📄 off_io.c
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// $Id: off_io.C 2789 2008-04-13 02:24:40Z roystgnr $// The libMesh Finite Element Library.// Copyright (C) 2002-2007 Benjamin S. Kirk, John W. Peterson // This library is free software; you can redistribute it and/or// modify it under the terms of the GNU Lesser General Public// License as published by the Free Software Foundation; either// version 2.1 of the License, or (at your option) any later version. // This library is distributed in the hope that it will be useful,// but WITHOUT ANY WARRANTY; without even the implied warranty of// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU// Lesser General Public License for more details. // You should have received a copy of the GNU Lesser General Public// License along with this library; if not, write to the Free Software// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA// C++ includes#include <fstream>// Local includes#include "off_io.h"#include "mesh_base.h"#include "face_tri3.h"// ------------------------------------------------------------// OFFIO class membersvoid OFFIO::read(const std::string& name){ std::ifstream in (name.c_str()); read_stream(in);}void OFFIO::read_stream(std::istream& in){ // This is a serial-only process for now; // the Mesh should be read on processor 0 and // broadcast later libmesh_assert(libMesh::processor_id() == 0); // Get a reference to the mesh MeshBase& mesh = MeshInput<MeshBase>::mesh(); // Clear any existing mesh data mesh.clear(); // STL only works in 2D libmesh_assert (mesh.mesh_dimension() == 2); // Check the input buffer libmesh_assert (in.good()); unsigned int nn, ne, nf; std::string label; // Read the first string. It should say "OFF" in >> label; libmesh_assert (label == "OFF"); // read the number of nodes, faces, and edges in >> nn >> nf >> ne; // resize local vectors. // _nodes.resize(nn); //_elements.resize(nf); Real x=0., y=0., z=0.; // Read the nodes for (unsigned int n=0; n<nn; n++) { libmesh_assert (in.good()); in >> x >> y >> z; mesh.add_point ( Point(x,y,z), n ); } unsigned int dummy, n0, n1, n2; // Read the triangles for (unsigned int e=0; e<nf; e++) { libmesh_assert (in.good()); // _elements[e] = new Tri3; // _elements[e]->set_id (e); Elem* elem = new Tri3; elem->set_id(e); mesh.add_elem (elem); // The number of nodes in the object in >> dummy; libmesh_assert (dummy == 3); in >> n0 >> n1 >> n2; elem->set_node(0) = mesh.node_ptr(n0); elem->set_node(1) = mesh.node_ptr(n1); elem->set_node(2) = mesh.node_ptr(n2); } }
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