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📄 explosion.java

📁 Java Shooting Game !
💻 JAVA
字号:
import java.awt.*;
//import java.awt.event.*;
//import java.math.*;

public class Explosion
{
	int count=0;
	int bx, by, bw, bh, steps=4;
	boolean isVerticle=false, exploding=false;
	Image image=null;
	
	public Explosion(Image image)
	{
		/*
		this.image = image;
		bw = image.getWidth(null) / steps;
		bh = image.getHeight(null);
		//*/
		setImage(image);
	}
	public Explosion(Image image, int steps, boolean isVerticle)
	{
		setImage(image, steps, isVerticle);
	}
	public void setSteps(int steps)
	{
		this.steps = steps;
	}
	public void setImage(Image image)
	{
		int steps=4;
		boolean isVerticle=false;
		setImage(image, steps, isVerticle);
	}
	public void setImage(Image image, int steps, boolean isVerticle)
	{
		this.image = image;
		this.steps = steps;
		this.isVerticle = isVerticle;
		if ( isVerticle )
		{
			bw = image.getWidth(null);
			bh = image.getHeight(null) / steps;
		}
		else
		{
			bw = image.getWidth(null) / steps;
			bh = image.getHeight(null);
		}
	}
	public void explode(int x, int y)
	{
		bx = x;
		by = y;
		count=0;
		exploding = true;
	}
	public void show(Graphics g)
	{
		if ( exploding )
		{
			if ( isVerticle )
			{
				g.drawImage(image,  bx-bw/2, by-bh/2, bx+bw/2, by+bh/2,
				           		0, count*bh, bw, (count+1)*bh, 
				           		null
		 					);
			}
			else 
			{
				g.drawImage(image,  bx-bw/2, by-bh/2, bx+bw/2, by+bh/2,
				           	count*bw, 0, (count+1)*bw, bh, 
				           	null
		 					);
			}
				
			++count;
			if ( count>=steps )  // ЧΘ

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