📄 iocpcomp.pas
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unit IOCPComp;
interface
{$IFDEF VER150}
{$WARN UNSAFE_TYPE OFF}
{$WARN UNSAFE_CODE OFF}
{$WARN UNSAFE_CAST OFF}
{$ENDIF}
uses
Windows, Messages, WinSock2, Classes, ScktComp, SysUtils;
const
MAX_BUFSIZE = 4096;
WM_CLIENTSOCKET = WM_USER + $2000;
type
TCMSocketMessage = packed record
Msg: Cardinal;
Socket: TSocket;
SelectEvent: Word;
SelectError: Word;
Result: Longint;
end;
TSocketEvent = (seInitIOPort, seInitSocket, seConnect, seDisconnect,
seListen, seAccept, seWrite, seRead);
TErrorEvent = (eeGeneral, eeSend, eeReceive, eeConnect, eeDisconnect, eeAccept);
PPerHandleData = ^TPerHandleData;
TPerHandleData = packed record
Overlapped: OVERLAPPED;
wsaBuffer: WSABUF;
Event: TSocketEvent;
IsUse: Boolean;
Buffer: array [0..MAX_BUFSIZE - 1] of Char;
end;
PBlock = ^TBlock;
TBlock = packed record
Data: TPerHandleData;
IsUse: Boolean;
end;
EMemoryBuffer = class(Exception);
ESocketError = class(Exception);
TCustomSocket = class;
TServerClientSocket = class;
TOnDataEvent = function(Socket: TCustomSocket; Data: Pointer; Count: Integer): Integer of object;
TSocketErrorEvent = procedure(Socket: TCustomSocket; ErrorEvent: TErrorEvent; var ErrCode: Integer) of object;
TSocketEventEvent = procedure(Socket: TCustomSocket; SocketEvent: TSocketEvent) of object;
TMemoryBuffer = class
private
FList: TList;
FSocket: TCustomSocket;
function GetCount: Integer;
function GetBlock(const Index: Integer): PBlock;
protected
property Count: Integer read GetCount;
property Blocks[const Index: Integer]: PBlock read GetBlock;
public
constructor Create(ASocket: TCustomSocket); overload;
constructor Create(ASocket: TCustomSocket; BlockCount: Integer); overload;
destructor Destroy; override;
function AllocBlock: PBlock;
procedure RemoveBlock(Block: PBlock);
end;
TCustomSocket = class
private
FSocket: TSocket;
FActive: Boolean;
FInitLock: Boolean;
FLock: TRTLCriticalSection;
FOnRead: TOnDataEvent;
FOnErrorEvent: TSocketErrorEvent;
FOnEventEvent: TSocketEventEvent;
function GetRemoteAddress: string;
function GetRemoteHost: string;
procedure DoRead(Data: Pointer; Count: Integer);
protected
procedure SetActive(Value: Boolean); virtual; abstract;
procedure Event(SocketEvent: TSocketEvent); virtual;
procedure Error(ErrorEvent: TErrorEvent; var ErrCode: Integer); virtual;
property OnRead: TOnDataEvent read FOnRead write FOnRead;
property OnErrorEvent: TSocketErrorEvent read FOnErrorEvent write FOnErrorEvent;
property OnEventEvent: TSocketEventEvent read FOnEventEvent write FOnEventEvent;
public
constructor Create(ASocket: TSocket);
destructor Destroy; override;
procedure Close;
procedure Open;
procedure Lock;
procedure UnLock;
function Read(var Buf; Count: Integer): Integer; virtual;
function Write(var Buf; Count: Integer): Integer; virtual;
property SocketHandle: TSocket read FSocket;
property Active: Boolean read FActive write SetActive;
property RemoteHost: string read GetRemoteHost;
property RemoteAddress: string read GetRemoteAddress;
end;
TCustomerServerSocket = class(TCustomSocket)
private
FOnClientRead: TOnDataEvent;
FOnClientError: TSocketErrorEvent;
FOnClientEvent: TSocketEventEvent;
protected
function DoClientRead(ASocket: TCustomSocket; AData: Pointer; ACount: Integer): Integer;
procedure ClientSocketError(ASocket: TCustomSocket;
ErrorEvent: TErrorEvent; var ErrCode: Integer);
procedure ClientSocketEvent(ASocket: TCustomSocket; SocketEvent: TSocketEvent);
public
property OnClientRead: TOnDataEvent read FOnClientRead write FOnClientRead;
property OnClientError: TSocketErrorEvent read FOnClientError write FOnClientError;
property OnClientEvent: TSocketEventEvent read FOnClientEvent write FOnClientEvent;
