT
// Note that LoadIcon does not require a subsequent DestroyIcon in Win32
m_hIcon = AfxGetApp()->LoadIcon(IDR_MAINFRAME);
}
void CMintreeDlg::DoDataExchange(CDataExchange* pDX)
{
CDialog::DoDataExchange(pDX);
//{{AFX_DATA_MAP(CMintreeDlg)
DDX_Text(pDX, IDC_EDIT1, m_InputNum);
DDX_Text(pDX, IDC_TOPNUM, m_TopNum);
//}}AFX_DATA_MAP
}
BEGIN_MESSAGE_MAP(CMintreeDlg, CDialog)
//{{AFX_MSG_MAP(CMintreeDlg)
ON_WM_SYSCOMMAND()
ON_WM_PAINT()
ON_WM_QUERYDRAGICON()
ON_BN_CLICKED(IDC_MAP, OnMap)
ON_EN_CHANGE(IDC_EDIT1, OnChangeEdit1)
ON_EN_CHANGE(IDC_TOPNUM, OnChangeTopnum)
ON_BN_CLICKED(IDC_MINTREE, OnMintree)
//}}AFX_MSG_MAP
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// CMintreeDlg message handlers
BOOL CMintreeDlg::OnInitDialog()
{
CDialog::OnInitDialog();
// Add "About..." menu item to system menu.
// IDM_ABOUTBOX must be in the system command range.
ASSERT((IDM_ABOUTBOX & 0xFFF0) == IDM_ABOUTBOX);
ASSERT(IDM_ABOUTBOX < 0xF000);
CMenu* pSysMenu = GetSystemMenu(FALSE);
if (pSysMenu != NULL)
{
CString strAboutMenu;
strAboutMenu.LoadString(IDS_ABOUTBOX);
if (!strAboutMenu.IsEmpty())
{
pSysMenu->AppendMenu(MF_SEPARATOR);
pSysMenu->AppendMenu(MF_STRING, IDM_ABOUTBOX, strAboutMenu);
}
}
// Set the icon for this dialog. The framework does this automatically
// when the application's main window is not a dialog
SetIcon(m_hIcon, TRUE); // Set big icon
SetIcon(m_hIcon, FALSE); // Set small icon
// TODO: Add extra initialization here
return TRUE; // return TRUE unless you set the focus to a control
}
void CMintreeDlg::OnSysCommand(UINT nID, LPARAM lParam)
{
if ((nID & 0xFFF0) == IDM_ABOUTBOX)
{
CAboutDlg dlgAbout;
dlgAbout.DoModal();
}
else
{
CDialog::OnSysCommand(nID, lParam);
}
}
// If you add a minimize button to your dialog, you will need the code below
// to draw the icon. For MFC applications using the document/view model,
// this is automatically done for you by the framework.
#include "stdio.h"
#define MAX_VERTEX_NUM 20 //最大顶点数
#define INFINITY 32767
typedef int VRType;
typedef int VertexType;
typedef int AdjMatrix[MAX_VERTEX_NUM][MAX_VERTEX_NUM];
//邻接矩阵类型
typedef struct {
VertexType vexs[MAX_VERTEX_NUM]; //顶点表
AdjMatrix arcs; //邻接矩阵
int vexnum,arcnum; //图的顶点数和弧数
} MGraph;
struct{
VertexType adjvex;
VRType lowcost;
}closedge[MAX_VERTEX_NUM];
int e[100];
int i=0,temp;
int u;
CString input;
Node N[11];
BOOL Paint=FALSE;
int n1=0;
int n[50];
MGraph G;
void StringToInt(CString source);
int LocateVex(MGraph G,int u)
{int i;
for (i=0;i<G.vexnum;i++)
{ if (u==G.vexs[i]) return i;}
if (i==G.vexnum) {
printf("Error u!\n");
return 0; //注意!
}
return 0;
}
void CreateMGraph(MGraph &G)
{ int i,j;
G.vexnum =10;
G.arcnum =11;
for(i=0;i<G.vexnum ;i++)
{ G.vexs[i]=i+1;
}
for (i=0;i<G.vexnum;i++)
for (j=0;j<G.vexnum;j++)
G.arcs[i][j]=INFINITY;
G.arcs[0][2]=G.arcs[2][0]=e[0];
G.arcs[0][1]=G.arcs[1][0]=e[1];
G.arcs[0][4]=G.arcs[4][0]=e[2];
G.arcs[1][6]=G.arcs[6][1]=e[3];
G.arcs[2][3]=G.arcs[3][2]=e[4];
G.arcs[3][5]=G.arcs[5][3]=e[5];
G.arcs[5][6]=G.arcs[6][5]=e[6];
G.arcs[5][9]=G.arcs[9][5]=e[7];
G.arcs[6][8]=G.arcs[8][6]=e[8];
G.arcs[7][9]=G.arcs[9][7]=e[9];
G.arcs[8][9]=G.arcs[9][8]=e[10];
}
//转化成int
void StringToInt(CString source)
{ int j=0;
char *buff = source.GetBuffer(source.GetLength());
for(j;j<11;j++,i++)
{
e[i]=atoi(buff);
if(e[i]<10)buff+=2;
else if(e[i]<100)buff+=3;
else if(e[i]<1000)buff+=4;
else if(e[i]<10000)buff+=5;
else if(e[i]<100000)buff+=6;
else buff+=7;
}
temp=i;
source.ReleaseBuffer();
}
//画边
void CMintreeDlg::Drawline(Node N1,Node N2)
{
UpdateWindow();
//Invalidate();
CreateMGraph(G);
CDC *pDC = GetDC();
CClientDC dc(this);
CString s;
CPen pen;
if(!Paint)
pen.CreatePen(PS_SOLID, 2, RGB(0, 0, 0));
else
{
