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📄 testsuitetreeview.cs

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		/// <param name="highlight">If true, highlight the text for this node in the tree</param>
		/// <returns>A newly constructed TestNode, possibly with descendant nodes</returns>
		private TestSuiteTreeNode AddTreeNodes( IList nodes, ITest rootTest, bool highlight )
		{
			TestSuiteTreeNode node = new TestSuiteTreeNode( rootTest );
//			if ( highlight ) node.ForeColor = Color.Blue;
			treeMap.Add( node.Test.UniqueName, node );
			nodes.Add( node );
			
			if ( rootTest.IsSuite )
			{
				foreach( UITestNode test in rootTest.Tests )
					AddTreeNodes( node.Nodes, test, highlight );
			}

			return node;
		}

		private TestSuiteTreeNode AddTreeNodes( IList nodes, TestResult rootResult, bool highlight )
		{
			TestSuiteTreeNode node = new TestSuiteTreeNode( rootResult );
			//			if ( highlight ) node.ForeColor = Color.Blue;
			treeMap.Add( node.Test.UniqueName, node );
			nodes.Add( node );
			
			TestSuiteResult suiteResult = rootResult as TestSuiteResult;
			if ( suiteResult != null )
			{
				foreach( TestResult result in suiteResult.Results )
					AddTreeNodes( node.Nodes, result, highlight );
			}

			node.UpdateImageIndex();

			return node;
		}

		private void RemoveFromMap( TestSuiteTreeNode node )
		{
			foreach( TestSuiteTreeNode child in node.Nodes )
				RemoveFromMap( child );

			treeMap.Remove( node.Test.UniqueName );
		}

		/// <summary>
		/// Remove a node from the tree itself and the hashtable
		/// </summary>
		/// <param name="node">Node to remove</param>
		private void RemoveNode( TestSuiteTreeNode node )
		{
			if ( contextNode == node )
				contextNode = null;
			RemoveFromMap( node );
			node.Remove();
		}

		/// <summary>
		/// Helper routine that compares a node with a test
		/// </summary>
		/// <param name="node">Node to compare</param>
		/// <param name="test">Test to compare</param>
		/// <returns>True if the test has the same name</returns>
		private bool Match( TestSuiteTreeNode node, UITestNode test )
		{
			return node.Test.FullName == test.FullName;
		}

		/// <summary>
		/// A node has been matched with a test, so update it
		/// and then process child nodes and tests recursively.
		/// If a child was added or removed, then this node
		/// will expand itself.
		/// </summary>
		/// <param name="node">Node to be updated</param>
		/// <param name="test">Test to plug into node</param>
		/// <returns>True if a child node was added or deleted</returns>
		private bool UpdateNode( TestSuiteTreeNode node, UITestNode test )
		{
			node.UpdateTest( test );
			
			if ( !test.IsSuite )
				return false;

			bool showChildren = UpdateNodes( node.Nodes, test.Tests );

			if ( showChildren ) node.Expand();

			return showChildren;
		}

		/// <summary>
		/// Match a set of nodes against a set of tests.
		/// Remove nodes that are no longer represented
		/// in the tests. Update any nodes that match.
		/// Add new nodes for new tests.
		/// </summary>
		/// <param name="nodes">List of nodes to be matched</param>
		/// <param name="tests">List of tests to be matched</param>
		/// <returns>True if the parent should expand to show that something was added or deleted</returns>
		private bool UpdateNodes( IList nodes, IList tests )
		{
			bool showChanges = false;

			foreach( TestSuiteTreeNode node in nodes )
				if ( NodeWasDeleted( node, tests ) )
				{
					RemoveNode( node );
					showChanges = true;
				}

			foreach( UITestNode test in tests )
			{
				TestSuiteTreeNode node = this[ test ];
				if ( node == null )
				{
					AddTreeNodes( nodes, test, true );
					showChanges = true;
				}
				else
					UpdateNode( node, test );
			}

			return showChanges;
		}

		/// <summary>
		/// Helper returns true if the node test is not in
		/// the list of tests provided.
		/// </summary>
		/// <param name="node">Node to examine</param>
		/// <param name="tests">List of tests to match with node</param>
		private bool NodeWasDeleted( TestSuiteTreeNode node, IList tests )
		{
			foreach ( UITestNode test in tests )
				if( Match( node, test ) )
					return false;

			return true;
		}

		/// <summary>
		/// Delegate for use in invoking the tree loader
		/// from the watcher thread.
		/// </summary>
		private delegate void LoadHandler( UITestNode test );

		private delegate void PropertiesDisplayHandler();
		
		/// <summary>
		/// Helper collapses all fixtures under a node
		/// </summary>
		/// <param name="node">Node under which to collapse fixtures</param>
		private void CollapseFixturesUnderNode( TestSuiteTreeNode node )
		{
			if ( node.Test.IsFixture )
				node.Collapse();
			else 
				foreach( TestSuiteTreeNode child in node.Nodes )
					CollapseFixturesUnderNode( child );		
		}

		/// <summary>
		/// Helper expands all fixtures under a node
		/// </summary>
		/// <param name="node">Node under which to expand fixtures</param>
		private void ExpandFixturesUnderNode( TestSuiteTreeNode node )
		{
			if ( node.Test.IsFixture )
				node.Expand();
			else 
				foreach( TestSuiteTreeNode child in node.Nodes )
					ExpandFixturesUnderNode( child );		
		}