property OnErrorEvent;
property OnEventEvent;
end;
TGetSocketEvent = procedure(Socket: TSocket; var ClientSocket: TServerClientSocket) of object;
TServerSocket = class(TCustomerServerSocket)
private
FPort: Integer;
FAddr: TSockAddr;
FAcceptThread: THandle;
FCompletionPort: THandle;
FClients: TList;
FThreads: TList;
FHandle: THandle;
FBuffer: TMemoryBuffer;
FOnGetSocket: TGetSocketEvent;
procedure SetPort(Value: Integer);
procedure RegisterClient(ASocket: TCustomSocket);
procedure RemoveClient(ASocket: TCustomSocket);
procedure WMClientClose(var Message: TCMSocketMessage); message WM_CLIENTSOCKET;
procedure WndProc(var Message: TMessage);
function FindClientSocket(ASocket: TSocket): TCustomSocket;
function GetClientCount: Integer;
function GetClients(const Index: Integer): TServerClientSocket;
protected
procedure InternalOpen;
procedure InternalClose;
procedure SetActive(Value: Boolean); override;
property AcceptThread: THandle read FAcceptThread;
property CompletionPort: THandle read FCompletionPort;
function IsAccept(Socket: TSocket): Boolean; virtual;
public
constructor Create;
destructor Destroy; override;
procedure Accept(ASocket: TSocket; ACompletionPort: THandle);
property Handle: THandle read FHandle;
property Port: Integer read FPort write SetPort;
property ClientCount: Integer read GetClientCount;
property Clients[const Index: Integer]: TServerClientSocket read GetClients;
property OnGetSocket: TGetSocketEvent read FOnGetSocket write FOnGetSocket;
end;
TServerClientSocket = class(TCustomSocket)
private
FBlock: TList;
FBuffer: TMemoryBuffer;
FServerSocket: TServerSocket;
function AllocBlock: PBlock;
function PrepareRecv(Block: PBlock = nil): Boolean;
function WorkBlock(var Block: PBlock; Transfered: DWORD): DWORD;
protected
procedure SetActive(Value: Boolean); override;
public
constructor Create(AServerSocket: TServerSocket; ASocket: TSocket);
destructor Destroy; override;
function Read(var Buf; Count: Integer): Integer; override;
function Write(var Buf; Count: Integer): Integer; override;
end;
implementation
uses RTLConsts;
const
SHUTDOWN_FLAG = $FFFFFFFF;
BlockSize: Word = SizeOf(TBlock);
var
WSData: TWSAData;
{ TMemoryBuffer }
constructor TMemoryBuffer.Create(ASocket: TCustomSocket);
begin
Create(ASocket, 200);
end;
constructor TMemoryBuffer.Create(ASocket: TCustomSocket; BlockCount: Integer);
var
I: Integer;
P: PBlock;
begin
inherited Create;
FSocket := ASocket;
FList := TList.Create;
for I := 0 to BlockCount - 1 do
begin
New(P);
FillChar(P^, BlockSize, 0);
FList.Add(P);
end;
end;
destructor TMemoryBuffer.Destroy;
var
I: Integer;
begin
for I := 0 to FList.Count - 1 do
FreeMem(FList[I]);
FList.Free;
inherited Destroy;
end;
function TMemoryBuffer.AllocBlock: PBlock;
var
I: Integer;
begin
FSocket.Lock;
try
Result := nil;
for I := 0 to FList.Count - 1 do
begin
Result := FList[I];
if not Result.IsUse then
break;
end;
if not Assigned(Result) or Result.IsUse then
begin
New(Result);
FList.Add(Result);
end;
FillChar(Result^.Data, SizeOf(Result^.Data), 0);
Result^.IsUse := True;
finally
FSocket.UnLock;
end;
end;
procedure TMemoryBuffer.RemoveBlock(Block: PBlock);
begin
FSocket.Lock;
try
Block.IsUse := False;
finally
FSocket.UnLock;
end;
end;
function TMemoryBuffer.GetCount: Integer;
begin
Result := FList.Count;
end;
function TMemoryBuffer.GetBlock(const Index: Integer): PBlock;
begin
if (Index >= Count) or (Index <= -1) then
raise EMemoryBuffer.CreateFmt(SListIndexError, [Index])
else
Result := FList[Index];
end;
procedure CheckError(ResultCode: Integer; const OP: string);
var
ErrCode: Integer;
begin
if ResultCode <> 0 then
begin
ErrCode := WSAGetLastError;
if (ErrCode <> WSAEWOULDBLOCK) or (ErrCode <> ERROR_IO_PENDING) then