pen.CreatePen (PS_SOLID,3,RGB(255,0,0));
Paint=FALSE;
}
dc.SelectObject(pen);
dc.MoveTo(N1.x,N1.y);
dc.LineTo(N2.x,N2.y);
ReleaseDC(pDC);
}
//画边
void CMintreeDlg::Drawline (Node N1,Node N2,int w)
{
UpdateWindow();
//Invalidate();
CreateMGraph(G);
CDC *pDC = GetDC();
CClientDC dc(this);
CString s;
int x,y;
x=(N1.x+N2.x)/2;
y=(N1.y+N2.y)/2;
s.Format("%d",w);
pDC->SetBkColor(RGB(0,255,255));
pDC->TextOut(x,y,s);
CPen pen;
if(!Paint)
pen.CreatePen(PS_SOLID, 2, RGB(0, 0, 0));
else
{
pen.CreatePen (PS_SOLID,3,RGB(255,0,0));
Paint=FALSE;
}
dc.SelectObject(pen);
dc.MoveTo(N1.x,N1.y);
dc.LineTo(N2.x,N2.y);
ReleaseDC(pDC);
}
void CMintreeDlg::OnPaint()
{
if (IsIconic())
{
CPaintDC dc(this); // device context for painting
SendMessage(WM_ICONERASEBKGND, (WPARAM) dc.GetSafeHdc(), 0);
// Center icon in client rectangle
int cxIcon = GetSystemMetrics(SM_CXICON);
int cyIcon = GetSystemMetrics(SM_CYICON);
CRect rect;
GetClientRect(&rect);
int x = (rect.Width() - cxIcon + 1) / 2;
int y = (rect.Height() - cyIcon + 1) / 2;
// Draw the icon
dc.DrawIcon(x, y, m_hIcon);
}
else
{
CDialog::OnPaint();
}
}
// The system calls this to obtain the cursor to display while the user drags
// the minimized window.
HCURSOR CMintreeDlg::OnQueryDragIcon()
{
return (HCURSOR) m_hIcon;
}
//原始图
void CMintreeDlg::OnMap()
{
// TODO: Add your control notification handler code here
CMintreeDlg::Invalidate();
CMintreeDlg::UpdateWindow();
UpdateData();
CDC *pDC=GetDC();
CClientDC dc(this);
StringToInt(input);
CreateMGraph(G);
int x,y;int i;int k;
x=100;y=80;i=-1;
for(k=1;k<=10;k+=2)
{ N[k].x=x;
N[k].y=y;
x=x+i*40;i=-i;
y+=65;
}
x=400;y=100;i=1;
for(k=2;k<=10;k+=2)
{
N[k].x=x;N[k].y=y;
x=x+i*45;i=-i;
y+=70;
} //顶点坐标
CString s;
for( i=0;i<=10;i++)
{ pDC->SetBkColor(RGB(255,255,0));
s.Format("%d",G.vexs[i]);
pDC->TextOut(N[i+1].x,N[i+1].y,s);
} //输出顶点
Drawline(N[1],N[2],e[0]);
Drawline(N[1],N[3],e[1]);
Drawline(N[1],N[5],e[2]);
Drawline(N[2],N[7],e[3]);
Drawline(N[3],N[4],e[4]);
Drawline(N[4],N[6],e[5]);
Drawline(N[6],N[7],e[6]);
Drawline(N[6],N[10],e[7]);
Drawline(N[7],N[9],e[8]);
Drawline(N[8],N[10],e[9]);
Drawline(N[9],N[10],e[10]);
ReleaseDC(pDC);
}
//输入权值
void CMintreeDlg::OnChangeEdit1()
{
// TODO: If this is a RICHEDIT control, the control will not
// send this notification unless you override the CDialog::OnInitDialog()
// function and call CRichEditCtrl().SetEventMask()
// with the ENM_CHANGE flag ORed into the mask.
// TODO: Add your control notification handler code here
UpdateData();
input=m_InputNum;
}
//输入初始顶点
void CMintreeDlg::OnChangeTopnum()
{
// TODO: If this is a RICHEDIT control, the control will not
// send this notification unless you override the CDialog::OnInitDialog()
// function and call CRichEditCtrl().SetEventMask()
// with the ENM_CHANGE flag ORed into the mask.
// TODO: Add your control notification handler code here
UpdateData();
u=m_TopNum;
}
//生成最小生成树
void CMintreeDlg::OnMintree()
{
// TODO: Add your control notification handler code here
int k,j,i,minCost,p=0;
UpdateData(FALSE);
UpdateWindow();
Invalidate();
OnMap();
k=LocateVex(G,u);
n[n1++]=k+1;
for (j=0;j<G.vexnum;++j)
if (j!=k) {
closedge[j].adjvex=u;
closedge[j].lowcost=G.arcs[k][j]; }
closedge[k].lowcost=0;
for (i=1;i<G.vexnum;++i)
{
minCost=INFINITY;
for (j=0;j<G.vexnum;++j)
{ if (closedge[j].lowcost <minCost &&
closedge[j].lowcost!=0)
{ minCost=closedge[j].lowcost;k=j;}
}
Paint=TRUE;
n[n1++]=k+1;
p=LocateVex(G,closedge[k].adjvex);
Drawline(N[p+1],N[k+1]);
closedge[k].lowcost=0;
for (j=0;j<G.vexnum;++j)
if (G.arcs[k][j]<closedge[j].lowcost)
{ closedge[j].adjvex=G.vexs[k];
closedge[j].lowcost=G.arcs[k][j];
}
}
}
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