		/// <summary>
		/// Helper used to figure out the display style
		/// to use when the setting is Auto
		/// </summary>
		/// <returns>DisplayStyle to be used</returns>
		private DisplayStyle GetDisplayStyle()
		{
			DisplayStyle initialDisplay = 
				(DisplayStyle)UserSettings.Options.InitialTreeDisplay;

			if ( initialDisplay != DisplayStyle.Auto )
				return initialDisplay;

			if ( VisibleCount >= this.GetNodeCount( true ) )
				return DisplayStyle.Expand;

			return DisplayStyle.HideTests;
		}

		public void SetInitialExpansion()
		{
			CollapseAll();
			
			switch ( GetDisplayStyle() )
			{
				case DisplayStyle.Expand:
					ExpandAll();
					break;
				case DisplayStyle.HideTests:
					ExpandAll();
					CollapseFixtures();
					break;
				case DisplayStyle.Collapse:
				default:
					break;
			}
			
			SelectedNode = Nodes[0];
			SelectedNode.EnsureVisible();
		}

		#endregion

	}

	internal class ClearCheckedNodesVisitor : TestSuiteTreeNodeVisitor
	{
		public override void Visit(TestSuiteTreeNode node)
		{
			node.Checked = false;
		}

	}

	internal class CheckFailedNodesVisitor : TestSuiteTreeNodeVisitor 
	{
		public override void Visit(TestSuiteTreeNode node)
		{
			if (node.Test.IsTestCase && node.Result != null && node.Result.IsFailure)
			{
				node.Checked = true;
				node.EnsureVisible();
			}
			else
				node.Checked = false;
			
		}
	}

	public class SelectedCategoriesVisitor : TestSuiteTreeNodeVisitor
	{
		private string[] categories;
		private bool exclude;

		public SelectedCategoriesVisitor( string[] categories ) : this( categories, false ) { }
		
		public SelectedCategoriesVisitor( string[] categories, bool exclude )
		{
			this.categories = categories;
			this.exclude = exclude;
		}

		public override void Visit( TestSuiteTreeNode node )
		{
			// If there are no categories selected
			if ( categories.Length == 0 )
			{
				//node.Checked = false;
				node.Included = true; //TODO: Look for explicit categories
			}
			else
			{
				node.Included = exclude;
				TestSuiteTreeNode parent = node.Parent as TestSuiteTreeNode;
				if ( parent != null )
					node.Included = parent.Included;


				foreach( string category in categories )
				{
					if ( node.Test.Categories.Contains( category ) )
					{
						node.Included = !exclude;
						break;
					}
				}
			}
		}
	}

	internal class CheckedTestFinder
	{
		[Flags]
		public enum SelectionFlags
		{
			Top= 1,
			Sub = 2,
			Explicit = 4,
			All = Top + Sub
		}

		private ArrayList checkedTests = new ArrayList();
		private struct CheckedTestInfo
		{
			public UITestNode Test;
			public bool TopLevel;

			public CheckedTestInfo( UITestNode test, bool topLevel )
			{
				this.Test = test;
				this.TopLevel = topLevel;
			}
		}

		public UITestNode[] GetCheckedTests( SelectionFlags flags )
		{
			int count = 0;
			foreach( CheckedTestInfo info in checkedTests )
				if ( isSelected( info, flags ) ) count++;
		
			UITestNode[] result = new UITestNode[count];
				
			int index = 0;
			foreach( CheckedTestInfo info in checkedTests )
				if ( isSelected( info, flags ) )
					result[index++] = info.Test;

			return result;
		}

		private bool isSelected( CheckedTestInfo info, SelectionFlags flags )
		{
			if ( info.TopLevel && (flags & SelectionFlags.Top) != 0 )
				return true;
			else if ( !info.TopLevel && (flags & SelectionFlags.Sub) != 0 )
				return true;
			else if ( info.Test.IsExplicit && (flags & SelectionFlags.Explicit) != 0 )
				return true;
			else
				return false;
		}

//		public UITestNode[] AllCheckedTests
//		{
//			get
//			{
//				UITestNode[] result = new UITestNode[checkedTests.Count];
//				
//				int index = 0;
//				foreach( CheckedTestInfo info in checkedTests )
//					result[index++] = info.Test;
//
//				return result;
//			}
//		}
//
//		public UITestNode[] TopLevelCheckedTests
//		{
//			get
//			{
//				int count = 0;
//				foreach( CheckedTestInfo info in checkedTests )
//					if ( info.TopLevel ) count++;
//
//				UITestNode[] result = new UITestNode[count];
//				
//				int index = 0;
//				foreach( CheckedTestInfo info in checkedTests )
//					if ( info.TopLevel )
//						result[index++] = info.Test;
//
//				return result;
//			}
//		}
//
//		public UITestNode[] SubordinateCheckedTests
//		{
//			get
//			{
//				int count = 0;
//				foreach( CheckedTestInfo info in checkedTests )
//					if ( !info.TopLevel ) count++;
//
//				UITestNode[] result = new UITestNode[count];
//				
//				int index = 0;
//				foreach( CheckedTestInfo info in checkedTests )
//					if ( !info.TopLevel )
//						result[index++] = info.Test;
//
//				return result;
//			}
//		}

		public CheckedTestFinder( TestSuiteTreeView treeView )
		{
			FindCheckedNodes( treeView.Nodes, true );
		}

		private void FindCheckedNodes( TestSuiteTreeNode node, bool topLevel )
		{
			if ( node.Checked )
			{
				checkedTests.Add( new CheckedTestInfo( node.Test, topLevel ) );
				topLevel = false;
			}
			
			FindCheckedNodes( node.Nodes, topLevel );
		}

		private void FindCheckedNodes( TreeNodeCollection nodes, bool topLevel )
		{
			foreach( TestSuiteTreeNode node in nodes )
				FindCheckedNodes( node, topLevel );
		}
	}
}

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