📄 test.cpp
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// test.cpp : Defines the class behaviors for the application.
//
#include "stdafx.h"
#include "test.h"
#include "land.h"
#include "testSet.h"
#include "Splash.h"
#include "main.h"
#include "hyperlink.h"
#include "SkinMagicLib.h"
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif
/////////////////////////////////////////////////////////////////////////////
// CTestApp
BEGIN_MESSAGE_MAP(CTestApp, CWinApp)
//{{AFX_MSG_MAP(CTestApp)
ON_COMMAND(ID_APP_ABOUT, OnAppAbout)
//}}AFX_MSG_MAP
// Standard file based document commands
ON_COMMAND(ID_FILE_NEW, CWinApp::OnFileNew)
ON_COMMAND(ID_FILE_OPEN, CWinApp::OnFileOpen)
// Standard print setup command
ON_COMMAND(ID_FILE_PRINT_SETUP, CWinApp::OnFilePrintSetup)
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// CTestApp construction
CTestApp::CTestApp()
{
// TODO: add construction code here,
// Place all significant initialization in InitInstance
}
/////////////////////////////////////////////////////////////////////////////
// The one and only CTestApp object
CTestApp theApp;
/////////////////////////////////////////////////////////////////////////////
// CTestApp initialization
BOOL CTestApp::InitInstance()
{
AfxEnableControlContainer();
VERIFY( 1 == InitSkinMagicLib( AfxGetInstanceHandle(), "Demo" ,
NULL,
NULL ) );
VERIFY( 1 == LoadSkinFile("skin//corona.smf") );
SetDialogSkin("MainFrame");
CSplashWnd::EnableSplashScreen(TRUE);
// Standard initialization
// If you are not using these features and wish to reduce the size
// of your final executable, you should remove from the following
// the specific initialization routines you do not need.
#ifdef _AFXDLL
Enable3dControls(); // Call this when using MFC in a shared DLL
#else
Enable3dControlsStatic(); // Call this when linking to MFC statically
#endif
land dlg1;
if(dlg1.DoModal()==IDCANCEL) return FALSE;
main dlg;
m_pMainWnd = &dlg;
int nResponse = dlg.DoModal();
if (nResponse == IDOK)
{
// TODO: Place code here to handle when the dialog is
// dismissed with OK
}
else if (nResponse == IDCANCEL)
{
// TODO: Place code here to handle when the dialog is
// dismissed with Cancel
}
return FALSE;
}
/////////////////////////////////////////////////////////////////////////////
// CAboutDlg dialog used for App About
class CAboutDlg : public CDialog
{
public:
CAboutDlg();
// Dialog Data
//{{AFX_DATA(CAboutDlg)
enum { IDD = IDD_ABOUTBOX };
CHyperLink m_hyperlink1;
CHyperLink m_hyperlink2;
BOOL m_bUseHover;
BOOL m_bUnderline;
BOOL m_bShowURL;
BOOL m_bItalic;
HCURSOR hCursor;
//}}AFX_DATA
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CAboutDlg)
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
//}}AFX_VIRTUAL
// Implementation
protected:
//{{AFX_MSG(CAboutDlg)
// No message handlers
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
CAboutDlg::CAboutDlg() : CDialog(CAboutDlg::IDD)
{
//{{AFX_DATA_INIT(CAboutDlg)
//}}AFX_DATA_INIT
m_bUseHover = FALSE;
m_bUnderline = TRUE;
m_bShowURL = TRUE;
m_bItalic = FALSE;
m_hyperlink1.ModifyLinkStyle(0L, CHyperLink::StyleUseHover);
m_hyperlink2.SetURL("mailto:ccd1230102@qq.com");
m_hyperlink2.ModifyLinkStyle(0L, CHyperLink::StyleDownClick);
m_hyperlink2.ModifyLinkStyle(0L, CHyperLink::StyleUseHover);
hCursor = AfxGetApp ()->LoadStandardCursor (MAKEINTRESOURCE(32649));
m_hyperlink1.SetLinkCursor(hCursor);
}
void CAboutDlg::DoDataExchange(CDataExchange* pDX)
{
CDialog::DoDataExchange(pDX);
//{{AFX_DATA_MAP(CAboutDlg)
DDX_Control(pDX, IDC_YOUXIANG, m_hyperlink2);
DDX_Control(pDX, IDC_WANGZHI, m_hyperlink1);
//}}AFX_DATA_MAP
}
BEGIN_MESSAGE_MAP(CAboutDlg, CDialog)
//{{AFX_MSG_MAP(CAboutDlg)
// No message handlers
//}}AFX_MSG_MAP
END_MESSAGE_MAP()
// App command to run the dialog
void CTestApp::OnAppAbout()
{
CAboutDlg aboutDlg;
aboutDlg.DoModal();
}
/////////////////////////////////////////////////////////////////////////////
// CTestApp message handlers
int CTestApp::ExitInstance()
{
// TODO: Add your specialized code here and/or call the base class
ExitSkinMagicLib();
return CWinApp::ExitInstance();
}
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