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📄 elem_type.c

📁 一个用来实现偏微分方程中网格的计算库
💻 C
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// $Id: elem_type.C 2788 2008-04-13 02:05:22Z roystgnr $// The libMesh Finite Element Library.// Copyright (C) 2002-2007  Benjamin S. Kirk, John W. Peterson  // This library is free software; you can redistribute it and/or// modify it under the terms of the GNU Lesser General Public// License as published by the Free Software Foundation; either// version 2.1 of the License, or (at your option) any later version.  // This library is distributed in the hope that it will be useful,// but WITHOUT ANY WARRANTY; without even the implied warranty of// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU// Lesser General Public License for more details.  // You should have received a copy of the GNU Lesser General Public// License along with this library; if not, write to the Free Software// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA// C++ includes#include <iostream>// Local includes#include "elem_type.h"// ------------------------------------------------------------// Element type definitionsstd::string ElementTypes::basic_name (const ElemType t){  std::string its_name;  switch (t)    {    case EDGE2:    case EDGE3:    case EDGE4:      {	its_name = "Edge";	break;      }    case TRI3:    case TRI6:      {	its_name = "Triangle";	break;      }    case QUAD4:    case QUAD8:    case QUAD9:      {	its_name = "Quadrilateral";	break;      }    case TET4:    case TET10:      {	its_name = "Tetrahedron";	break;      }    case HEX8:    case HEX20:    case HEX27:      {	its_name = "Hexahedron";	break;      }    case PRISM6:    case PRISM18:      {	its_name = "Prism";	break;      }    case PYRAMID5:      {	its_name = "Pyramid";	break;      }#ifdef ENABLE_INFINITE_ELEMENTS    // infinite elements    case INFEDGE2:      {	its_name = "Infinite Edge";	break;      }    case INFQUAD4:    case INFQUAD6:      {	its_name = "Infinite Quadrilateral";	break;      }    case INFHEX8:    case INFHEX16:    case INFHEX18:      { 	its_name = "Infinite Hexahedron";	break;      }    case INFPRISM6:    case INFPRISM12:      {	its_name = "Infinite Prism";	break;      }#endif    default:      {	std::cout << "Undefined element type!." << std::endl;	libmesh_error();      }    }  return its_name;}std::string ElementTypes::name(const ElemType t){  std::string its_name;  switch (t)    {    case EDGE2:      {	its_name = "Edge 2";	break;      }          case EDGE3:      {	its_name = "Edge 3";	break;      }          case EDGE4:      {	its_name = "Edge 4";	break;      }    case TRI3:      {	its_name = "Tri 3";	break;      }          case TRI6:      {	its_name = "Tri 6";	break;      }    case QUAD4:      {	its_name = "Quad 4";	break;      }          case QUAD8:      {	its_name = "Quad 8";	break;      }          case QUAD9:      {	its_name = "Quad 9";	break;      }    case TET4:      {	its_name = "Tet 4";	break;      }          case TET10:      {	its_name = "Tet 10";	break;      }    case HEX8:      {	its_name = "Hex 8";	break;      }          case HEX20:      {	its_name = "Hex 20";	break;      }          case HEX27:      {	its_name = "Hex 27";	break;      }    case PRISM6:      {	its_name = "Prism 6";	break;      }          case PRISM18:      {	its_name = "Prism 8";	break;      }    case PYRAMID5:      {	its_name = "Pyramid 5";	break;      }#ifdef ENABLE_INFINITE_ELEMENTS    case INFEDGE2:      {	its_name = "Infinite Edge 2";	break;      }    case INFQUAD4:      {	its_name = "Infinite Quad 4";	break;      }    case INFQUAD6:      {	its_name = "Infinite Quad 6";	break;      }    case INFHEX8:      { 	its_name = "Infinite Hex 8";	break;      }    case INFHEX16:      { 	its_name = "Infinite Hex 16";	break;      }    case INFHEX18:      { 	its_name = "Infinite Hex 18";	break;      }    case INFPRISM6:      {	its_name = "Infinite Prism 6";	break;      }    case INFPRISM12:      {	its_name = "Infinite Prism 12";	break;      }#endif          default:      {	std::cout << "Undefined element type!." << std::endl;	libmesh_error();      }    }  return its_name;}

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