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📄 quadrature_clough_2d.c

📁 一个用来实现偏微分方程中网格的计算库
💻 C
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// $Id: quadrature_clough_2D.C 2788 2008-04-13 02:05:22Z roystgnr $// The libMesh Finite Element Library.// Copyright (C) 2002-2007  Benjamin S. Kirk, John W. Peterson  // This library is free software; you can redistribute it and/or// modify it under the terms of the GNU Lesser General Public// License as published by the Free Software Foundation; either// version 2.1 of the License, or (at your option) any later version.  // This library is distributed in the hope that it will be useful,// but WITHOUT ANY WARRANTY; without even the implied warranty of// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU// Lesser General Public License for more details.  // You should have received a copy of the GNU Lesser General Public// License along with this library; if not, write to the Free Software// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA// Local includes#include "quadrature_clough.h"#include "quadrature_gauss.h"void QClough::init_2D(const ElemType _type,                      unsigned int p){#if DIM > 1  QGauss gauss_rule(2, _order);  gauss_rule.init(TRI6, p);    //-----------------------------------------------------------------------  // 2D quadrature rules  switch (_type)    {      //---------------------------------------------      // Triangle quadrature rules    case TRI3:    case TRI6:      {	std::vector<Point> &gausspoints = gauss_rule.get_points();	std::vector<Real> &gaussweights = gauss_rule.get_weights();	unsigned int numgausspts = gausspoints.size();	_points.resize(numgausspts*3);	_weights.resize(numgausspts*3);        for (unsigned int i = 0; i != numgausspts; ++i)          {	    _points[3*i](0) = gausspoints[i](0) +			    gausspoints[i](1) / 3.;	    _points[3*i](1) = gausspoints[i](1) / 3.;	    _points[3*i+1](0) = gausspoints[i](1) / 3.;	    _points[3*i+1](1) = gausspoints[i](0) +			    gausspoints[i](1) / 3.;	    _points[3*i+2](0) = 1./3. +			    gausspoints[i](0) * 2./3. -			    gausspoints[i](1) / 3.;	    _points[3*i+2](1) = 1./3. - 			    gausspoints[i](0) / 3. +			    gausspoints[i](1) * 2./3.;	    _weights[3*i] = gaussweights[i] / 3.;	    _weights[3*i+1] = _weights[3*i];	    _weights[3*i+2] = _weights[3*i];          }	return;      }	          //---------------------------------------------      // Unsupported type    default:      {	std::cerr << "Element type not supported!:" << _type << std::endl;	libmesh_error();      }    }  libmesh_error();  return;#endif}

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