📄 face_quad.c
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// $Id: face_quad.C 2789 2008-04-13 02:24:40Z roystgnr $// The libMesh Finite Element Library.// Copyright (C) 2002-2007 Benjamin S. Kirk, John W. Peterson // This library is free software; you can redistribute it and/or// modify it under the terms of the GNU Lesser General Public// License as published by the Free Software Foundation; either// version 2.1 of the License, or (at your option) any later version. // This library is distributed in the hope that it will be useful,// but WITHOUT ANY WARRANTY; without even the implied warranty of// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU// Lesser General Public License for more details. // You should have received a copy of the GNU Lesser General Public// License along with this library; if not, write to the Free Software// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA// C++ includes// Local includes#include "face_quad.h"#include "edge_edge2.h"// ------------------------------------------------------------// Quad class member functionsunsigned int Quad::key (const unsigned int s) const{ libmesh_assert (s < this->n_sides()); switch (s) { case 0: return this->compute_key (this->node(0), this->node(1)); case 1: return this->compute_key (this->node(1), this->node(2)); case 2: return this->compute_key (this->node(2), this->node(3)); case 3: return this->compute_key (this->node(3), this->node(0)); } // We will never get here... Look at the code above. libmesh_error(); return 0;}AutoPtr<DofObject> Quad::side (const unsigned int i) const{ libmesh_assert (i < this->n_sides()); Elem* edge = new Edge2; switch (i) { case 0: { edge->set_node(0) = this->get_node(0); edge->set_node(1) = this->get_node(1); AutoPtr<DofObject> ap_edge(edge); return ap_edge; } case 1: { edge->set_node(0) = this->get_node(1); edge->set_node(1) = this->get_node(2); AutoPtr<DofObject> ap_edge(edge); return ap_edge; } case 2: { edge->set_node(0) = this->get_node(2); edge->set_node(1) = this->get_node(3); AutoPtr<DofObject> ap_edge(edge); return ap_edge; } case 3: { edge->set_node(0) = this->get_node(3); edge->set_node(1) = this->get_node(0); AutoPtr<DofObject> ap_edge(edge); return ap_edge; } default: { libmesh_error(); } } // We will never get here... Look at the code above. libmesh_error(); AutoPtr<DofObject> ap_edge(edge); return ap_edge;}bool Quad::is_child_on_side(const unsigned int c, const unsigned int s) const{ libmesh_assert (c < this->n_children()); libmesh_assert (s < this->n_sides()); return (c == s || c == (s+1)%4);}Real Quad::quality (const ElemQuality q) const{ switch (q) { /** * Compue the min/max diagonal ratio. * This is modeled after the Hex element */ case DISTORTION: case DIAGONAL: case STRETCH: { // Diagonal between node 0 and node 2 const Real d02 = this->length(0,2); // Diagonal between node 1 and node 3 const Real d13 = this->length(1,3); // Find the biggest and smallest diagonals if ( (d02 > 0.) && (d13 >0.) ) if (d02 < d13) return d02 / d13; else return d13 / d02; else return 0.; break; } default: return Elem::quality(q); } /** * I don't know what to do for this metric. * Maybe the base class knows. We won't get * here because of the default case above. */ return Elem::quality(q);}std::pair<Real, Real> Quad::qual_bounds (const ElemQuality q) const{ std::pair<Real, Real> bounds; switch (q) { case ASPECT_RATIO: bounds.first = 1.; bounds.second = 4.; break; case SKEW: bounds.first = 0.; bounds.second = 0.5; break; case TAPER: bounds.first = 0.; bounds.second = 0.7; break; case WARP: bounds.first = 0.9; bounds.second = 1.; break; case STRETCH: bounds.first = 0.25; bounds.second = 1.; break; case MIN_ANGLE: bounds.first = 45.; bounds.second = 90.; break; case MAX_ANGLE: bounds.first = 90.; bounds.second = 135.; break; case CONDITION: bounds.first = 1.; bounds.second = 4.; break; case JACOBIAN: bounds.first = 0.5; bounds.second = 1.; break; case SHEAR: case SHAPE: case SIZE: bounds.first = 0.3; bounds.second = 1.; break; case DISTORTION: bounds.first = 0.6; bounds.second = 1.; break; default: std::cout << "Warning: Invalid quality measure chosen." << std::endl; bounds.first = -1; bounds.second = -1; } return bounds;}const unsigned short int Quad::_second_order_adjacent_vertices[4][2] = { {0, 1}, // vertices adjacent to node 4 {1, 2}, // vertices adjacent to node 5 {2, 3}, // vertices adjacent to node 6 {0, 3} // vertices adjacent to node 7 };const unsigned short int Quad::_second_order_vertex_child_number[9] ={ 99,99,99,99, // Vertices 0,1,2,0, // Edges 0 // Interior};const unsigned short int Quad::_second_order_vertex_child_index[9] ={ 99,99,99,99, // Vertices 1,2,3,3, // Edges 2 // Interior};
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