📄 vpn.h
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/*
This file is part of GNUnet.
(C) 2001, 2002, 2004, 2005, 2006, 2008 Christian Grothoff (and other contributing authors)
GNUnet is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published
by the Free Software Foundation; either version 2, or (at your
option) any later version.
GNUnet is distributed in the hope that it will be useful, but
WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
General Public License for more details.
You should have received a copy of the GNU General Public License
along with GNUnet; see the file COPYING. If not, write to the
Free Software Foundation, Inc., 59 Temple Place - Suite 330,
Boston, MA 02111-1307, USA.
*/
/**
* @file applications/vpn/vpn.h
* @author Michael John Wensley
* @brief tunnel RFC 4193 in GNUnet
*
*
* http://gnunet.wensley.org.uk/
*
* Yes this will thoroughly break most of the coding guidelines :-/ at least the first release.
*
* We use IPv6 addresses because they provide a larger space, and are
* not as likely to be in use by other applications such as NAT.
*
* We also follow the guidance in RFC4193 and use only the 40 bits
* specified for the randomly generated publickey. This allows nodes
* to connect subnets to the network.
*
* It also allows interoperation with other users of this space such
* as anonymous internets. We use GNUnet to benefit from its key
* infrastructure, though other users may well rip fdxx:: bits
* directly from public keys, using the private key to GNUNET_RSA_sign
* route announcements.
*
* CHANGELOG:
* 20060110 Change ifconfig/route to ioctl's
* 20060111 P2P packet includes length of the header.
* 20060802 Logging for multiple clients
*/
#ifndef VPN_H
#define VPN_H
#include "platform.h"
#include "gnunet_util.h"
#include "gnunet_core.h"
#include "gnunet_protocols.h"
#include "gnunet_identity_service.h"
#include "gnunet_session_service.h"
/* i'm going to put platform dependent code here for now */
#include <linux/if_tun.h>
#include <linux/if_ether.h>
#include <netinet/ip.h>
#include <netinet/ip6.h>
/* require struct in6_rtmsg */
#include <net/route.h>
/* This is derived from ifconfig source code... in6_ifreq needed from <linux/ipv6.h> */
#include <asm/types.h>
#ifndef _LINUX_IN6_H
struct in6_ifreq
{
struct in6_addr ifr6_addr;
__u32 ifr6_prefixlen;
unsigned int ifr6_ifindex;
};
#endif
/* the idea is that you can use the first subnet number as a persistent identifier for your
* website, services etc, so numbering of virtual circuits to other nodes begins at 2.
* If you want to use more subnets locally, you can of course increase this number.
*/
#define VC_START 2
#define MAXSIG_BUF 128
/* Here we define the maximum size of any headers that go in front of IP packets
* it's the maximum of the GNUnet header and any platform headers, such as TUN/TAP's
* packet information header on Linux.
*/
#define maxi(a,b) ((a)>(b)?(a):(b))
#define mini(a,b) ((a)<(b)?(a):(b))
#define HEADER_FRAME maxi(sizeof(GNUNET_MessageHeader), sizeof(struct tun_pi))
/* we can't actually send messages this long... maybe 2 bytes shorter tho
* planned includes a way to send yet longer messages
*/
#define IP_FRAME 65536
/* id = number portion of interface name. I.e. 0 = gnu0, 1= gnu1 ...
* hd = filedescriptor of this tunnel
* active = tunnel is in use, i.e. peer is online
* route_entry = index in the remote node's routing table we have requested
* ifindex = linux internal number to identify an interface
*/
typedef struct
{
/* char name[IFNAMSIZ]; */
int id;
int fd;
int active;
int route_entry;
int ifindex;
GNUNET_PeerIdentity peer;
} tunnel_info;
/**
* Routing goes like this. Gather routes from all peers and put them in prototype store.
* Only store lowest hop count if get multiple of the same public key from the same peer.
*
* When this process is complete, sort (so that 0 hop comes first and put in complete list.
* complete list used to upload routing table to os.
*
* as the routes table can grow very large (need an entry for every reachable node in gnunet!) we can set a limit
* below (GNUNET_VIEW_LIMIT)
*/
/* This is an entry in the routing table */
typedef struct
{
/** owner's public key */
GNUNET_RSA_PublicKey owner;
/** hops to owner 1 = have a tunnel to owner, 0 = I am the owner.*/
int hops;
/** which tunnel entry in tunnels array */
int tunnel;
} route_info;
/**
* here we define a constant to limit the growth of your routing tables, and hence memory consumption
* of course, increasing this helps the network by providing more routes to nodes further away in the mesh,
* so long as it does not slow down your node significantly. :-)
* 100 * 30 peers * 1000 (typical size of public key) = 3 meg of ram.
* 100 * 30 = upto 3000 accessible peers. (reverse exponential will affect this though)
*/
#define GNUNET_VIEW_LIMIT 100
/* same thing as route but without the tunnel info,
* which is implicit with the sender GNUNET_PeerIdentity anyway.
*
* also the fields here are network byte order.
*/
typedef struct
{
GNUNET_RSA_PublicKey owner;
int hops;
} transit_route;
extern struct GNUNET_Mutex *lock;
extern GNUNET_CoreAPIForPlugins *coreAPI;
extern GNUNET_Identity_ServiceAPI *identity;
extern GNUNET_Session_ServiceAPI *session;
extern tunnel_info *store1;
extern int entries1;
extern route_info *route_store;
extern int route_entries;
extern route_info *realised_store;
extern int realised_entries;
void init_router (void);
void checkensure_peer (const GNUNET_PeerIdentity * them, void *callerinfo);
void add_route (GNUNET_RSA_PublicKey * them, int hops, int tunnel);
#endif
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