raise ESocketError.CreateFmt(SWindowsSocketError,
[SysErrorMessage(ErrCode), ErrCode, Op]);
end;
end;
{ TCustomSocket }
constructor TCustomSocket.Create(ASocket: TSocket);
begin
inherited Create;
FInitLock := False;
if WSAStartup($0202, WSData) <> 0 then
raise ESocketError.Create(SysErrorMessage(GetLastError));
FSocket := ASocket;
FActive := FSocket <> INVALID_SOCKET;
end;
destructor TCustomSocket.Destroy;
begin
SetActive(False);
WSACleanup;
if FInitLock then
DeleteCriticalSection(FLock);
inherited Destroy;
end;
procedure TCustomSocket.Lock;
begin
if not FInitLock then
begin
InitializeCriticalSection(FLock);
FInitLock := True;
end;
EnterCriticalSection(FLock);
end;
procedure TCustomSocket.UnLock;
begin
if FInitLock then
LeaveCriticalSection(FLock);
end;
procedure TCustomSocket.Close;
begin
SetActive(False);
end;
procedure TCustomSocket.Open;
begin
SetActive(True);
end;
procedure TCustomSocket.DoRead(Data: Pointer; Count: Integer);
begin
if Assigned(FOnRead) then
FOnRead(Self, Data, Count);
end;
procedure TCustomSocket.Error(ErrorEvent: TErrorEvent; var ErrCode: Integer);
begin
if Assigned(FOnErrorEvent) then
FOnErrorEvent(Self, ErrorEvent, ErrCode);
end;
procedure TCustomSocket.Event(SocketEvent: TSocketEvent);
begin
if Assigned(FOnEventEvent) then
FOnEventEvent(Self, SocketEvent);
end;
function TCustomSocket.GetRemoteAddress: string;
var
SockAddrIn: TSockAddrIn;
Size: Integer;
begin
Result := '';
if not FActive then Exit;
Size := SizeOf(SockAddrIn);
CheckError(getpeername(FSocket, SockAddrIn, Size), 'getpeername');
Result := inet_ntoa(SockAddrIn.sin_addr);
end;
function TCustomSocket.GetRemoteHost: string;
var
SockAddrIn: TSockAddrIn;
Size: Integer;
HostEnt: PHostEnt;
begin
Result := '';
if not FActive then Exit;
Size := SizeOf(SockAddrIn);
CheckError(getpeername(FSocket, SockAddrIn, Size), 'getpeername');
HostEnt := gethostbyaddr(@SockAddrIn.sin_addr.s_addr, 4, PF_INET);
if HostEnt <> nil then Result := HostEnt.h_name;
end;
function TCustomSocket.Read(var Buf; Count: Integer): Integer;
begin
raise ESocketError.Create('Error');
end;
function TCustomSocket.Write(var Buf; Count: Integer): Integer;
begin
raise ESocketError.Create('Error');
end;
{ TCustomerServerSocket }
function TCustomerServerSocket.DoClientRead(ASocket: TCustomSocket;
AData: Pointer; ACount: Integer): Integer;
begin
if not Assigned(FOnClientRead) then
Result := 0 else
Result := FOnClientRead(ASocket, AData, ACount);
end;
procedure TCustomerServerSocket.ClientSocketError(ASocket: TCustomSocket;
ErrorEvent: TErrorEvent; var ErrCode: Integer);
begin
if Assigned(FOnClientError) then
FOnClientError(ASocket, ErrorEvent, ErrCode);
end;
procedure TCustomerServerSocket.ClientSocketEvent(ASocket: TCustomSocket;
SocketEvent: TSocketEvent);
begin
if Assigned(FOnClientEvent) then
FOnClientEvent(ASocket, SocketEvent);
end;
{ TServerSocket }
function AcceptThreadProc(AServer: TServerSocket): DWORD; stdcall;
begin
with AServer do
while Active do
Accept(SocketHandle, CompletionPort);
Result := 0;
end;
procedure TServerSocket.Accept(ASocket: TSocket; ACompletionPort: THandle);
var
Addr: TSockAddrIn;
AddrLen, Ret, ErrCode: Integer;
ClientWinSocket: TSocket;
ClientSocket: TServerClientSocket;
begin
AddrLen := SizeOf(Addr);
ClientWinSocket := WinSock2.accept(ASocket, Addr, AddrLen);
if ClientWinSocket <> INVALID_SOCKET then
begin
if not Active and not IsAccept(ClientWinSocket) then
begin
closesocket(ClientWinSocket);
Exit;
end;
try
Event(seAccept);
ClientSocket := nil;
if Assigned(FOnGetSocket) then
FOnGetSocket(ClientWinSocket, ClientSocket);
if not Assigned(ClientSocket) then
ClientSocket := TServerClientSocket.Create(Self, ClientWinSocket);
except
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